EA Electronic Arts

Electronic Arts is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. In fiscal year 2020, EA posted GAAP net revenue of $5.5 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS™ FIFA, Battlefield™, Apex Legends™, The Sims™, Madden NFL, Need for Speed™, Titanfall™ and Plants vs. Zombies™.
Company profile
Ticker
EA
Exchange
Website
CEO
Andrew Wilson
Employees
Incorporated
Location
Fiscal year end
Sector
Industry (SIC)
Microsoft • Oracle • Activision Blizzard • BlackBerry • NortonLifeLock • Adobe • Vmware • Ceridian HCM Holding • McAfee • SolarWinds ...
Former names
ELECTRONIC ARTS INC
SEC CIK
Corporate docs
IRS number
942838567
EA stock data
()
News
Square Enix Stock Gains On Takeover Rumors: Bloomberg
16 Apr 21
Electronic Arts Says Partners With Augusta National Golf Club To Feature the Masters Exclusively In EA SPORTS PGA TOUR
7 Apr 21
The Nasdaq Was Flat Today. Here's Why.
29 Mar 21
Electronic Arts Highlights 'EA Sports PGA Tour' Video Game Is In Development
29 Mar 21
GameStop's Stock Price Is Still 'Very Detached From Fundamentals'
12 Mar 21
Press releases
Feel the Rush and Live the Drama in F1® 2021 – A Next-Gen Experience From Codemasters®
15 Apr 21
Global Gaming, Media & Entertainment Market Could Exceed $2.1 Trillion In 2021
13 Apr 21
2021 Expected to be Another Year Of Record Growth In Esports And Gaming Video Content Industries
8 Apr 21
Electronic Arts Partners With Augusta National Golf Club to Feature the Masters Exclusively in EA SPORTS PGA TOUR
7 Apr 21
It Takes Two, EA and Hazelight's Thrilling Co-op Only Action Adventure Game, Launches Today
26 Mar 21
Investment data
Securities sold
Number of investors
Calendar
8 Feb 21
18 Apr 21
31 Mar 22
Financial summary
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Financial data from company earnings reports.
Recent insider trades
Date | Owner | Security | Transaction | Code | Indirect | 10b5-1 | $Price | #Shares | $Value | #Remaining |
---|---|---|---|---|---|---|---|---|---|---|
7 Apr 21 | Jorgensen Blake J | Common Stock | Sell | Dispose S | No | Yes | 142.28 | 2,700 | 384.16K | 28,893 |
7 Apr 21 | Jorgensen Blake J | Common Stock | Sell | Dispose S | No | Yes | 141.75 | 3,275 | 464.23K | 31,593 |
5 Apr 21 | Chris Bruzzo | Common Stock | Sell | Dispose S | No | Yes | 140.1428 | 9,500 | 1.33M | 17,975 |
5 Apr 21 | Chris Bruzzo | Common Stock | Option exercise | Aquire M | No | No | 37.02 | 9,500 | 351.69K | 27,475 |
5 Apr 21 | Chris Bruzzo | NQSO Common Stock | Option exercise | Dispose M | No | Yes | 37.02 | 9,500 | 351.69K | 9,902 |
1 Apr 21 | Matthew Bilbey | Common Stock | Sell | Dispose S | No | Yes | 136.73 | 330 | 45.12K | 6,093 |
1 Apr 21 | Chris Bruzzo | Common Stock | Sell | Dispose S | No | Yes | 138.0241 | 1,500 | 207.04K | 17,975 |
1 Apr 21 | Chris Bruzzo | Common Stock | Sell | Dispose S | No | Yes | 137.477 | 1,000 | 137.48K | 19,475 |
1 Apr 21 | Laura Miele | Common Stock | Sell | Dispose S | No | Yes | 136.73 | 785 | 107.33K | 20,110 |
Institutional ownership Q4 2020
Data for the last complete 13F reporting period. To see the most recent changes to ownership, click the ownership history button above.
91.8% owned by funds/institutions
13F holders |
Current |
---|---|
Total holders | 947 |
Opened positions | 141 |
Closed positions | 134 |
Increased positions | 380 |
Reduced positions | 306 |
13F shares |
Current |
---|---|
Total value | 37.92B |
Total shares | 264.04M |
Total puts | 6.48M |
Total calls | 5.14M |
Total put/call ratio | 1.3 |
Largest owners |
Shares | Value |
---|---|---|
BLK Blackrock | 22.99M | $3.3B |
Vanguard | 22.37M | $3.21B |
STT State Street | 14.59M | $2.1B |
Massachusetts Financial Services | 13.07M | $1.88B |
Alliancebernstein | 11.31M | $1.62B |
Public Investment Fund | 7.42M | $1.07B |
Brown Advisory | 6.58M | $944.95M |
FMR | 6.52M | $935.83M |
IVZ Invesco | 5.6M | $804.05M |
Geode Capital Management | 4.99M | $714.36M |
Financial report summary
?Competition
Activision Blizzard • Take-Two Interactive Software • NetEase • Tencent • Gravity • Glu Mobile • Synacor • Zynga • LGBTQ Loyalty • Virtual Interactive TechnologiesRisks
- Issuer Purchases of Equity Securities
- CRITICAL ACCOUNTING POLICIES AND ESTIMATES
- Foreign Currency Exchange Risk
- Index to Consolidated Financial Statements
- Cash, Cash Equivalents, and Short-Term Investments
- Property and Equipment, Net
- Concentration of Credit Risk and Significant Customers
- Software Development Costs
- Foreign Currency Translation
- Cash Flow Hedging Activities
- Accrued and Other Current Liabilities
- Remaining Performance Obligations
- Development, Celebrity, League and Content Licenses: Payments and Commitments
- Summary of Plans and Plan Activity
- Performance-Based Restricted Stock Units
- Market-Based Restricted Stock Units
- Stock-Based Compensation Expense
- Deferred Compensation Plan
- 401(k) Plan, Registered Retirement Savings Plan and ITP Plan
Content analysis
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Positive | ||
Negative | ||
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Readability |
H.S. junior Avg
|
New words:
antitrust, bringing, Code, Codex, consummation, DiRT, England, Glu, GRID, Group, hand, headcount, invoiced, January, Japanese, Medal, merger, official, OneTeam, outflow, pence, plc, racing, Red, resilient, River, travel, unvested, vaccine, voted, Voting, yen
Removed:
contingently, local, tangible, translating
Financial reports
10-Q
2021 Q3
Quarterly report
8 Feb 21
10-Q
2021 Q2
Quarterly report
10 Nov 20
10-Q
2021 Q1
Quarterly report
9 Aug 20
10-K
2020 FY
Annual report
20 May 20
10-Q
2020 Q3
Quarterly report
4 Feb 20
10-Q
2020 Q2
Quarterly report
5 Nov 19
10-Q
2020 Q1
Quarterly report
6 Aug 19
10-K
2019 FY
Annual report
23 May 19
10-Q
2019 Q3
Quarterly report
6 Feb 19
10-Q
2019 Q2
Quarterly report
6 Nov 18
Current reports
8-K
Electronic Arts and Codemasters Establish a New Global Powerhouse for Racing Videogames & Entertainment
18 Feb 21
8-K
Other Events
12 Feb 21
8-K
Entry into a Material Definitive Agreement
11 Feb 21
8-K
Entry into a Material Definitive Agreement
10 Feb 21
8-K
Entry into a Material Definitive Agreement
8 Feb 21
8-K
Results of Operations and Financial Condition
2 Feb 21
8-K
Departure of Directors or Certain Officers
18 Dec 20
8-K
Electronic Arts Reaches Agreement for Recommended Acquisition of Codemasters Group Holdings PLC
14 Dec 20
8-K
Results of Operations and Financial Condition
5 Nov 20
8-K
Submission of Matters to a Vote of Security Holders
7 Aug 20
Registration and prospectus
424B2
Prospectus for primary offering
10 Feb 21
FWP
Free writing prospectus
9 Feb 21
424B2
Prospectus for primary offering
9 Feb 21
S-3ASR
Automatic shelf registration
20 Nov 20
S-8 POS
Registration of securities for employees (post-effective amendment)
9 Aug 19
S-8 POS
Registration of securities for employees (post-effective amendment)
9 Aug 19
S-8 POS
Registration of securities for employees (post-effective amendment)
9 Aug 19
S-8 POS
Registration of securities for employees (post-effective amendment)
9 Aug 19
S-8 POS
Registration of securities for employees (post-effective amendment)
9 Aug 19
S-8 POS
Registration of securities for employees (post-effective amendment)
9 Aug 19
Proxies
DFAN14A
Additional proxy materials by non-management
8 Feb 21
DFAN14A
Additional proxy materials by non-management
8 Feb 21
DFAN14A
Additional proxy materials by non-management
8 Feb 21
PX14A6G
Letter to shareholders
4 Aug 20
PX14A6G
Letter to shareholders
23 Jul 20
DEFA14A
Additional proxy soliciting materials
17 Jul 20
PX14A6G
Letter to shareholders
10 Jul 20
PX14A6G
Letter to shareholders
7 Jul 20
DEFA14A
Additional proxy soliciting materials
7 Jul 20
DEFA14A
Additional proxy soliciting materials
19 Jun 20
Other
CT ORDER
Confidential treatment order
3 Feb 20
CT ORDER
Confidential treatment order
3 Feb 20
UPLOAD
Letter from SEC
22 Dec 19
CT ORDER
Confidential treatment order
20 Nov 19
CORRESP
Correspondence with SEC
13 Nov 19
UPLOAD
Letter from SEC
30 Oct 19
CORRESP
Correspondence with SEC
11 Sep 19
UPLOAD
Letter from SEC
27 Aug 19
CORRESP
Correspondence with SEC
30 Jul 19
UPLOAD
Letter from SEC
17 Jul 19
Ownership
4
ELECTRONIC ARTS / Blake J Jorgensen ownership change
9 Apr 21
4
ELECTRONIC ARTS / Chris Bruzzo ownership change
7 Apr 21
4
ELECTRONIC ARTS / Vijayanthimala Singh ownership change
2 Apr 21
4
ELECTRONIC ARTS / Laura Miele ownership change
2 Apr 21
4
ELECTRONIC ARTS / Chris Bruzzo ownership change
2 Apr 21
4
ELECTRONIC ARTS / Matthew Bilbey ownership change
2 Apr 21
4
ELECTRONIC ARTS / Jacob J. Schatz ownership change
23 Mar 21
4
ELECTRONIC ARTS / Chris Bruzzo ownership change
17 Mar 21
4
ELECTRONIC ARTS / Blake J Jorgensen ownership change
12 Mar 21
4
ELECTRONIC ARTS / Vijayanthimala Singh ownership change
2 Mar 21
Patents
GRANT
Utility
Systems and methods for indicating events in game video
13 Apr 21
In some embodiments, a system comprises a game controller module, a trigger satisfaction module, a metadata module, and a marker module.
GRANT
Utility
Controlling character movement in a video-game
13 Apr 21
Various aspects of the subject technology relate to systems, methods, and machine-readable media for controlling movement in a video game.
GRANT
Utility
System and method for multiplayer gaming
13 Apr 21
A computer-implemented method, apparatus and computer program product for gaming, the computer-implemented method performed by a computerized device, and comprising: starting a single game session for two or more players using two or more end units, wherein the two players are located at different geographic locations; receiving a game command from one of the end units; providing the game command to the game session; receiving from the game session a video stream comprising one or more video frames; and transmitting the video frames to the end units.
GRANT
Utility
Collaborative online gaming system and method
6 Apr 21
A system, method, and computer program product for collaborative online gaming, including at least one of providing a central repository master browser system; providing an experience calibrated match-making service; providing a dynamic multiplayer server component auto deployment and aggregation system; providing a lobby centric simultaneous and collaborative client game play launching feature; and providing a video game screen over-layer technology giving users access to a control interface while inside a video game being played.
GRANT
Utility
Automated player sponsorship system
6 Apr 21
Embodiments of the systems and methods disclosed herein provide a sponsor matching system in which players and sponsors can be matched.
Transcripts
2021 Q3
Earnings call transcript
3 Feb 21
2021 Q2
Earnings call transcript
5 Nov 20
2021 Q1
Earnings call transcript
30 Jul 20
2020 Q4
Earnings call transcript
5 May 20
2020 Q3
Earnings call transcript
30 Jan 20
2020 Q2
Earnings call transcript
29 Oct 19
2020 Q1
Earnings call transcript
30 Jul 19
2019 Q4
Earnings call transcript
7 May 19
2019 Q3
Earnings call transcript
5 Feb 19
2019 Q2
Earnings call transcript
30 Oct 18
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