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EA Electronic Arts

Electronic Arts is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. In fiscal year 2020, EA posted GAAP net revenue of $5.5 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS™ FIFA, Battlefield™, Apex Legends™, The Sims™, Madden NFL, Need for Speed™, Titanfall™ and Plants vs. Zombies™.

Company profile

Ticker
EA
Exchange
Website
CEO
Andrew Wilson
Employees
Incorporated
Location
Fiscal year end
Former names
ELECTRONIC ARTS INC
SEC CIK
IRS number
942838567

EA stock data

(
)

Investment data

Data from SEC filings
Securities sold
Number of investors

Calendar

8 Feb 21
18 Apr 21
31 Mar 22
Quarter (USD)
Dec 20 Sep 20 Jun 20 Mar 20
Revenue
Cost of revenue
Operating income
Operating margin
Net income
Net profit margin
Cash on hand
Change in cash
Diluted EPS
Annual (USD)
Mar 20 Mar 19 Mar 18 Mar 17
Revenue
Cost of revenue
Operating income
Operating margin
Net income
Net profit margin
Cash on hand
Change in cash
Diluted EPS

Financial data from company earnings reports.

Date Owner Security Transaction Code Indirect 10b5-1 $Price #Shares $Value #Remaining
7 Apr 21 Jorgensen Blake J Common Stock Sell Dispose S No Yes 142.28 2,700 384.16K 28,893
7 Apr 21 Jorgensen Blake J Common Stock Sell Dispose S No Yes 141.75 3,275 464.23K 31,593
5 Apr 21 Chris Bruzzo Common Stock Sell Dispose S No Yes 140.1428 9,500 1.33M 17,975
5 Apr 21 Chris Bruzzo Common Stock Option exercise Aquire M No No 37.02 9,500 351.69K 27,475
5 Apr 21 Chris Bruzzo NQSO Common Stock Option exercise Dispose M No Yes 37.02 9,500 351.69K 9,902
1 Apr 21 Matthew Bilbey Common Stock Sell Dispose S No Yes 136.73 330 45.12K 6,093
1 Apr 21 Chris Bruzzo Common Stock Sell Dispose S No Yes 138.0241 1,500 207.04K 17,975
1 Apr 21 Chris Bruzzo Common Stock Sell Dispose S No Yes 137.477 1,000 137.48K 19,475
1 Apr 21 Laura Miele Common Stock Sell Dispose S No Yes 136.73 785 107.33K 20,110

Data for the last complete 13F reporting period. To see the most recent changes to ownership, click the ownership history button above.

91.8% owned by funds/institutions
13F holders
Current Prev Q Change
Total holders 947 940 +0.7%
Opened positions 141 115 +22.6%
Closed positions 134 91 +47.3%
Increased positions 380 384 -1.0%
Reduced positions 306 300 +2.0%
13F shares
Current Prev Q Change
Total value 37.92B 33.93B +11.7%
Total shares 264.04M 256.57M +2.9%
Total puts 6.48M 5.45M +19.0%
Total calls 5.14M 4.03M +27.7%
Total put/call ratio 1.3 1.4 -6.9%
Largest owners
Shares Value Change
BLK Blackrock 22.99M $3.3B +13.6%
Vanguard 22.37M $3.21B -0.5%
STT State Street 14.59M $2.1B +1.7%
Massachusetts Financial Services 13.07M $1.88B +6.0%
Alliancebernstein 11.31M $1.62B +23.1%
Public Investment Fund 7.42M $1.07B NEW
Brown Advisory 6.58M $944.95M -3.8%
FMR 6.52M $935.83M -41.6%
IVZ Invesco 5.6M $804.05M -3.3%
Geode Capital Management 4.99M $714.36M +8.7%
Largest transactions
Shares Bought/sold Change
Public Investment Fund 7.42M +7.42M NEW
FMR 6.52M -4.64M -41.6%
BLK Blackrock 22.99M +2.75M +13.6%
Norges Bank 2.55M +2.55M NEW
Alliancebernstein 11.31M +2.13M +23.1%
Caisse De Depot Et Placement Du Quebec 1.77M +1.76M +9575.0%
Renaissance Technologies 623.99K -1.5M -70.6%
Wellington Management 2.77M -1.09M -28.2%
MS Morgan Stanley 1.58M +1M +171.4%
GS Goldman Sachs 1.61M -911.54K -36.2%

Financial report summary

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Risks
  • Issuer Purchases of Equity Securities
  • CRITICAL ACCOUNTING POLICIES AND ESTIMATES
  • Foreign Currency Exchange Risk
  • Index to Consolidated Financial Statements
  • Cash, Cash Equivalents, and Short-Term Investments
  • Property and Equipment, Net
  • Concentration of Credit Risk and Significant Customers
  • Software Development Costs
  • Foreign Currency Translation
  • Cash Flow Hedging Activities
  • Accrued and Other Current Liabilities
  • Remaining Performance Obligations
  • Development, Celebrity, League and Content Licenses: Payments and Commitments
  • Summary of Plans and Plan Activity
  • Performance-Based Restricted Stock Units
  • Market-Based Restricted Stock Units
  • Stock-Based Compensation Expense
  • Deferred Compensation Plan
  • 401(k) Plan, Registered Retirement Savings Plan and ITP Plan
Content analysis
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Positive
Negative
Uncertain
Constraining
Legalese
Litigous
Readability
H.S. junior Avg
New words: antitrust, bringing, Code, Codex, consummation, DiRT, England, Glu, GRID, Group, hand, headcount, invoiced, January, Japanese, Medal, merger, official, OneTeam, outflow, pence, plc, racing, Red, resilient, River, travel, unvested, vaccine, voted, Voting, yen
Removed: contingently, local, tangible, translating

Patents

GRANT
Utility
Systems and methods for indicating events in game video
13 Apr 21
In some embodiments, a system comprises a game controller module, a trigger satisfaction module, a metadata module, and a marker module.
GRANT
Utility
Controlling character movement in a video-game
13 Apr 21
Various aspects of the subject technology relate to systems, methods, and machine-readable media for controlling movement in a video game.
GRANT
Utility
System and method for multiplayer gaming
13 Apr 21
A computer-implemented method, apparatus and computer program product for gaming, the computer-implemented method performed by a computerized device, and comprising: starting a single game session for two or more players using two or more end units, wherein the two players are located at different geographic locations; receiving a game command from one of the end units; providing the game command to the game session; receiving from the game session a video stream comprising one or more video frames; and transmitting the video frames to the end units.
GRANT
Utility
Collaborative online gaming system and method
6 Apr 21
A system, method, and computer program product for collaborative online gaming, including at least one of providing a central repository master browser system; providing an experience calibrated match-making service; providing a dynamic multiplayer server component auto deployment and aggregation system; providing a lobby centric simultaneous and collaborative client game play launching feature; and providing a video game screen over-layer technology giving users access to a control interface while inside a video game being played.
GRANT
Utility
Automated player sponsorship system
6 Apr 21
Embodiments of the systems and methods disclosed herein provide a sponsor matching system in which players and sponsors can be matched.