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PLTK Playtika Holding

Playtika Holding Corp. is a leading mobile gaming company and monetization platform with over 35 million monthly active users across a portfolio of games titles. Founded in 2010, Playtika was among the first to offer free-to-play social games on social networks and, shortly after, on mobile platforms. Headquartered in Herzliya, Israel, and guided by a mission to entertain the world through infinite ways to play, Playtika has over 3,700 employees in 19 offices worldwide including Tel-Aviv, London, Berlin, Vienna, Helsinki, Montreal, Chicago, Las Vegas, Santa Monica, Newport Beach, Sydney, Kiev, Bucharest, Minsk, Dnepr, and Vinnytsia.

Company profile

Ticker
PLTK
Exchange
Employees
Location
Fiscal year end
SEC CIK
Subsidiaries
Playtika Ltd. • Playtika UK - House of Fun Limited • Playtika Santa Monica Holdings, LLC • Wooga GmbH • Supertreat GmbH ...
IRS number
813634591

PLTK stock data

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Press releases

From Benzinga Pro
PLAYTIKA DEADLINE ALERT: Bragar Eagel & Squire, P.C. Reminds Investors that a Class Action Lawsuit Has Been Filed Against Playtika Holding Corp. and Encourages Investors to Contact the Firm
23 Jan 22
Bragar Eagel & Squire, P.C., a nationally recognized stockholder rights law firm, reminds investors that a class action lawsuit has been filed against Playtika Holding Corp. ("Playtika" or the "Company")
SHAREHOLDER ALERT: Pomerantz Law Firm Reminds Shareholders with Losses on their Investment in Playtika Holding Corp. of Class Action Lawsuit and Upcoming Deadline – PLTK
23 Jan 22
NEW YORK, Jan. 23, 2022 (GLOBE NEWSWIRE) -- Pomerantz LLP announces that a class action lawsuit has been filed against Playtika Holding Corp. ("Playtika" or the "Company") (NASDAQ:PLTK) and certain of its officers. The
FINAL DEADLINE ALERT: ROSEN, GLOBAL INVESTOR COUNSEL, Encourages Playtika Holding Corp. Investors With Losses to Secure Counsel Before Important Monday Deadline in Securities Class Action – PLTK
23 Jan 22
NEW YORK, Jan. 23, 2022 (GLOBE NEWSWIRE) -- WHY: Rosen Law Firm, a global investor rights law firm, reminds purchasers of the securities of Playtika Holding Corp. (NASDAQ:PLTK): (1) pursuant and/or traceable to
PLTK MONDAY DEADLINE: ROSEN, A TOP RANKED FIRM, Encourages Playtika Holding Corp. Investors With Losses Exceeding $100K to Secure Counsel Before Important January 24 Deadline in Securities Class Action - PLTK
22 Jan 22
Deadline Monday Notice: The Schall Law Firm Announces the Filing of a Class Action Lawsuit Against Playtika Holding Corp. and Encourages Investors with Losses in Excess of $100,000 to Contact the Firm
21 Jan 22

Calendar

3 Nov 21
24 Jan 22
31 Dec 22
Quarter (USD)
Sep 21 Jun 21 Mar 21 Dec 20
Revenue
Cost of revenue
Operating income
Operating margin
Net income
Net profit margin
Cash on hand
Change in cash
Diluted EPS
Annual (USD)
Dec 20
Revenue
Cost of revenue
Operating income
Operating margin
Net income
Net profit margin
Cash on hand
Change in cash
Diluted EPS

Financial data from company earnings reports.

Cash burn rate (estimated) Burn method: Change in cash Burn method: Operating income/loss Burn method: FCF (opex + capex)
Last Q Avg 4Q Last Q Avg 4Q Last Q Avg 4Q
Cash on hand (at last report) 896.2M 896.2M 896.2M 896.2M 896.2M 896.2M
Cash burn (monthly) 95.4M (positive/no burn) (positive/no burn) (positive/no burn) 1.83M 6.05M
Cash used (since last report) 364.37M n/a n/a n/a 7M 23.11M
Cash remaining 531.83M n/a n/a n/a 889.2M 873.09M
Runway (months of cash) 5.6 n/a n/a n/a 485.0 144.3

Beta Read what these cash burn values mean

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lock-up
424B4
25 May 21
Date Owner Security Transaction Code Indirect 10b5-1 $Price #Shares $Value #Remaining
15 Jan 22 Troy J Vanke Common Stock Payment of exercise Dispose F No No 18.96 1,518 28.78K 18,961
17 Nov 21 Robert Antokol Common Stock Buy Acquire P No No 21.6223 150,000 3.24M 16,004,800

Data for the last complete 13F reporting period. To see the most recent changes to ownership, click the ownership history button above.

90.2% owned by funds/institutions
13F holders
Current Prev Q Change
Total holders 147 133 +10.5%
Opened positions 42 47 -10.6%
Closed positions 28 14 +100.0%
Increased positions 54 51 +5.9%
Reduced positions 32 20 +60.0%
13F shares
Current Prev Q Change
Total value 3.51B 3.12B +12.3%
Total shares 369.54M 366.41M +0.9%
Total puts 117.4K 1.07M -89.0%
Total calls 292.97K 304.66K -3.8%
Total put/call ratio 0.4 3.5 -88.6%
Largest owners
Shares Value Change
Alpha Frontier 246.4M $0 0.0%
Chau On 40.91M $1.24B 0.0%
BLK Blackrock 11.21M $309.81M +31.7%
Capital Research Global Investors 10.32M $285.16M -2.3%
TROW T. Rowe Price 8.14M $224.91M -15.0%
Tiger Global Management 5.5M $151.97M 0.0%
Caledonia 5.36M $148.12M -1.5%
Capital World Investors 4.62M $127.77M +26.0%
Senvest Management 4.38M $121.13M +60.0%
Dragoneer Investment 4.13M $113.97M 0.0%
Largest transactions
Shares Bought/sold Change
BLK Blackrock 11.21M +2.7M +31.7%
Senvest Management 4.38M +1.64M +60.0%
TROW T. Rowe Price 8.14M -1.43M -15.0%
Vanguard 3.65M +1.24M +51.3%
IVZ Invesco 574.31K -1.09M -65.5%
Zimmer Partners 0 -1.04M EXIT
Capital World Investors 4.62M +954.22K +26.0%
Millennium Management 346.19K -950.76K -73.3%
Point72 Asset Management 951.17K +666.66K +234.3%
Arrowstreet Capital, Limited Partnership 0 -632.46K EXIT

Financial report summary

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Competition
Activision BlizzardZynga
Management Discussion
  • Item 2.        MANAGEMENT’S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND
Content analysis
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Positive
Negative
Uncertain
Constraining
Legalese
Litigous
Readability
H.S. junior Avg

Patents

GRANT
Utility
Systems and methods for providing a dynamic obstacle in a computer game
30 Nov 21
A system and method for providing a dynamic obstacle in a computer game may include: altering a display of each of a subset of game assets displayed by a computer system with a visual indication that indicates that the subset of game assets are available for inhibition; displaying associated with a game asset an inhibitor, wherein displaying an inhibitor associated with the game asset indicates that the game asset is inhibited; and periodically removing from display the inhibitor from one game asset of the subset of game assets and displaying the inhibitor associated with another game asset of the subset of game assets.
APP
Utility
Fast and Accurate Machine Learning by Applying Efficient Preconditioner to Kernel Ridge Regression
25 Nov 21
Accelerated machine learning using an efficient preconditioner for Kernel Ridge Regression (KRR).
GRANT
Utility
Adaptive in-application physical product offers
3 Aug 21
Methods and systems for addressing the needs of application users such as players of social games or online games.
APP
Utility
Systems and Methods for Providing a Dynamic Obstacle In a Computer Game
15 Jul 21
A system and method for providing a dynamic obstacle in a computer game may include: altering a display of each of a subset of game assets displayed by a computer system with a visual indication that indicates that the subset of game assets are available for inhibition; displaying associated with a game asset an inhibitor, wherein displaying an inhibitor associated with the game asset indicates that the game asset is inhibited; and periodically removing from display the inhibitor from one game asset of the subset of game assets and displaying the inhibitor associated with another game asset of the subset of game assets.
GRANT
Utility
Systems and methods for combining a computer story game with a computer non-story game
29 Jun 21
A system and method for providing a combined computer game including providing a computer non-story game and a computer story game, wherein the computer story game is represented as a directed graph wherein nodes of the directed graph represent pages, and edges of the directed graph represent choices, wherein progressing in the computer story game includes: presenting a subset of choices originating from a single page to a user, wherein at least one choice of the subset of choices is associated with a challenge achievable at the computer non-story game; receiving a selection of a choice from the user; progressing to a next page according to the selection of the user, wherein selecting the at least one choice associated with challenge includes stalling the computer story game until the user completes the challenge at the computer non-story game; and presenting the selected page to the user.