175 annotations
we create a gigantic Disney World a la Fortnite that could live next to Fortnite and be completely interconnected with it, a world where people could play games that we create, could create their own games, could watch.
You can imagine the creation of short-form videos or may -- we may even use the platform to actually distribute some of our content, also the people that could interact with one another, and ultimately, some form of shopping as well and other forms of creation.
Obviously, there'll be some -- there are the opportunities to buy digital goods, but maybe even at some point, physical goods.
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Transcript
2024 Q1
8 Feb 24
Gen Z and Gen Alpha and even millennials and I saw the amount of time they were spending in terms of their total media screen time on video games, it was stunning to me, equal to what they spend on TV and movies.
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Transcript
2024 Q1
8 Feb 24
the lifeblood of the company is always going to be the studio output. It drives so much culture
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Transcript
2024 Q1
8 Feb 24
70% of the $60 billion in CapEx that you outlined over the next 10 years, like -- I'm sorry, that 70% of that will go to incremental capacity,
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Transcript
2024 Q1
8 Feb 24
or the first time, we put out that our objective is to get to double-digit margins.
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Transcript
2024 Q1
8 Feb 24
we expect full year fiscal 2024 earnings per share excluding certain items to increase by at least 20% versus 2023 to approximately $4.60.
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Transcript
2024 Q1
8 Feb 24
We expect net adds of between 5.5 million and 6 million in the second quarter. Domestic net adds are expected to be in the 7.5 million range driven by Charter entitlements net of cannibalization. And international core subs are expected to decrease modestly, reflecting changes to certain wholesale deals and slightly elevated churn impacts from price increases.
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Transcript
2024 Q1
8 Feb 24
hose impacts were partially offset by strong ad tier net adds due to domestic growth as well as the launch in certain international markets in the first quarter.
Domestically, we saw continued net additions to our bundled offerings in Q1, which, as a reminder, has significantly lower churn versus our stand-alone products. Disney+ core ARPU increased by $0.14 versus the prior quarter and by $1.07 versus the prior year driven primarily by price increases.
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Transcript
2024 Q1
8 Feb 24
Hulu subscribers increased by 1.2 million from Q4 to Q1, and Disney+ core subscribers decreased sequentially by 1.3 million, in line with prior guidance, driven by the expected temporary uptick in churn given the recent domestic price increases as well as the end of the global summer promotion.
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Transcript
2024 Q1
8 Feb 24
our next semiannual dividend to be paid in July will be 50% higher versus the last dividend paid in January.
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2024 Q1
8 Feb 24
Disney's experiences business generated all-time records in revenue, operating income and operating margin. And we are on track to meet or exceed $7.5 billion in cost savings
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2024 Q1
8 Feb 24
remain poised to reach profitability in our on streaming business by the end of fiscal '24
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2024 Q1
8 Feb 24
declared an additional dividend and will be embarking on a $3 billion stock buyback program in fiscal '24
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2024 Q1
8 Feb 24
we're entering into an exciting relationship with Epic Games, acquiring a small equity stake and launching a groundbreaking new games and entertainment universe that brings together Disney's beloved brands and franchises with the hugely popular Fortnite
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Transcript
2024 Q1
8 Feb 24
n the fall of 2025, we'll be offering ESPN as a stand-alone streaming option with innovative digital features, creating a one-stop sports destination unlike anything available in the marketplace today
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Transcript
2024 Q1
8 Feb 24
First, we announced yesterday the full suite of ESPN's channels will now be available direct-to-consumer as part of a new joint venture with Fox and Warner Bros. Discovery to create a new streaming sports service launching this fall.
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Transcript
2024 Q1
8 Feb 24
The Asia Theme Parks together with Disneyland Paris are collectively referred to as the International Theme Parks.
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10-K
2023 FY
10 Jan 24
we recorded charges of $2.4 billion in the quarter ended July 1, 2023 (Content Impairment Charge), of which $2.0 billion was related to the write-off of produced content and $0.4 billion was related to the termination of the license agreements.
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10-Q
2023 Q3
9 Jan 24
Those are real, obviously, competitive advantages for us and differentiators. Disney, Pixar, Marvel, Star Wars, for instance, all doing very, very well on our platform.
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Transcript
2023 Q4
9 Jan 24
But I wouldn't expect that we will license our core brands to them.
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Transcript
2023 Q4
9 Jan 24