UNITED STATES
SECURITIES AND EXCHANGE COMMISSION
Washington, D.C. 20549
FORM 10-Q

QUARTERLY REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934

For the quarterly period ended September 30, 20202021
 
OR
TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934

For the transition period from          to        
 
Commission file number: 001-38889
SciPlay CorporationSCIPLAY CORPORATION
(Exact name of registrant as specified in its charter)
Nevada83-2692460
(State or other jurisdiction of(I.R.S. Employer Identification No.)
incorporation or organization)

6601 Bermuda Road, Las Vegas, Nevada 89119
(Address of principal executive offices)
(Zip Code)
(702) 897-7150
(Registrant’s telephone number, including area code)
Securities registered pursuant to Section 12(b) of the Act:
Title of each classTrading Symbol(s)Name of each exchange on which registered
Class A Common Stock, $.001 par valueSCPLThe NASDAQ Stock Market
Indicate by check mark whether the registrant (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2)and(2) has been subject to such filing requirements for the past 90 days. Yes ý No ¨
Indicate by check mark whether the registrant has submitted electronically every Interactive Data File required to be submitted pursuant to Rule 405 of Regulation S-T (§ 232.405 of this chapter) during the preceding 12 months (or for such shorter period that the registrant was required to submit such files). Yes ý No ¨
Indicate by check mark whether the registrant is a large accelerated filer, an accelerated filer, a non-accelerated filer, a smaller reporting company, or an emerging growth company. See the definitions of “large accelerated filer,” “accelerated filer,” “smaller reporting company,” and “emerging growth company” in Rule 12b-2 of the Exchange Act.
Large accelerated filerAccelerated filer
Non-accelerated filerSmaller reporting company
Emerging growth company
If an emerging growth company, indicate by check mark if the registrant has elected not to use the extended transition period for complying with any new or revised financial accounting standards provided pursuant to Section 13(a) of the Exchange Act. ☒
Indicate by check mark whether the registrant is a shell company (as defined in Rule 12b-2 of the Exchange Act). Yes No 
The registrant has the following number of shares outstanding of each of the registrant’s classes of common stock as of October 29, 2020:November 4, 2021:
Class A Common Stock: 22,857,17524,536,681
Class B Common Stock: 103,547,021



SCIPLAY CORPORATION
INDEX TO FINANCIAL INFORMATION
AND OTHER INFORMATION
THREE AND NINE MONTHS ENDED SEPTEMBER 30, 2020
2021
Page
Item 1.


Item 2.
Item 3.
Item 4.
Item 1.
Item 1A.
Item 2.
Item 3.
Item 4.
Item 5.
Item 6.

2


FORWARD-LOOKING STATEMENTS
Throughout this Quarterly Report on Form 10-Q, we make “forward-looking statements” within the meaning of the U.S. Private Securities Litigation Reform Act of 1995. Forward-looking statements describe future expectations, plans, results or strategies and can often be identified by the use of terminology such as “may,” “will,” “estimate,” “intend,” “plan,” “continue,” “believe,” “expect,” “anticipate,” “target,” “should,” “could,” “potential,” “opportunity,” “goal,” or similar terminology. The forward-looking statements contained in this Quarterly Report on Form 10-Q are generally located in the material set forth under the heading “Management’s Discussion and Analysis of Financial Condition and Results of Operations” but may be found in other locations as well. These statements are based upon management’s current expectations, assumptions and estimates and are not guarantees of timing, future results or performance. Therefore, you should not rely on any of these forward-looking statements as predictions of future events. Actual results may differ materially from those contemplated in these statements due to a variety of risks and uncertainties and other factors, including, among other things:

the impact of the COVID-19 pandemic and any resulting social, political, economic and financial complications;

risks and uncertainties related to the proposed acquisition of our public shares, including regarding the terms and consummation of such a transaction, whether it will yield additional value for our stockholders and whether it will adversely impact our business, financial results, results of operations, cash flows or stock price;
our ability to attract and retain players;
our reliance on third-party platforms;
our dependence on the optional purchases of coins, chips and cards to supplement the availability of periodically offered free coins, chips and cards; 
dependence on skilled employees with creative and technical backgrounds;
expectations of growth in total consumer spending on social gaming, including social casino gaming;
our dependencereliance on certain key providers;
natural events and health crises that disrupt our operations or those of our providers or suppliers;
U.S. and international economic and industry conditions;
stock price volatility;third-party platforms;
our ability to continue to launch and enhance games that attract and retain a significant number of paying players;
our reliance on a small percentage of our players for nearly all of our revenue;
our ability to adapt to, and offer games that keep pace with, changing technology and evolving industry standards;
competition;
our dependence on the optional purchases of coins, chips and cards to supplement the availability of periodically offered free coins, chips and cards;
restrictions and covenants in debt agreements, including those that could result in acceleration of the maturity of our indebtedness;
the discontinuation or replacement of LIBOR, which may adversely affect interest rates;
fluctuations in our results due to seasonality and other factors;
dependence on skilled employees with creative and technical backgrounds;
our ability to use the intellectual property rights of our parent, Scientific Games Corporation, and other third parties, including the third-party intellectual property rights licensed to Scientific Games Corporation, under our intellectual property license agreement with our parent;
protection of our proprietary information and intellectual property, inability to license third-party intellectual property and the intellectual property rights of others;
security and integrity of our games and systems;
security breaches, cyber-attacks or other privacy or data security incidents, challenges or disruptions;
reliance on or failures in information technology and other systems;
the impact of legal and regulatory restrictions on our business, including significant opposition in some jurisdictions to interactive social gaming, including social casino gaming, and how such opposition could lead these jurisdictions to adopt legislation or impose a regulatory framework to govern interactive social gaming or social casino gaming specifically, and how this could result in a prohibition on interactive social gaming or social casino gaming altogether, restrict our ability to advertise our games, or substantially increase our costs to comply with these regulations;
3


laws and government regulations, both foreign and domestic, including those relating to our parent, Scientific Games Corporation, and to data privacy and security, including with respect to the collection, storage, use, transmission, sharing and protection of personal information and other consumer data, and those laws and regulations that affect companies conducting business on the internet, including ours;
the continuing evolution of the scope of data privacy and security regulations, and our belief that the adoption of increasingly restrictive regulations in this area is likely within the U.S. and other jurisdictions;
our ability to use the intellectual property rights of our parent, Scientific Games Corporation, and other third parties, including the third-party intellectual property rights licensed to Scientific Games Corporation, under our intellectual property license agreement (“IP License Agreement”) with our parent; 
protection of our proprietary information and intellectual property, inability to license third-party intellectual property and the intellectual property rights of others;
3


security and integrity of our games and systems;
security breaches, cyber-attacks or other privacy or data security incidents, challenges or disruptions;
reliance on or failures in information technology and other systems;
our ability to complete acquisitions and integrate businesses successfully;
our ability to pursue and execute new business initiatives;
fluctuations in our results due to seasonality and other factors;
risks related to foreign operations, including the complexity of foreign laws, regulations and markets; the uncertainty of enforcement of remedies in foreign jurisdictions; the effect of currency exchange rate fluctuations; the impact of foreign labor laws and disputes; the ability to attract and retain key personnel in foreign jurisdictions; the economic, tax and regulatory policies of local governments; and compliance with applicable anti-money laundering, anti-bribery and anti-corruption laws;
changes in tax laws or tax rulings, orinfluence of certain stockholders, including decisions that may conflict with the examinationinterests of our tax positions;other stockholders;
our ability to achieve some or all of the discontinuation or replacementanticipated benefits of LIBOR, which may adversely affect interest rates;being a standalone public company;

our dependence on distributions from SciPlay Parent Company, LLC (“SciPlay Parent LLC”) to pay our taxes and expenses, including substantial payments we will be required to make under the Tax Receivable Agreement (the “TRA”);
failure to establish and maintain adequate internal control over financial reporting;
stock price volatility;
litigation and other liabilities relating to our business, including litigation and liabilities relating to consumer protection, gambling-related matters, employee matters, alleged service and system malfunctions, alleged intellectual property infringement and claims relating to our contracts, licenses and strategic investments;
restrictionsour ability to complete acquisitions and covenants in debt agreements, including those that could result in acceleration of the maturity of our indebtedness;
failure to maintain adequate internal control over financial reporting;
influence of certain stockholders, including decisions that may conflict with the interests of other stockholders;integrate businesses successfully;
our ability to achieve somepursue and execute new business initiatives;
natural events and health crises that disrupt our operations or allthose of our providers or suppliers;
changes in tax laws or tax rulings, or the anticipated benefitsexamination of being a standalone public company; andour tax positions;
our dependence on distributions from SciPlay Parent Company, LLC (“SciPlay Parent LLC”) to pay our taxescertain key providers; and expenses, including substantial payments we will be required to make under the Tax Receivable Agreement (the “TRA”).
U.S. and international economic and industry conditions.
Additional information regarding risks and uncertainties and other factors that could cause actual results to differ materially from those contemplated in forward-looking statements is included from time to time in our filings with the SEC, including under “Risk Factors” in Part II, Item 1A of this Quarterly Report on Form 10-Q and Part I, Item 1A “Risk Factors” in our 20192020 Annual Report on Form 10-K filed with the SEC on February 18, 2020March 1, 2021 (the “2019“2020 Form 10-K”). Forward-looking statements speak only as of the date they are made and, except for our ongoing obligations under the U.S. federal securities laws, we undertake no and expressly disclaim any obligation to publicly update any forward-looking statements whether as a result of new information, future events or otherwise.
This Quarterly Report on Form 10-Q may contain references to industry market data and certain industry forecasts. Industry market data and industry forecasts are obtained from publicly available information and industry publications. Industry publications generally state that the information contained therein has been obtained from sources believed to be reliable, but that the accuracy and completeness of that information is not guaranteed. Although we believe industry information to be accurate, it is not independently verified by us and we do not make any representation as to the accuracy of that information. In general, we believe there is less publicly available information concerning international social gaming industries than the same industries in the U.S. Some data is also based on our good faith estimates, which are derived from our review of internal surveys or data, as well as the independent sources referenced above. Assumptions and estimates of our and our industry's future performance are necessarily subject to a high degree of uncertainty and risk due to a variety of factors, including those described under “Risk Factors” in Part II, Item 1A of this Quarterly Report on Form 10-Q and Part I, Item 1A “Risk Factors” in our 20192020 Form 10-K. These and other factors could cause future performance to differ materially from our assumptions and estimates.

4


PART I. FINANCIAL INFORMATION
Item 1. Condensed Consolidated Financial Statements (unaudited)

SCIPLAY CORPORATION
CONSOLIDATED STATEMENTS OF INCOME
(Unaudited, in millions, except per share amounts)

Three Months EndedNine Months Ended
September 30,September 30,
2020201920202019
Revenue$151.2 $116.4 $435.1 $352.9 
Operating expenses:
  Cost of revenue(1)
48.0 36.9 138.5 123.1 
  Sales and marketing(1)
33.7 32.9 97.0 98.4 
  General and administrative(1)
21.3 9.8 46.7 31.2 
  Research and development(1)
8.8 6.3 24.3 18.1 
  Depreciation and amortization2.7 1.7 6.9 5.2 
  Restructuring and other0.2 0.2 1.7 2.4 
         Operating income36.5 28.6 120.0 74.5 
  Other (expense) income, net(0.2)(0.4)0.9 (2.4)
         Net income before income taxes36.3 28.2 120.9 72.1 
  Income tax expense1.2 3.2 5.9 7.2 
         Net income35.1 25.0 115.0 64.9 
Less: Net income attributable to the noncontrolling interest29.6 23.0 98.5 36.9 
         Net income attributable to SciPlay$5.5 $2.0 $16.5 $28.0 
Basic and diluted net income attributable to SciPlay per share(2):
  Basic$0.24 $0.09 $0.72 $0.33 
  Diluted$0.23 $0.09 $0.69 $0.33 
Weighted average number of shares of Class A common stock used in per share calculation:
  Basic shares22.8 22.7 22.8 22.7 
  Diluted shares24.1 22.7 24.0 22.7 
(1) Excludes depreciation and amortization.
(2) For the nine months ended September 30, 2019 basic and diluted earnings per share and weighted average shares of Class A common stock is applicable only for the period from May 7, 2019 to September 30, 2019, which is the period following SciPlay Corporation’s IPO described in Note 1 — Description of the Business and Summary of Significant Accounting Policies. See Note 7 — Earnings per share for further details regarding the computation of earnings per share.
See accompanying notes to condensed consolidated financial statements.

Three Months EndedNine Months Ended
September 30,September 30,
2021202020212020
Revenue$146.6 $151.2 $451.7 $435.1 
Operating expenses:
Cost of revenue(1)
46.2 48.0 141.3 138.5 
Sales and marketing(1)
32.9 33.7 101.7 97.0 
General and administrative(1)
13.1 21.3 46.8 46.7 
Research and development(1)
9.8 8.8 28.8 24.3 
Depreciation and amortization4.4 2.7 11.3 6.9 
Restructuring and other1.7 0.2 3.1 1.7 
Operating income38.5 36.5 118.7 120.0 
Other income (expense), net0.1 (0.2)(0.4)0.9 
Net income before income taxes38.6 36.3 118.3 120.9 
Income tax expense1.6 1.2 5.5 5.9 
Net income37.0 35.1 112.8 115.0 
Less: Net income attributable to the noncontrolling interest31.1 29.6 95.7 98.5 
Net income attributable to SciPlay$5.9 $5.5 $17.1 $16.5 
Basic and diluted net income attributable to SciPlay per share:
Basic$0.24 $0.24 $0.71 $0.72 
Diluted$0.24 $0.23 $0.69 $0.69 
Weighted average number of shares of Class A common stock used in per share calculation:
Basic shares24.5 22.8 24.0 22.8 
Diluted shares24.8 24.1 24.9 24.0 
(1) Excludes depreciation and amortization.
See accompanying notes to condensed consolidated financial statements.

5


SCIPLAY CORPORATION
CONSOLIDATED STATEMENTS OF COMPREHENSIVE INCOME
(Unaudited, in millions)

Three Months EndedNine Months Ended
September 30,September 30,
2020201920202019
Net income$35.1 $25.0 $115.0 $64.9 
Other comprehensive income:
Foreign currency translation (loss) gain, net of tax(0.3)0.6 (0.2)2.8 
Total comprehensive income34.8 25.6 114.8 67.7 
Less: comprehensive income attributable to the noncontrolling interest29.4 23.5 98.4 37.7 
Comprehensive income attributable to SciPlay$5.4 $2.1 $16.4 $30.0 
See accompanying notes to condensed consolidated financial statements.

Three Months EndedNine Months Ended
September 30,September 30,
2021202020212020
Net income$37.0 $35.1 $112.8 $115.0 
Other comprehensive income:
Foreign currency translation gain (loss), net of tax1.9 (0.3)1.3 (0.2)
Total comprehensive income38.9 34.8 114.1 114.8 
Less: comprehensive income attributable to the noncontrolling interest32.7 29.4 96.8 98.4 
Comprehensive income attributable to SciPlay$6.2 $5.4 $17.3 $16.4 
See accompanying notes to condensed consolidated financial statements.

6


SCIPLAY CORPORATION
CONDENSED CONSOLIDATED BALANCE SHEETS
(Unaudited, in millions, except par value)
As of
September 30, 2020December 31, 2019
ASSETS
Current assets:
Cash and cash equivalents$210.3 $110.6 
Accounts receivable, net49.6 32.1 
Prepaid expenses and other current assets6.4 4.3 
Total current assets266.3 147.0 
Property and equipment, net4.7 4.6 
Operating lease right-of-use assets8.7 6.0 
Goodwill127.0 120.7 
Intangible assets and software, net28.8 17.0 
Deferred income taxes and other assets84.0 89.3 
Total assets$519.5 $384.6 
LIABILITIES AND STOCKHOLDERS’ EQUITY
Current liabilities:
Accounts payable$22.8 $12.8 
Accrued liabilities17.1 13.7 
Due to affiliate2.6 2.7 
Total current liabilities42.5 29.2 
Operating lease liabilities7.8 5.2 
Liabilities under TRA67.3 72.7 
Other liabilities6.6 
Total liabilities124.2 107.1 
Commitments and contingencies (see Note 8)
Stockholders’ equity:
Class A common stock, par value $0.001 per share - 625.0 shares authorized, 22.8 issued and outstanding as of September 30, 2020, 22.7 issued and outstanding as of December 31, 2019
Class B common stock, par value $0.001 per share - 130.0 shares authorized, 103.5 issued and outstanding as of September 30, 2020 and December 31, 20190.1 0.1 
Additional paid-in capital44.7 41.7 
Retained earnings28.5 12.0 
Accumulated other comprehensive income0.2 0.3 
Total SciPlay stockholders’ equity73.5 54.1 
Noncontrolling interest321.8 223.4 
Total stockholders’ equity395.3 277.5 
Total liabilities and stockholders’ equity$519.5 $384.6 
See accompanying notes to condensed consolidated financial statements.
As of
September 30, 2021December 31, 2020
ASSETS
Current assets:
Cash and cash equivalents$330.8 $268.9 
Accounts receivable, net35.6 36.6 
Prepaid expenses and other current assets17.1 5.9 
Total current assets383.5 311.4 
Property and equipment, net3.7 4.4 
Operating lease right-of-use assets7.2 8.5 
Goodwill130.2 129.8 
Intangible assets and software, net52.6 30.3 
Deferred income taxes77.3 82.5 
Other assets1.8 1.9 
Total assets$656.3 $568.8 
LIABILITIES AND STOCKHOLDERS’ EQUITY
Current liabilities:
Accounts payable$21.5 $23.2 
Accrued liabilities33.2 22.9 
Due to affiliate2.3 5.5 
Total current liabilities57.0 51.6 
Operating lease liabilities5.9 7.5 
Liabilities under TRA64.3 68.5 
Other long-term liabilities17.8 5.7 
Total liabilities145.0 133.3 
Commitments and contingencies (see Note 8)00
Stockholders’ equity:
Class A common stock, par value $0.001 per share, 625.0 shares authorized, 24.5 and 22.8 shares issued and outstanding as of September 30, 2021 and December 31, 2020, respectively— — 
Class B common stock, par value $0.001 per share, 130.0 shares authorized, 103.5 and 103.5 shares issued and outstanding as of September 30, 2021 and December 31, 2020, respectively0.1 0.1 
Additional paid-in capital44.9 46.1 
Retained earnings50.0 32.9 
Accumulated other comprehensive income1.1 0.9 
Total SciPlay stockholders’ equity96.1 80.0 
Noncontrolling interest415.2 355.5 
Total stockholders’ equity511.3 435.5 
Total liabilities and stockholders’ equity$656.3 $568.8 
See accompanying notes to condensed consolidated financial statements.

7


SCIPLAY CORPORATION
CONSOLIDATED STATEMENTS OF CHANGES IN STOCKHOLDERS’ EQUITY/ACCUMULATED NET PARENT INVESTMENTEQUITY
(Unaudited, in millions)
Class A common stockClass B common stockAdditional paid-in capitalRetained earningsAccumulated other comprehensive income (loss)Noncontrolling interestTotal
SharesAmountSharesAmount
December 31, 201922.7 $103.5 $0.1 $41.7 $12.0 $0.3 $223.4 $277.5 
Net income— — — — — 4.4 — 26.7 31.1 
Stock-based compensation— — — — 0.2 — — (0.1)0.1 
Currency translation— — — — — — (0.2)(0.6)(0.8)
March 31, 202022.7 $103.5 $0.1 $41.9 $16.4 $0.1 $249.4 $307.9 
Net income— — — — — 6.6 — 42.2 48.8 
Distributions to Parent and affiliates, net— — — — — — — (11.6)(11.6)
Stock-based compensation— — — — 1.0 — — 4.1 5.1 
Net issuance of common stock in connection with RSUs0.1 — — — — — — — 
Currency translation— — — — — — 0.2 0.7 0.9 
June 30, 202022.8 $103.5 $0.1 $42.9 $23.0 $0.3 $284.8 $351.1 
Net income— — — — — 5.5 — 29.6 35.1 
Stock-based compensation— — — — 1.9 — — 8.0 9.9 
Net redemption of common stock in connection with RSUs— — — — (0.1)— — (0.2)(0.3)
Distributions to Parent and affiliates, net— — — — — — — (0.2)(0.2)
Currency translation— — — — — — (0.1)(0.2)(0.3)
September 30, 202022.8 $103.5 $0.1 $44.7 $28.5 $0.2 $321.8 $395.3 

Class A common stockClass B common stockAdditional paid-in capitalRetained earningsAccumulated other comprehensive income (loss)Noncontrolling interestTotal
SharesAmountSharesAmount
December 31, 202022.8 $— 103.5 $0.1 $46.1 $32.9 $0.9 $355.5 $435.5 
Net income— — — — — 5.3 — 32.6 37.9 
Stock-based compensation— — — — 0.4 — — 1.4 1.8 
Vesting of RSUs, net of tax withholdings1.6 — — — (2.3)— — (10.0)(12.3)
Distributions to Parent and affiliates, net— — — — — — — (0.3)(0.3)
Currency translation— — — — — — (0.4)(2.2)(2.6)
March 31, 202124.4 $— 103.5 $0.1 $44.2 $38.2 $0.5 $377.0 $460.0 
Net income— — — — — 5.9 — 32.0 37.9 
Stock-based compensation— — — — 0.7 — — 2.1 2.8 
Distributions to Parent and affiliates, net— — — — — — — (13.8)(13.8)
Currency translation— — — — — — 0.3 1.7 2.0 
June 30, 202124.4 $— 103.5 $0.1 $44.9 $44.1 $0.8 $399.0 $488.9 
Net income— — — — — 5.9 — 31.1 37.0 
Stock-based compensation— — — — 0.1 — — — 0.1 
Vesting of RSUs, net of tax withholdings and other0.1 — — — (0.1)— — (0.5)(0.6)
Distributions to Parent and affiliates, net— — —��— — — — (16.0)(16.0)
Currency translation— — — — — — 0.3 1.6 1.9 
September 30, 202124.5 $— 103.5 $0.1 $44.9 $50.0 $1.1 $415.2 $511.3 
Class A common stockClass B common stockAdditional paid-in capitalRetained earningsAccumulated other comprehensive income (loss)Noncontrolling interestTotal
SharesAmountSharesAmount
December 31, 201922.7 $— 103.5 $0.1 $41.7 $12.0 $0.3 $223.4 $277.5 
Net income— — — — — 4.4 — 26.7 31.1 
Stock-based compensation— — — — 0.2 — — (0.1)0.1 
Currency translation— — — — — — (0.2)(0.6)(0.8)
March 31, 202022.7 $— 103.5 $0.1 $41.9 $16.4 $0.1 $249.4 $307.9 
Net income— — — — — 6.6 — 42.2 48.8 
Distributions to Parent and affiliates, net— — — — — — — (11.6)(11.6)
Stock-based compensation— — — — 1.0 — — 4.1 5.1 
Vesting of RSUs, net of tax withholdings0.1 — — — — — — — — 
Currency translation— — — — — — 0.2 0.7 0.9 
June 30, 202022.8 $— 103.5 $0.1 $42.9 $23.0 $0.3 $284.8 $351.1 
Net income— — — — — 5.5 — 29.6 35.1 
Stock-based compensation— — — — 1.9 — — 8.0 9.9 
Vesting of RSUs, net of tax withholdings— — — — (0.1)— — (0.2)(0.3)
Distributions to Parent and affiliates, net— — — — — — — (0.2)(0.2)
Currency translation— — — — — — (0.1)(0.2)(0.3)
September 30, 202022.8 $— 103.5 $0.1 $44.7 $28.5 $0.2 $321.8 $395.3 
See accompanying notes to condensed consolidated financial statements.
8


Accumulated net parent investmentClass A common stockClass B common stockAdditional paid-in capitalRetained earningsAccumulated other comprehensive income (loss)Noncontrolling interestTotal
SharesAmountSharesAmount
December 31, 2018$140.8 $$$$$(2.2)$$138.6 
Net income13.7 — — — — — — — — 13.7 
Transactions with Parent and affiliates, net6.2 — — — — — — — — 6.2 
Currency translation— — — — — — — 1.9 — 1.9 
March 31, 2019$160.7 $$$$$(0.3)$$160.4 
Activity prior to IPO and organization transactions:
Net income6.7 — — — — — — — — 6.7 
Transactions with Parent and affiliates, net3.0 — — — — — — — — 3.0 
May 7, 2019$170.4 $$$$$(0.3)$$170.1 
Effects of the IPO and organization transactions:
Issuance of Class A common stock in the IPO, net of underwriting discount and offering costs— 22.7 — — — 59.9 — — 272.9 332.8 
Issuance of Class B common stock— — — 103.5 0.1 — — — — 0.1 
Allocation of SGC equity to noncontrolling interests(170.4)— — — — 30.7 — 0.2 139.5 
Distributions to Parent and affiliates, net— — — — — (56.1)— — (255.6)(311.7)
Net effect of tax-related organization transactions and other— — — — — 5.6 — — — 5.6 
Activity subsequent to the IPO and organization transactions:
Net income— — — — — — 5.6 — 13.9 19.5 
Stock-based compensation— — — — — 0.8 — — 3.1 3.9 
Currency translation— — — — — — — 0.1 0.2 0.3 
June 30, 2019$22.7 $103.5 $0.1 $40.9 $5.6 $$174.0 $220.6 
Net income— — — — — — 2.0 — 23.0 25.0 
Stock-based compensation— — — — — 0.4 — — 1.1 1.5 
Currency translation and other— — — — — (0.1)— 0.1 0.2 0.2 
September 30, 2019$22.7 $103.5 $0.1 $41.2 $7.6 $0.1 $198.3 $247.3 
See accompanying notes to condensed consolidated financial statements.

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SCIPLAY CORPORATION
CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS
(Unaudited, in millions)
Nine Months Ended
September 30,
20202019
Net cash provided by operating activities$131.9 $60.3 
Cash flows from investing activities:
  Capital expenditures(5.0)(6.5)
  Acquisition of business, net of cash acquired(12.6)
Net cash used in investing activities(17.6)(6.5)
Cash flows from financing activities:
  Payments under tax receivable agreement(2.5)
  Net proceeds from issuance of Class A common stock341.7 
  Net proceeds from issuance of Class B common stock0.1 
  Distributions to Parent and affiliates, net(11.8)(311.7)
  Payments of deferred offering costs(9.1)
  Payments of contingent consideration(1.8)
  Payments on license obligations(1.0)
  Payments of debt issuance costs(1.1)
Net redemptions of stock under stock-based compensation plans and other(0.3)
Net cash (used in) provided by financing activities(14.6)17.1 
Effect of exchange rate changes on cash, cash equivalents and restricted cash0.4 
Increase in cash, cash equivalents and restricted cash99.7 71.3 
Cash, cash equivalents and restricted cash, beginning of period110.6 10.0 
Cash, cash equivalents and restricted cash, end of period$210.3 $81.3 
Supplemental cash flow information:
Cash paid for income taxes$1.5 $0.7 
Cash paid for contingent consideration included in operating activities4.0 22.2 
Payment for Scientific Games’ intellectual property license included in Distributions to Parent and affiliates, net255.0 
See accompanying notes to condensed consolidated financial statements.
Nine Months Ended
September 30,
20212020
Net cash provided by operating activities$126.3 $131.9 
Cash flows from investing activities:
Capital expenditures(8.0)(5.0)
Acquisition of business, net of cash acquired(5.7)(12.6)
Net cash used in investing activities(13.7)(17.6)
Cash flows from financing activities:
Payments under tax receivable agreement(3.8)(2.5)
Payments on license obligations(2.6)— 
Payments of contingent consideration(1.0)— 
Distributions to Scientific Games and affiliates, net(30.1)(11.8)
Taxes paid related to net share settlement of equity awards and other(13.2)(0.3)
Net cash used in financing activities(50.7)(14.6)
Effect of exchange rate changes on cash, cash equivalents and restricted cash— — 
Increase in cash, cash equivalents and restricted cash61.9 99.7 
Cash, cash equivalents and restricted cash, beginning of period268.9 110.6 
Cash, cash equivalents and restricted cash, end of period$330.8 $210.3 
Supplemental cash flow information:
Cash paid for income taxes$4.5 $1.5 
Cash paid for contingent consideration included in operating activities— 4.0 
Supplemental non-cash transactions:
Non-cash additions to intangible assets related to license agreements$16.8 $1.1 
See accompanying notes to condensed consolidated financial statements.

109


SCIPLAY CORPORATION
NOTES TO CONDENSED CONSOLIDATED FINANCIAL STATEMENTS
(Unaudited, amounts in USD, table amounts in millions, except per share amounts)

(1) Description of the Business and Summary of Significant Accounting Policies

Background and Nature of Operations

SciPlay Corporation was formed as a Nevada corporation on November 30, 2018 as a subsidiary of Scientific Games Corporation (“Scientific Games”, “SGC”, and “the Parent”“Parent”) for the purpose of completing a public offering and related transactions (collectively referred to herein as the “IPO”) in order to carry on the business of SciPlay Parent LLC and its subsidiaries (collectively referred to as “SciPlay”, the “Company”, “we”, “us”, and “our”). The IPO was completed on May 7, 2019. As the managing member of SciPlay Parent LLC, SciPlay operates and controls all of the business affairs of SciPlay Parent LLC and its subsidiaries.

On July 15, 2021, Scientific Games submitted a proposal to our board of directors to acquire all the outstanding equity interest in SciPlay not already owned by Scientific Games (approximately 19%). The offer to all SciPlay shareholders (other than Scientific Games and its subsidiaries) is the receipt of 0.250 shares of Scientific Games common stock for each share of SciPlay Class A common stock. The transaction is subject to the negotiation and execution of a mutually acceptable merger agreement with a special committee of our board of directors, and we cannot guarantee that the proposal will result in a merger or any other transactions.

We develop, market and operate a portfolio of social games played on various mobile and web platforms, including Jackpot Party Casino®,Party® Casino, Quick Hit Slots®,Hit® Slots, Gold Fish Casino®,Fish® Casino, Hot Shot Casino®, Bingo Showdown®, MONOPOLY Slots®MONOPOLY® Slots, 88 Fortunes® Slots , and88 Fortunes Slots®, Solitaire Pets™ Adventure. among others. Our games are available in various formats. We have 1 operating segment with one business activity, developing and monetizing social games.

Basis of Presentation
The accompanying financial statements are presented in conformity with accounting principles generally accepted in the United States of America (“GAAP”) and pursuant to the rules and regulations of the Securities and Exchange Commission (“SEC”). SG Social Holding Company II, LLC is SciPlay’s predecessor for financial reporting purposes, and accordingly, for all periods presented prior to May 7, 2019, the financial statements represent the financial statements of the predecessor. All intercompany balances and transactions have been eliminated in consolidation.

In the opinion of management, we have made all adjustments necessary to present fairly our condensed consolidated balance sheets, consolidated statements of income, consolidated statements of comprehensive income, condensed consolidated balance sheets, consolidated statements of changes in stockholders’ equity/accumulated net parent investment,equity and condensed consolidated statements of cash flows for the periods presented. Such adjustments are of a normal, recurring nature. These unaudited consolidated financial statements should be read in conjunction with the consolidated financial statements and related Notes included in our 20192020 Form 10-K. Interim results of operations are not necessarily indicative of results of operations to be expected for a full year.

Variable Interest Entities (“VIE”) and Consolidation

Subsequent to the IPO, our sole material asset is our member’s interest in SciPlay Parent LLC. In accordance with the Operating Agreement of SciPlay Parent LLC (the “Operating Agreement”), we have all management powers over the business and affairs of SciPlay Parent LLC and to conduct, direct and exercise full control over the activities of SciPlay Parent LLC. Class A common stock issued in the IPO do not hold majority voting rights but hold 100% of the economic interest in the Company, which results in SciPlay Parent LLC being considered a VIE. Due to our power to control the activities most directly affecting the results of SciPlay Parent LLC, we are considered the primary beneficiary of the VIE. Accordingly, beginning with the IPO, we consolidate the financial results of SciPlay Parent LLC and its subsidiaries.

Significant Accounting Policies
There have been no changes to our significant accounting policies described within the Notes of our 2020 Form 10-K, except as noted below.
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Minimum guarantees under licensing agreements
We enter into long-term license agreements with third parties in which we are obligated to pay a minimum guaranteed amount of royalties, typically periodically over the life of the contract. These license agreements provide us with access to a portfolio of major brands to be used across our games. We account for the minimum guaranteed obligations within Current liabilities and Other long-term liabilities at the onset of the license arrangement and record a corresponding licensed asset within intangible assets, net. The licensed intangible assets related to the minimum guaranteed obligations are amortized over the term of the license agreement with the amortization expense recorded in Depreciation and amortization. The long-term liability related to the minimum guaranteed obligations is reduced as royalty payments are made as required under the license agreement. We assess the recoverability of license agreements whenever events arise or circumstances change that indicate the carrying value of the licensed asset may not be recoverable. Recoverability of the licensed asset and the amount of impairment, if any, are determined using our policy for intangible assets with finite useful lives.
The following reflects amortization expense related to these licenses and recorded in depreciation and amortization:

Three Months EndedNine Months Ended
September 30,September 30,
2021202020212020
Amortization expense$1.1 $0.5 $3.4 $0.9 
The following are our total minimum guaranteed obligations for the periods presented:
As of
September 30,December 31,
20212020
Current liabilities$6.0 $2.6 
Other long-term liabilities11.8 0.3 
Total minimum guarantee obligation$17.8 $2.9 
Weighted average remaining term (in years)4.22.4

Revolving Credit Facility
On May 27, 2021, SciPlay Holding Company, LLC (“SciPlay Holding”), a wholly-owned indirect subsidiary of SciPlay Corporation (the “Company”), entered into Amendment No. 1 to that certain $150.0 million revolving credit agreement, dated as of May 7, 2019 Form 10-K.(the “Revolver”), by and among SciPlay Holding, SciPlay Parent Company, LLC, the several banks and other financial institutions or entities from time to time party thereto and Bank of America, N.A., as administrative agent, collateral agent and issuing lender (such amendment, “Amendment No. 1”).
Amendment No. 1 amended, among other things, certain negative covenants in the Revolver to permit SciPlay Holding to merge or consolidate with and into its direct subsidiary, Phantom EFX, LLC, which was renamed SciPlay Games, LLC (“SciPlay Games”) immediately following such merger. Substantially simultaneously with the merger, SciPlay Games expressly assumed all obligations of SciPlay Holding as the successor borrower under the Revolver.
The Revolver was undrawn as of September 30, 2021. We were in compliance with the financial covenants under the Revolver as of September 30, 2021.
New Accounting Guidance - Not Yet Adopted
In December 2019, theThe FASB issued ASU No. 2019-12,2020-04 and subsequently ASU No. 2021-01, Income Taxes, Reference Rate Reforma (Topic 848) in March 2020 and January 2021, respectively. The new standardguidance provides optional expedients and exceptions for applying U.S. GAAP to simplify the accounting for income taxes. The guidance eliminates certain exceptions related to the approach for intraperiod tax allocation, the methodology for calculating income taxes in an interim period,contract modifications and the recognition of deferred tax liabilities for outside basis differences related tohedging relationships, including derivative instruments impacted by changes in ownership of equity method investmentsthe interest rates used for discounting cash flows for computing variable margin settlements, subject to meeting certain criteria, that reference LIBOR or other reference rates expected to be discontinued, in 2022 or potentially 2023 (pending possible extension). The ASUs establish certain contract modification principles that entities can apply in other areas that may be affected by reference rate reform and foreign subsidiaries.certain elective hedge accounting expedients and exceptions. The guidance alsoASUs may be applied
11


simplifies aspects of accounting for franchise taxes and enacted changes in tax laws or rates, and clarifiesprospectively. We do not expect the accounting for transactions that result in a step-up in the tax basis of goodwill. The standard is effective for fiscal years beginning after December 15, 2020 and interim periods within those fiscal years with early adoption permitted. We early adopted this standard effective January 1, 2020. The adoption of this guidance did notstandard to have a material effectimpact on our consolidated financial statements.

We do not expect that any other recently issued accounting guidance will have a significant effect on our consolidated financial statements.
Revenue Recognition
We generate revenue from the sale of virtual coins, chips and bingo cards, (collectively referred to as “coins, chips and cards”), which players can use to play casino-style slot games, table games and bingo games (i.e., spin in the case of slot games, bet in the case of table games and use of bingo cards in the case of bingo games). We distribute our games through various global social web and mobile platforms such as Facebook, Apple, Google, Amazon and Microsoft. The games are primarily WMS, Bally, Barcrest™,® and SHFL® branded games. In addition, we also offer third-party branded games and original content.
Disaggregation of Revenue
We believe disaggregation of our revenue on the basis of platform and geographical locations of our players is appropriate because the nature and the number of players generating revenue could vary on such basis, which represent different economic risk profiles.
The following table presents our revenue disaggregated by type of platform:
Three Months EndedNine Months Ended
September 30,September 30,
2021202020212020
Mobile$130.8 $131.8 $399.5 $377.3 
Web and other15.8 19.4 52.2 57.8 
Total revenue$146.6 $151.2 $451.7 $435.1 
Three Months EndedNine Months Ended
September 30,September 30,
2020201920202019
Mobile$131.8 $97.7 $377.3 $292.8 
Web19.4 18.7 57.8 60.1 
Total revenue$151.2 $116.4 $435.1 $352.9 
The following table presents our revenue disaggregated based on the geographical location of our players:
Three Months EndedNine Months Ended
September 30,September 30,
2020(1)
2019(2)
2020(1)
2019(2)
North America$138.5 $108.8 $399.1 $328.3 
International12.7 7.6 36.0 24.6 
Total revenue$151.2 $116.4 $435.1 $352.9 
(1) For the three and nine months ended September 30, 2020, North America revenue includes revenue derived from the U.S., Canada and Mexico. As a result of enhancements in the technologies and processes we use to obtain customer data, beginning with the first quarter of 2020, geographical location is now determined based on player location as reported by the platform provider.
(2) For the three and nine months ended September 30, 2019, revenue is disaggregated between the U.S. and International. Revenues are assumed to be derived from the U.S. when data on geographical location was not available. We did not recast revenue for this period as it was deemed impractical due to lack of availability of similar data.
Three Months EndedNine Months Ended
September 30,September 30,
2021202020212020
North America(1)
$134.0 $138.5 $413.3 $399.1 
International12.6 12.7 38.4 36.0 
Total revenue$146.6 $151.2 $451.7 $435.1 
(1) North America revenue includes revenue derived from the U.S., Canada and Mexico.
Contract Assets, Contract Liabilities and Other Disclosures

We receive customer payments based on the payment terms established in our contracts. Payment for the purchase of coins, chips and cards is made at purchase, and such payments are non-refundable in accordance with our standard terms of service. Such payments are initially recorded as a contract liability, and revenue is subsequently recognized as we satisfy our performance obligations.
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The following table summarizes our opening and closing balances in contract assets, contract liabilities and accounts receivable:
Accounts Receivable
Contract Assets(1)
Contract Liabilities(2)
Beginning of period balance$36.6 $0.2 $0.6 
Balance as of September 30, 202135.6 0.2 0.6 
(1) Contract assets are included within Prepaid expenses and other current assets in our consolidated balance sheets.
(2) Contract liabilities are included within Accrued liabilities in our consolidated balance sheets.
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Accounts Receivable
Contract Assets(1)
Contract Liabilities(2)
Beginning of period balance$32.1 $0.2 $0.6 
Balance as of September 30, 202049.6 0.2 0.7 
(1) Contract assets are included within Prepaid expenses and other current assets in our consolidated balance sheets.
(2) Contract liabilities are included within Accrued liabilities in our consolidated balance sheets.
During the nine months ended September 30, 2021 and 2020, and 2019, we recognizedrecognized $0.6 million and $0.7$0.6 million, respectively, of revenue that was included in the opening contract liability balance. Substantially all of our unsatisfied performance obligations relate to contracts with an original expected length of one year or less.

Concentration of Credit Risk

Our revenue and accounts receivable are generated via certain platform providers, which subject us to a concentration of credit risk. The following tables summarize the percentage of revenues and accounts receivable generated via our platform providers in excess of 10% of our total revenues and total accounts receivable:
Revenue Concentration
Three Months EndedNine Months Ended
September 30, 2021September 30, 2020September 30, 2021September 30, 2020
Apple47.3%46.5%46.9%46.0%
Google36.6%37.0%37.0%37.3%
Facebook12.5%12.8%12.4%13.3%
Revenue
Concentration
Three Months Ended September 30,Nine Months Ended September 30,
2020201920202019
Apple46.5 %45.5 %46.0 %44.1 %
Google37.0 %35.0 %37.3 %35.4 %
Facebook12.8 %16.0 %13.3 %17.0 %

Accounts
Receivable
Concentration as of
Accounts Receivable Concentration as of
September 30,December 31,September 30,December 31,
2020201920212020
AppleApple63.8 %42.7 %Apple49.9%49.2%
GoogleGoogle25.4 %33.1 %Google34.1%35.4%
FacebookFacebook8.4 %20.9 %Facebook11.7%11.5%

Acquisitions

On June 22, 2020,In July of 2021, we completed theacquired privately held Koukoi Games Oy, a Finland-based developer and operator of casual mobile games, for $5.4 million cash consideration, net of cash acquired, that allows us to expand our casual games portfolio. The transaction was accounted for as an asset acquisition, ofwith substantially all of the issued and outstanding capital stock of privately held mobile and social game company Come2Play, Ltd. (“Come2Play”), which expands our existing portfolio of social games. Come2Play offers Backgammon and Solitaire social games targeted towards casual game players on some of the same platforms in which we currently offer our existing games. The total purchasecash consideration was $17.8 million including $3.7 million in contingent acquisition consideration. Our preliminary allocation of the purchase price resulted in $12.7 milliontransferred allocated to acquired intangible assets, which includes $6.8 million in customer relationships, $4.1 million in intellectual property, and $1.8 million in brand names, which havewas assigned a 5-year useful lives of seven, five and seven years, respectively, an immaterial amount of net working capital and $6.4 million in excess purchase price allocated to goodwill. The factors contributing to the recognition of goodwill are based on expected synergies resulting from this acquisition, including the expansion of the games portfolio. None of the resultant goodwill is expected to be deductible for income tax purposes. The results of operations from Come2Play have been included in our consolidated statement of income since the date of acquisition, which results were not material for the periods presented nor any historical periods. The fair value of intangible assets was determined using a combination of the royalty savings method and excess earnings method, and considered the Level 3 hierarchy as established by ASC 820.life.
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(2) Intangible Assets and Software, net and Goodwill
The following table presents certain information regarding our intangible assets and software:
Gross
Carrying
Amount
Accumulated
Amortization
Net
Balance
Balance as of September 30, 2020
Intellectual property$39.5 $(34.3)$5.2 
Customer relationships30.0 (19.2)10.8 
Software20.6 (13.1)7.5 
Licenses6.3 (3.3)3.0 
Brand names5.7 (3.4)2.3 
Total intangible assets and software$102.1 $(73.3)$28.8 
Balance as of December 31, 2019
Intellectual property$35.4 $(33.4)$2.0 
Customer relationships23.2 (18.0)5.2 
Software16.8 (10.3)6.5 
Licenses5.1 (2.4)2.7 
Brand names3.9 (3.3)0.6 
Total intangible assets and software$84.4 $(67.4)$17.0 
Gross
Carrying
Amount
Accumulated
Amortization
Net
Balance
Balance as of September 30, 2021
Intellectual property$49.3 $(39.1)$10.2 
Customer relationships30.5 (21.5)9.0 
Software27.2 (16.6)10.6 
Licenses23.6 (3.4)20.2 
Brand names and other6.7 (4.1)2.6 
Total intangible assets and software$137.3 $(84.7)$52.6 
Balance as of December 31, 2020
Intellectual property$42.2 $(37.2)$5.0 
Customer relationships30.5 (19.8)10.7 
Software21.9 (13.8)8.1 
Licenses7.7 (3.5)4.2 
Brand names6.1 (3.8)2.3 
Total intangible assets and software$108.4 $(78.1)$30.3 

The following reflects amortization expense related to intangible assets and software included within depreciation and amortization:
Three Months EndedNine Months Ended
September 30,September 30,
2021202020212020
Amortization expense$3.9 $2.3 $9.9 $5.8 
Three Months EndedNine Months Ended
September 30,September 30,
2020201920202019
Amortization expense$2.3 $1.5 $5.8 $4.6 
The table below reconciles the changes in the carrying value of goodwill for the period from December 31, 2020 to September 30, 2021.

Total
Balance as of December 31, 2020$129.8 
Foreign currency adjustments0.4 
Balance as of September 30, 2021$130.2 
(3) Leases
Our operating leases primarily consist of real estate leases such as offices. Our leases have remaining terms of 1 year to 5approximately 3.5 years. We do not have any finance leases. Our total variable and short termshort-term lease payments and operating lease expenses were immaterial for all periods presented.

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Supplemental balance sheet and cash flow information related to operating leases is as follows:
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September 30,
2020
December 31, 2019September 30,December 31,
Operating lease right-of-use assets(1)
$8.7 $6.0 
20212020
Operating lease right-of-use assetsOperating lease right-of-use assets$7.2 $8.5 
Accrued liabilities Accrued liabilities2.0 1.9 Accrued liabilities2.2 2.0 
Operating lease liabilities Operating lease liabilities7.8 5.2 Operating lease liabilities5.9 7.5 
Total operating lease liabilitiesTotal operating lease liabilities$9.8 $7.1 Total operating lease liabilities$8.1 $9.5 
Cash paid for amounts included in the measurement of lease liabilities:Cash paid for amounts included in the measurement of lease liabilities:Cash paid for amounts included in the measurement of lease liabilities:
Operating cash flows for operating leases for the nine months ended September 30, 2020 and 2019$1.8 $1.4 
Weighted average remaining lease term, units in years4.54.2
Operating cash flows for operating leases for the nine months ended September 30, 2021 and 2020, respectivelyOperating cash flows for operating leases for the nine months ended September 30, 2021 and 2020, respectively$1.8 $1.8 
Weighted average remaining lease term, yearsWeighted average remaining lease term, years3.54.3
Weighted average discount rateWeighted average discount rate5.0 %5.0 %Weighted average discount rate5.0 %5.0 %
(1) Right-of-use assets obtained in exchange for lease obligations for the nine months ended September 30, 2020 were immaterial.

Lease liability maturities:
Operating Leases
Remainder of 2020$0.6 
20212.4 
20222.5 
20232.5 
20242.3 
20250.6 
Less: Imputed Interest(1.1)
Total$9.8 
Operating Leases
Remainder of 2021$0.6 
20222.5 
20232.5 
20242.4 
20250.7 
Less: Imputed Interest(0.6)
Total$8.1 
As of September 30, 2020,2021, we did not have material additional operating leases that have not yet commenced.

(4) Income Taxes
We hold an economic interest of 18%19.2% in SciPlay Parent LLC subsequent to the IPO. The 82%80.8% economic interest that we do not own represents a noncontrolling interest for financial reporting purposes. SciPlay Parent LLC is treated as a partnership for U.S. federal and most applicable state and local income tax purposes. As such, SciPlay Parent LLC is not subject to income tax in most jurisdictions, and SciPlay Parent LLC’s members, of which we are one, are liable for income taxes based on their allocable share of SciPlay Parent LLC’s taxable income. The effective income tax rates for the three and nine months ended September 30, 20202021 were 4.1% and 4.6%, respectively, and 3.3% and 4.9%, respectively, and 11.3% and 10.0% for the three and nine months ended September 30, 2019, respectively.2020. The effective income tax rates were determined using an estimated annual effective tax rate after considering any discrete items for such periods.

Our effective tax rate differs from the U.S. statutory rate of 21% primarily because we generally do not record income taxes for the noncontrolling interest portion of U.S. pre-tax income. Additionally, the periods prior to the IPO are presented using historical results of operations and cost basis of the assets and liabilities as if we operated on a standalone basis during those periods, and the tax provision is calculated as if we completed separate tax returns apart from our Parent (“Separate-return Method’’). Certain legal entities that are included in these financial statements under the Separate-return Method were included in tax filings of affiliated entities that are not part of these financial statements. U.S. federal, state and local income tax provision of $6.5 million for the nine months ended September 30, 2019, is included in the income tax expense under the Separate-return Method for the 2019 periods prior to the IPO.

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TRA

During the nine months ended September 30, 2021 and September 30, 2020, payments totaling $3.8 million and $2.5 million, respectively, were made to Scientific Games pursuant to the TRA. As of September 30, 20202021 and December 31, 2019,2020, the total TRA liability was $71.3$68.3 million and $75.3$72.5 million, respectively, of which $4.0 million and $2.6 million, respectively, was included in Accrued liabilities.liabilities in both periods.

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(5) Related Party Transactions
The following is the summary of amountsexpenses paid to Scientific Games and settled in cash:
Three Months EndedNine Months EndedThree Months EndedNine Months Ended
September 30,September 30,September 30,September 30,
2020201920202019Financial Statement Line Item2021202020212020Financial Statement Line Item
Royalties for Scientific Games IP$$$$10.2 Cost of revenue
Royalties to Scientific Games for third-party IPRoyalties to Scientific Games for third-party IP1.7 1.5 5.4 5.9 Cost of revenueRoyalties to Scientific Games for third-party IP$0.7 $1.7 $2.1 $5.4 Cost of revenue
Parent servicesParent services1.9 1.2 4.3 3.8 General and administrative, Research and developmentParent services1.4 1.9 4.4 4.3 General and administrative
TRA payments (see Note 4)(1)
TRA payments (see Note 4)(1)
2.5 Accrued liabilities
TRA payments (see Note 4)(1)
3.8 — 3.8 2.5 Accrued liabilities
Distributions to Parent and affiliates, net(1)
0.2 11.8 Noncontrolling interest
Distributions to Scientific Games and affiliates, net(1)
Distributions to Scientific Games and affiliates, net(1)
16.0 0.2 30.1 11.8 Noncontrolling interest
(1) Under the terms of the Operating Agreement, SciPlay Corporation relies on distributions from SciPlay Parent LLC to pay its obligations under the TRA and any other tax obligations. All distributions must be on a pari-passu basis, thus initiating a pro-rata distribution to Parent and affiliates.(1) Under the terms of the Operating Agreement, SciPlay Corporation relies on distributions from SciPlay Parent LLC to pay its obligations under the TRA and any other tax obligations. All distributions must be on a pari-passu basis, thus initiating a pro-rata distribution to Parent and affiliates.
(1) Under the terms of the Operating Agreement, SciPlay Corporation relies on distributions from SciPlay Parent LLC to pay its obligations under the TRA and any other tax obligations. All distributions must be on a pari-passu basis, thus initiating a pro-rata distribution to Parent and affiliates.

The following is the summary of balances due to affiliates:
September 30, 2021December 31, 2020
Royalties to Scientific Games for third-party IP$0.4 $2.5 
Parent services1.5 0.8 
Reimbursable expenses to Scientific Games and its subsidiaries0.4 2.2 
$2.3 $5.5 
September 30, 2020December 31, 2019
Royalties under intercompany IP License Agreement$0.9 $0.5 
Parent services0.7 0.8 
Reimbursable expenses to Scientific Games and its subsidiaries1.0 1.4 
$2.6 $2.7 
Parent Equity Awards
See Note 6 for disclosures related to Parent’s equity awards.

(6) Stockholders’ Equity and Noncontrolling Interest

Noncontrolling Interest

We are a holding company, and our sole material assets are SciPlay Parent LLC Interests (“LLC Interests”) that we purchased from SciPlay Parent LLC and SG Social Holding Company I, LLC, representing an aggregate 18.1%19.2% economic interest in SciPlay Parent LLC. The remaining 81.9%80.8% economic interest in SciPlay Parent LLC is owned indirectly by SGC, through the ownership of LLC Interests by the indirect wholly owned subsidiaries of SGC, the SG Members.

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Stock-Based Compensation

The following table summarizes stock-based compensation expense that is included in general and administrative expenses:
Three Months EndedNine Months Ended
September 30,September 30,
2020201920202019
Related to SciPlay equity awards$9.8 $1.3 $14.7 $5.0 
Related to the Parent’s equity awards0.1 0.2 0.4 3.1 
Total$9.9 $1.5 $15.1 $8.1 
Three Months EndedNine Months Ended
September 30,September 30,
2021202020212020
SciPlay awards$— $9.8 $5.1 $14.7 
Parent awards0.1 0.1 0.3 0.4 
Total$0.1 $9.9 $5.4 $15.1 

As of September 30, 2020,2021, we had $12.7$15.0 million in unrecognized stock-based compensation expense that is expected to be recognized over a weighted-average expected vesting period of one year,1.3 years, of which $5.3 million relates to performance-based restricted stock units.

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(7) Earnings per Share

The table below sets forth a calculation of basic earnings per share ("EPS") based on dividing net income attributable to SciPlay divided by the basic weighted average number of shares of Class A common stock outstanding during the period. Diluted EPS of Class A common stock is computed by dividing net income attributable to SciPlay by the weighted average number of shares of Class A common stock outstanding adjusted to give effect to all potentially dilutive securities, using the treasury stock method. No material number of restricted stock units was excluded from the calculation of diluted weighted-average common shares outstanding.

Foroutstanding for the three and nine monthsmonth periods ended September 30, 2019 we only included net income attributable to SciPlay generated from May 7, 2019 to September 30, 2019, the period following our IPO in which we had outstanding Class A common stock.2021 and 2020.

We excluded Class B common stock from the computation of basic and diluted EPS, as holders of Class B common stock do not have economic interest in us, and, therefore, a separate presentation of EPS of Class B common stock under the two-class method has not been presented.

Three Months EndedNine Months Ended
September 30, 2020September 30, 2019September 30, 2020September 30, 2019
Numerator:
Net income$35.1 $25.0 $115.0 $64.9 
Less: net income attributable to SG Social Holding Company II, LLC prior to IPO20.4 
Less: net income attributable to the noncontrolling interest29.6 23.0 98.5 36.9 
Net income attributable to SciPlay$5.5 $2.0 $16.5 $7.6 
Denominator:
Weighted average shares of Class A common stock for basic EPS22.8 22.7 22.8 22.7 
Effect of dilutive securities:
Stock-based compensation grants1.3 1.2 
Weighted average shares of Class A common stock for diluted EPS24.1 22.7 24.0 22.7 
Net income attributable to SciPlay per share of Class A common stock - basic$0.24 $0.09 $0.72 $0.33 
Net income attributable to SciPlay per share of Class A common stock - diluted$0.23 $0.09 $0.69 $0.33 
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Three Months EndedNine Months Ended
September 30, 2021September 30, 2020September 30, 2021September 30, 2020
Numerator:
Net income$37.0 $35.1 $112.8 $115.0 
Less: net income attributable to the noncontrolling interest31.1 29.6 95.7 98.5 
Net income attributable to SciPlay$5.9 $5.5 $17.1 $16.5 
Denominator:
Weighted average shares of Class A common stock for basic EPS24.5 22.8 24.0 22.8 
Effect of dilutive securities:
Stock-based compensation grants0.3 1.3 0.9 1.2 
Weighted average shares of Class A common stock for diluted EPS24.8 24.1 24.9 24.0 
Basic and diluted net income attributable to SciPlay per share:
Basic$0.24 $0.24 $0.71 $0.72 
Diluted$0.24 $0.23 $0.69 $0.69 

(8) Litigation

From time to time, we are subject to various claims, complaints and legal actions in the normal course of business, including the Washington State Matter described in Note 11 within our 2019 Form 10-K. There have been no material changes to these matters since our 2019 Form 10-K was filed with the SEC, except as described below.business. In addition, we may receive notifications alleging infringement of patent or other intellectual property rights. There have been no material changes to these matters since our 2020 Form 10-K was filed with the SEC, except as described below.

Washington State Matter
On April 17, 2018, a plaintiff, Sheryl Fife, filed a putative class action complaint, Fife v. Scientific Games Corporation, against SGC in the United States District Court for the Western District of Washington. The plaintiff seeks to represent a putative class of all persons in the State of Washington who purchased and allegedly lost virtual coins playing SGC’s online social casino games, including but not limited to Jackpot Party® Casino and Gold Fish® Casino. The complaint asserts claims for alleged violations of Washington’s Recovery of Money Lost at Gambling Act, Washington’s consumer protection statute, and for unjust enrichment, and seeks unspecified money damages (including treble damages as appropriate), the award of reasonable attorneys’ fees and costs, pre- and post-judgment interest, and injunctive and/or declaratory relief. On July 2, 2018, SGC filed a motion to dismiss the plaintiff’s complaint with prejudice, which the trial court denied on December 18, 2018. SGC filed its answer to the putative class action complaint on January 18, 2019. On August 24, 2020, the trial court granted plaintiff’s motion for leave to amend her complaint and to substitute a new plaintiff, Donna Reed, for the initial plaintiff, and re-captioned the matter Reed v. Scientific Games Corporation. On August 25, 2020, the plaintiff filed a first amended complaint against SGC, asserting the same claims, and seeking the same relief, as the complaint filed by Sheryl Fife. On September 8, 2020, SGC filed a motion to compel arbitration of plaintiff’s claims and to dismiss the action, or, in the alternative, to transfer the action to the United States District Court for the District of Nevada. On April 9, 2021, the plaintiff filed a motion to certify the putative class and for a preliminary injunction. On April 26, 2021, the district court stayed the lawsuit, pending its ruling on SGC’s motion to compel arbitration of plaintiff’s claims and to
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dismiss the action, or, in the alternative, to transfer the action to the United States District Court for the District of Nevada. On June 17, 2021, the district court denied that motion, and on June 23, 2021, SGC filed a notice of appeal from the district court’s denial of that motion, and also filed a motion to stay all district court proceedings, pending the appeals court’s ruling on the Company’s arbitration appeal. Although the case was brought against Scientific Games, pursuant to the
Intercompany Services Agreement, we would expect to cover or contribute to any damage awards due to the matter arising as a result of our business. We believe it is reasonably possible that a conclusion of this matter may result in an unfavorable outcome with no current estimated range of possible loss.

SciPlay IPO Matter (New York)
On or about October 14, 2019, the Police Retirement System of St. Louis filed a putative class action complaint in New York state court against SciPlay, certain of its executives and directors, and SciPlay’s underwriters with respect to its initial public offering (the “PRS Action”). The complaint was amended on November 18, 2019. The plaintiff seeks to represent a class of all persons or entities who acquired Class A common stock of SciPlay pursuant and/or traceable to the Registration Statement filed and issued in connection with SciPlay’s initial public offering, which commenced on or about May 3, 2019. The complaint asserts claims for alleged violations of Sections 11 and 15 of the Securities Act, 15 U.S.C. § 77, and seeks certification of the putative class; compensatory damages of at least $146.0 million, and the award of the plaintiff’s and the class’s reasonable costs and expenses incurred in the action.

On or about December 9, 2019, Hongwei Li filed a putative class action complaint in New York state court asserting substantively similar causes of action under the Securities Act of 1933 and substantially similar factual allegations as those alleged in the PRS Action (the “Li Action”). On December 18, 2019, the New York state court entered a stipulated order consolidating the PRS Action and the Li Action into a single lawsuit. On December 23, 2019, the defendants moved to dismiss the consolidated action.

On August 28, 2020, the court issued an oral ruling granting in part and denying in part the defendants’ motion to dismiss.

We are currently unable to determine the likelihood of an outcome or estimate a range of reasonably possible loss, if any. We believe that the claims On December 14, 2020, plaintiffs in the lawsuit are without merit,consolidated action filed a motion to certify the putative class. On May 12, 2021, the parties in the consolidated action reached an agreement in principle to settle the consolidated action. On July 27, 2021, the parties in the consolidated action entered into a settlement agreement to settle the consolidated action. On August 11, 2021, the New York court granted preliminary approval to the parties’ proposed settlement, stayed non-settlement related proceedings in the consolidated action pending final approval of the settlement and intend to vigorously defend against them.scheduled a hearing for final approval of the settlement on November 15, 2021.

SciPlay IPO Matter (Nevada)
On or about November 4, 2019, plaintiff John Good filed a putative class action complaint in Nevada state court against SciPlay, certain of its executives and directors, SGC, and SciPlay’s underwriters with respect to SciPlay’s initial public offering. The plaintiff seeks to represent a class of all persons who purchased Class A common stock of SciPlay in or traceable to SciPlay’s initial public offering that it completed on or about May 7, 2019. The complaint asserts claims for alleged violations of Sections 11 and 15 of the Securities Act, 15 U.S.C. § 77, and seeks certification of the putative class; compensatory damages, and the award of the plaintiff’s and the class’s reasonable costs and expenses incurred in the action. On February 27, 2020, the trial court entered a stipulated order that, among other things, stayed the lawsuit pending entry of an order resolving the motion to dismiss that iswas pending in the SciPlay IPO matter in New York state court. On September 29, 2020, the trial court entered a stipulated order that extended the stay pending a ruling on class certification in the SciPlay IPO matter in New York state court. On May 12, 2021, the parties in the Nevada lawsuit reached an agreement in principle to settle the lawsuit and so informed the Nevada court, which vacated non-settlement related proceedings in the lawsuit, pending final approval of the settlement agreement by the New York court.

WeBased on our assessment under ASC 410 and ASC 450 and consideration of the two SciPlay IPO matters above, we determined that both loss and insurance proceeds loss recovery, which we believe is recoverable under our insurance policy, are currently unable to determinedeemed probable and reasonably estimable. As a result, we recorded approximately $8.3 million in Accrued liabilities and $8.0 million in Prepaid expenses and other current assets as of September 30, 2021, with no material impact on our statement of income for the likelihood of an outcome or estimate a range of reasonably possible losses, if any. We believe that the claims in the lawsuit are without merit,three and intend to vigorously defend against them.

For additional information regarding our pending litigation matters, see Note 11 in our 2019 Form 10-K.nine month period ended September 30, 2021.

Item 2. Management’s Discussion and Analysis of Financial Condition and Results of Operations

The following discussion is intended to enhance the reader’s understanding of our operations and current business environment from management’s perspective and should be read in conjunction with the description of our business included under Part I, Item 1 “Condensed Consolidated Financial Statements” and Part II, Item 1A “Risk Factors” in this Quarterly
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Report on Form 10-Q and under Part I, Item 1 “Business”, Item 1A “Risk Factors” and Part II, Item 7 “Management’s Discussion and Analysis of Financial Condition and Results of Operations” included in our 20192020 Form 10-K. The terms “we” and “our” as used herein refer to SciPlay and its consolidated subsidiaries, including SG Social Holding Company II, LLC for periods presented prior to May 7, 2019, which is SciPlay’s predecessor for financial reporting purposes.
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subsidiaries.

This “Management’s Discussion and Analysis of Financial Condition and Results of Operations” contains forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995 and should be read in conjunction with the disclosures and information contained and referenced under “Forward-Looking Statements” and “Risk Factors” included in this Quarterly Report on Form 10-Q and “Risk Factors” included in our 20192020 Form 10-K.

You can access our filings with the SEC through the SEC website at https://www.sec.gov or through our website, and we strongly encourage you to do so. We routinely post information that may be important to investors on our website at https://www.sciplay.com/investors/, and we use this website address as a means of disclosing material information to the public in a broad, non-exclusionary manner for purposes of the SEC’s Regulation Fair Disclosure (Reg FD). The contents of our website are not incorporated by reference in this Form 10-Q and shall not be deemed “filed” under the Securities Exchange Act of 1934, as amended.

BUSINESS OVERVIEW

On May 7, 2019 we completed the IPO as described in Note 1 to our 2019 Form 10-K.

We are a leading developer and publisher of digital games on mobile and web platforms. We currently offer seveneight core games, including four social casino games, Jackpot Party® Casino,Gold Fish® Casino, Quick Hit® Slotsand Hot Shot Casino®, and three primary casual games.games, 88 Fortunes® Slots,Bingo Showdown®,MONOPOLY® Slots and Solitaire Pets™ Adventure. We currently plan to launch an additional casual game in 2022. Our social casino games typically include slots-style game play and occasionally include table games-style game play, while our casual games blend slots-style game play, card game play or bingo game play with adventure game features. All of our games are offered and played on multiple platforms, which includeincluding Apple, Google, Facebook, Amazon, and Microsoft. In addition to our internally created game content,games, our content library includes recognizable, real-world slot and table games content from Scientific Games. This content allows players who like playing land-based slot machines to enjoy some of those same titles in our free-to-play games. We have access to Scientific Games’ library of more than 1,500 iconic casino titles. We also have access to content from third-party licensed brands such as MONOPOLY™, THE FLINTSTONES™, JAMES BOND™, MICHAEL JACKSON™ and PLAYBOY™.2

We generate substantially all of our revenue from the sale of coins, chips and cards, which players of our games can use to play ourcasino-style slot games and table games and bingo games. Players who install our games receive free coins, chips andor cards upon the initial launch of the game and additional free coins, chips andor cards at specific time intervals. Players may exhaust the coins, chips andor cards that they receive for free and may choose to purchase additional coins, chips andor cards in order to extend their time of game play. Once obtained, coins, chips and cards (either free or purchased) cannot be redeemed for cash nor exchanged for anything other than game play within our apps.

As described in Note 1, on July 15, 2021, Scientific Games submitted a proposal to our board of directors to acquire the approximately 19% remaining equity interest in SciPlay not already owned by them.








2 The MONOPOLY name and logo, the distinctive design of the game board, the four corner squares, the MR. MONOPOLY name and character, as well as each of the distinctive elements of the board, cards, and the playing pieces are trademarks of Hasbro for its property trading game and game equipment and are used with permission. © 2021 Hasbro. All Rights Reserved. Licensed by Hasbro.

scpl-20210930_g1.jpgand James Bond indicia © 1962-2021 Danjaq, LLC and MGM. scpl-20210930_g1.jpgand all other James Bond related trademarks are trademarks of Danjaq, LLC. All Rights Reserved.

THE FLINTSTONES™ and all related characters and elements © & ™ Hanna-Barbera.

Michael Jackson™; Rights of the Publicity and Persona Rights: Triumph International, Inc. © 2021 Triumph International, Inc. Licensing Representative: Authentic Brands Group, LLC

©2021 Playboy Enterprises International, Inc. PLAYBOY, PLAYMATE, PLAYBOY BUNNY, and the Rabbit Head Design are trademarks of Playboy Enterprises International, Inc. and used under license by SciPlay Games, LLC.
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Recent Events

In March 2020, the World Health Organization declared the rapidly spreading COVID-19 outbreak a pandemic. In response to the COVID-19 pandemic, governments across the world are implementingimplemented measures to prevent its spread, including the temporary closure of all non-essential businesses and travel restrictions. Many of our current and potential players may havehad significantly more free time to play our games however they may also experience sustained consumer unease and have lower discretionary income. While the increased player engagement we experienced during the first half of this year as a result of the stay at home measures across the U.S. has begun to recede, wetime. We are still seeing a higher level of paying player engagement as compared to the three and nine months ended September 30, 2019 and wepre-COVID time period. We are not able to predict and quantify the ultimate impact of further COVID-19 developments on our results of operations in future periods.periods.

During the first halfIn July of 2020,2021, we deployed significant updates across a number of our portfolio games, and we continued testing in certain international markets. We expect to deploy further updates to games in future quarters and to continue testing in international markets.

On June 22, 2020, we completed the acquisition of theacquired privately held Koukoi, a Finland-based developer and operator of casual mobile and social game company Come2Play (seegames which allows us to expand our casual games portfolio. See Note 1), which has expanded and diversified our portfolio of social games. As a result of this acquisition we now offer Backgammon and Solitaire social games targeted towards casual game players on some of the same platforms in which we currently offer our existing games.

On September 14, 2020, our parent, Scientific Games Corporation, announced that a number of long-term institutional investors, including highly credentialed gaming industry investor Caledonia Investments, reached an agreement to acquire a 34.9% stake in SGC from MacAndrews & Forbes Incorporated (“MacAndrews & Forbes”) at a price of $28.00 per share. This transaction was completed on October 27, 2020, with no investor owning more than 9.9% of Scientific Games shares. M. Mendel Pinson, Executive Vice President at MacAndrews and Forbes, and Frances F. Townsend, Executive Vice
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President of Worldwide Government, Legal and Business Affairs of MacAndrews & Forbes, resigned from the Board of Directors of SciPlay effective October 2, 2020.1.

RESULTS OF OPERATIONS

Summary of Results of Operations

Three Months EndedNine Months EndedThree Months EndedNine Months Ended
September 30,VarianceSeptember 30,VarianceSeptember 30,VarianceSeptember 30,Variance
($ in millions)($ in millions)202020192020 vs. 2019202020192020 vs. 2019($ in millions)202120202021 vs. 2020202120202021 vs. 2020
RevenueRevenue$151.2 $116.4 $34.8 30 %$435.1 $352.9 $82.2 23 %Revenue$146.6 $151.2 $(4.6)(3)%$451.7 $435.1 $16.6 %
Operating expensesOperating expenses114.7 87.8 26.9 31 %315.1 278.4 36.7 13 %Operating expenses108.1 114.7 (6.6)(6)%333.0 315.1 17.9 %
Operating incomeOperating income36.5 28.6 7.9 28 %120.0 74.5 45.5 61 %Operating income38.5 36.5 2.0 %118.7 120.0 (1.3)(1)%
Net incomeNet income35.1 25.0 10.1 40 %115.0 64.9 50.1 77 %Net income37.0 35.1 1.9 %112.8 115.0 (2.2)(2)%
Net income attributable to SciPlayNet income attributable to SciPlay5.5 2.0 3.5 175 %16.5 28.0 (11.5)(41)%Net income attributable to SciPlay5.9 5.5 0.4 %17.1 16.5 0.6 %
AEBITDAAEBITDA$49.3 $32.0 $17.3 54 %$143.7 $90.2 $53.5 59 %AEBITDA$44.7 $49.3 $(4.6)(9)%$138.5 $143.7 $(5.2)(4)%
Net income marginNet income margin23.2 %21.5 %1.7 ppnm26.4 %18.4 %8.0 ppnmNet income margin25.2 %23.2 %2.0 ppnm25.0 %26.4 %(1.4)ppnm
AEBITDA marginAEBITDA margin32.6 %27.5 %5.1 ppnm33.0 %25.6 %7.4 ppnmAEBITDA margin30.5 %32.6 %(2.1)ppnm30.7 %33.0 %(2.3)ppnm
pp = percentage points.
nm = not meaningful.
pp = percentage points.
nm = not meaningful.
pp = percentage points.
nm = not meaningful.

Non-GAAP Financial Measures

Adjusted EBITDA, or AEBITDA, as used herein, is a non-GAAP financial measure that is presented as supplemental disclosure and is reconciled to net income attributable to SciPlay as the most directly comparable GAAP measure as set forth in the below table. We define AEBITDA to include net income attributable to SciPlay before: (1) net income attributable to noncontrolling interest; (2) interest expense; (3) income tax expense; (4) depreciation and amortization; (5) restructuring and other, which includes charges or expenses attributable to: (a) employee severance; (b) management changes; (c) restructuring and integration; (d) M&A and other, which includes: (i) M&A transaction costs; (ii) purchase accounting adjustments; (iii) unusual items (including certain legal settlements) and (iv) other non-cash items; (e) contingent acquisition consideration and (f) cost-savings initiatives; (6) stock-based compensation; (7) loss (gain) on debt financing transactions; and (8) other expense (income) including foreign currency (gains) and losses. We also use AEBITDA margin, a non-GAAP measure, which we calculate as AEBITDA as a percentage of revenue.

Our management uses AEBITDA and AEBITDA margin to, among other things: (i) monitor and evaluate the performance of our business operations; (ii) facilitate our management’s internal comparisons of our historical operating performance and (iii) analyze and evaluate financial and strategic planning decisions regarding future operating investments and operating budgets. In addition, our management uses AEBITDA and AEBITDA margin to facilitate management’s external comparisons of our results to the historical operating performance of other companies that may have different capital structures and debt levels.

Our management believes that AEBITDA and AEBITDA margin are useful as they provide investors with information regarding our financial condition and operating performance that is an integral part of our management’s reporting and planning processes. In particular, our management believes that AEBITDA is helpful because this non-GAAP financial measure eliminates the effects of restructuring, transaction, integration or other items that management believes have less bearing on our ongoing underlying operating performance. Management believes AEBITDA margin is useful as it
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provides investors with information regarding the underlying operating performance and margin generated by our business operations.

The following table reconciles Net income attributable to SciPlay to AEBITDA and AEBITDA margin:

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Three Months EndedNine Months EndedThree Months EndedNine Months Ended
September 30,September 30,September 30,September 30,
($ in millions, except percentages)($ in millions, except percentages)2020201920202019($ in millions, except percentages)2021202020212020
Net income attributable to SciPlayNet income attributable to SciPlay$5.5 $2.0 $16.5 $28.0 Net income attributable to SciPlay$5.9 $5.5 $17.1 $16.5 
Net income attributable to noncontrolling interestNet income attributable to noncontrolling interest29.6 23.0 98.5 36.9 Net income attributable to noncontrolling interest31.1 29.6 95.7 98.5 
Net incomeNet income35.1 25.0 115.0 64.9 Net income37.0 35.1 112.8 115.0 
Restructuring and otherRestructuring and other0.2 0.2 1.7 2.4 Restructuring and other1.7 0.2 3.1 1.7 
Depreciation and amortizationDepreciation and amortization2.7 1.7 6.9 5.2 Depreciation and amortization4.4 2.7 11.3 6.9 
Income tax expenseIncome tax expense1.2 3.2 5.9 7.2 Income tax expense1.6 1.2 5.5 5.9 
Stock-based compensationStock-based compensation9.9 1.5 15.1 8.1 Stock-based compensation0.1 9.9 5.4 15.1 
Other expense (income), net0.2 0.4 (0.9)2.4 
Other (income) expense, netOther (income) expense, net(0.1)0.2 0.4 (0.9)
AEBITDAAEBITDA$49.3 $32.0 $143.7 $90.2 AEBITDA$44.7 $49.3 $138.5 $143.7 
RevenueRevenue$151.2 $116.4 $435.1 $352.9 Revenue$146.6 $151.2 $451.7 $435.1 
Net income margin (Net income/Revenue)Net income margin (Net income/Revenue)23.2 %21.5 %26.4 %18.4 %Net income margin (Net income/Revenue)25.2 %23.2 %25.0 %26.4 %
AEBITDA margin (AEBITDA/Revenue)AEBITDA margin (AEBITDA/Revenue)32.6 %27.5 %33.0 %25.6 %AEBITDA margin (AEBITDA/Revenue)30.5 %32.6 %30.7 %33.0 %
Royalties for Scientific Games Corporation IP$— $— $— $10.2 

Revenue, Key Performance Indicators and Other Metrics

Three Months EndedNine Months EndedThree Months EndedNine Months Ended
September 30,VarianceSeptember 30,VarianceSeptember 30,VarianceSeptember 30,Variance
($ in millions)($ in millions)202020192020 vs. 2019202020192020 vs. 2019($ in millions)202120202021 vs. 2020202120202021 vs. 2020
MobileMobile$131.8 $97.7 $34.1 35 %$377.3 $292.8 $84.5 29 %Mobile$130.8 $131.8 $(1.0)(1)%$399.5 $377.3 $22.2 %
Web19.4 18.7 0.7 %57.8 60.1 (2.3)(4)%
Web and otherWeb and other15.8 19.4 (3.6)(19)%52.2 57.8 (5.6)(10)%
Total revenueTotal revenue$151.2 $116.4 $34.8 30 %$435.1 $352.9 $82.2 23 %Total revenue$146.6 $151.2 $(4.6)(3)%$451.7 $435.1 $16.6 %

Revenue information by geography is summarized as follows:
Three Months EndedNine Months Ended
September 30,VarianceSeptember 30,Variance
($ in millions)202120202021 vs. 2020202120202021 vs. 2020
North America(1)
$134.0 $138.5 $(4.5)(3)%$413.3 $399.1 $14.2 %
International12.6 12.7 (0.1)(1)%38.4 36.0 2.4 %
Total revenue$146.6 $151.2 $(4.6)(3)%$451.7 $435.1 $16.6 %
(1) North America revenue includes revenue derived from the U.S., Canada and Mexico.
Revenue

Three Months EndedNine Months Ended
September 30,VarianceSeptember 30,Variance
($ in millions)
2020(1)
2019(2)
2020 vs. 2019
2020(1)
2019(2)
2020 vs. 2019
North America$138.5 $108.8 $29.7 27 %$399.1 $328.3 $70.8 22 %
International12.7 7.6 5.1 67 %36.0 24.6 11.4 46 %
Total revenue$151.2 $116.4 $34.8 30 %$435.1 $352.9 $82.2 23 %
(1) For the three and nine months ended September 30, 2020, North America revenue includes revenue derived from the U.S., Canada and Mexico. As a result of enhancements in the technologies and processes we use to obtain customer data, beginning with the first quarter of 2020, geographical location is now determined based on player location as reported by the platform provider.
(2) For the three and nine months ended September 30, 2019, revenue is disaggregated between the U.S. and International. Revenues are assumed to be derived from the U.S. when data on geographical location was not available. We did not recast revenue for this period as it was deemed impractical due to lack of availability of similar data.
For the three months ended September 30, 2021, revenues decreased due to an event isolated in Jackpot Party® Casino partially offset by strong monetization metrics and record growth at Gold Fish® Casino.

For the nine months ended September 30, 2021, revenues increased as a result of the introduction of new content and features leading to elevated player engagement primarily led by Gold Fish® Casino and Jackpot Party® Casino.

Paying player engagement, as evidenced by AMRPPU, and payer conversion continues to be higher than pre-COVID periods.

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The following reflects our Key Performance Indicators and Other Metrics:

We manage our business by tracking several key performance indicators, each of which is tracked by our internal analytics systems and referred to in our discussion of operating results. Our key performance indicators are impacted by several factors that could cause them to fluctuate on a quarterly basis, such as platform providers’ policies, restrictions, seasonality, user connectivity and addition of new content to certain portfolios of games. Future growth in players and engagement will depend on our ability to retain current players, attract new players, launch new games and features and expand into new markets and distribution platforms.

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For a description of the definitions of our key performance indicators and other metrics and their usefulness to our investors, see “Management’s Discussion and Analysis of Financial Condition and Results of Operations” included in our 20192020 Form 10-K.
(in millions, except ARPDAU, AMRPPU, and percentages)Three Months EndedNine Months Ended
September 30,VarianceSeptember 30,Variance
202120202021 vs. 2020202120202021 vs. 2020
Mobile Penetration89 %87 %2.0 ppnm88 %87 %1.0 ppnm
Average MAU6.1 7.3 (1.2)(16.4)%6.3 7.6 (1.3)(17.1)%
Average DAU2.3 2.6 (0.3)(11.5)%2.4 2.7 (0.3)(11.1)%
ARPDAU$0.69 $0.63 $0.06 9.5 %$0.70 $0.59 $0.11 18.6 %
Average MPUs0.5 0.5 — — %0.5 0.5 — — %
AMRPPU$93.67 $94.10 $(0.43)(0.5)%$94.26 $92.94 $1.32 1.4 %
Payer conversion rate8.5 %7.3 %1.2 ppnm8.4 %6.8 %1.6 ppnm
pp = percentage points.
nm = not meaningful.

(in millions, except ARPDAU, Average monthly revenue per payer, and percentages)Three Months EndedNine Months Ended
September 30,VarianceSeptember 30,Variance
202020192020 vs. 2019202020192020 vs. 2019
Mobile Penetration87 %84 %3.0 ppnm87 %83 %4.0 ppnm
Average MAU7.3 7.8 (0.5)(6.4)%7.6 8.1 (0.5)(6.2)%
Average DAU2.6 2.7 (0.1)(3.7)%2.7 2.7 — — %
ARPDAU$0.63 $0.47 $0.16 34.0 %$0.59 $0.48 $0.11 22.9 %
Average MPUs0.5 0.5 — — %0.5 0.5 — — %
Average monthly revenue per payer$94.10 $84.90 $9.20 10.8 %$92.94 $80.94 $12.00 14.8 %
Payer conversion rate7.3 %5.8 %1.5 ppnm6.8 %6.0 %0.8 ppnm
pp = percentage points.
nm = not meaningful.

Mobile platform revenue increasedThe increase in mobile penetration percentage for both comparable periods due to increased player engagement asprimarily reflects a result of the stay at home measures across North America and other countries and ongoing popularity of Jackpot Party Casino, Gold Fish Casino, Quick Hits Slots, and MONOPOLY Slots. Web platform revenues increased for the three months ended September 30, 2020 primarily due to the stay at home measure across North America and other countries. For the nine months ended September 30, 2020, web platform revenues decreased due to the continued trend of players migrating from web to mobile platforms to play our games.

ARPDAU,Average MAU and average monthly revenue per payer, and payer conversion rates increasedDAU for both comparable periods decreased due to staythe turnover in users. ARPDAU increased as a function of lower average DAU for periods presented.

For the three months ended September 30, 2021, AMRPPU decreased with consistent average MPU as payer engagement decreased as a result of an event isolated in Jackpot Party® Casino partially offset by record growth at home measures across North America and other countries,Gold Fish® Casino. For the nine months ended September 30, 2021, AMRPPU increased with consistent average MPU due to the introduction of new content and features resulting in increased paying player interaction.

Payer conversion rates have remained at peak levels due to consistent payer interaction with the games by our players as a result of the introduction of new content and ongoing popularity offeatures into our games. Average monthly revenue per player increased for both periods due to higher revenue and lower average MAU and average DAU base.

22


Operating Expenses

Three Months EndedThree Months Ended
September 30,VariancePercentage of RevenueSeptember 30,VariancePercentage of Revenue
($ in millions)($ in millions)202020192020 vs. 2019202020192020 vs. 2019 Change($ in millions)202120202021 vs. 2020202120202021 vs. 2020 Change
Select operating expenses:
Operating expenses:Operating expenses:
Cost of revenue(1)
Cost of revenue(1)
$48.0 $36.9 $11.1 30 %31.7 %31.7 %— pp
Cost of revenue(1)
$46.2 $48.0 $(1.8)(4)%31.5 %31.7 %(0.2)pp
Sales and marketing(1)
Sales and marketing(1)
33.7 32.9 0.8 %22.3 %28.3 %(6.0)pp
Sales and marketing(1)
32.9 33.7 (0.8)(2)%22.4 %22.3 %0.1 pp
General and administrative(1)
General and administrative(1)
21.3 9.8 11.5 117 %14.1 %8.4 %5.7 pp
General and administrative(1)
13.1 21.3 (8.2)(38)%8.9 %14.1 %(5.2)pp
Research and development(1)
Research and development(1)
8.8 6.3 2.5 40 %5.8 %5.4 %0.4 pp
Research and development(1)
9.8 8.8 1.0 11 %6.7 %5.8 %0.9 pp
Depreciation and amortizationDepreciation and amortization4.4 2.7 1.7 63 %nmnmnm
Restructuring and otherRestructuring and other1.7 0.2 1.5 750 %nmnmnm
Total operating expensesTotal operating expenses$108.1 $114.7 $(6.6)(6)%
(1) Excludes depreciation and amortization.
pp = percentage points.
(1) Excludes depreciation and amortization.
pp = percentage points.
nm = not meaningful
(1) Excludes depreciation and amortization.
pp = percentage points.
nm = not meaningful

Nine Months EndedNine Months Ended
September 30,VariancePercentage of RevenueSeptember 30,VariancePercentage of Revenue
($ in millions)($ in millions)202020192020 vs. 2019202020192020 vs. 2019 Change($ in millions)202120202021 vs. 2020202120202021 vs. 2020 Change
Select operating expenses:
Operating expenses:Operating expenses:
Cost of revenue(1)
Cost of revenue(1)
$138.5 $123.1 $15.4 13 %31.8 %34.9 %(3.1)pp
Cost of revenue(1)
$141.3 $138.5 $2.8 %31.3 %31.8 %(0.5)pp
Sales and marketing(1)
Sales and marketing(1)
97.0 98.4 (1.4)(1)%22.3 %27.9 %(5.6)pp
Sales and marketing(1)
101.7 97.0 4.7 %22.5 %22.3 %0.2 pp
General and administrative(1)
General and administrative(1)
46.7 31.2 15.5 50 %10.7 %8.8 %1.9 pp
General and administrative(1)
46.8 46.7 0.1 — %10.4 %10.7 %(0.3)pp
Research and development(1)
Research and development(1)
24.3 18.1 6.2 34 %5.6 %5.1 %0.5 pp
Research and development(1)
28.8 24.3 4.5 19 %6.4 %5.6 %0.8 pp
Depreciation and amortizationDepreciation and amortization11.3 6.9 4.4 64 %nmnmnm
Restructuring and otherRestructuring and other3.1 1.7 1.4 82 %nmnmnm
Total operating expensesTotal operating expenses$333.0 $315.1 $17.9 %
(1) Excludes depreciation and amortization.
pp = percentage points.
(1) Excludes depreciation and amortization.
pp = percentage points.
nm = not meaningful
(1) Excludes depreciation and amortization.
pp = percentage points.
nm = not meaningful

Cost of Revenuerevenue

For the three and nine months ended September 30, 2020 our2021, cost of revenue increased in line with our revenues. For the nine months ended September 30, 2020 the increase was partially offset by the decreaseas a percentage of $10.2 million in IP royaltiesrevenue decreased primarily due to the revised IP License Agreement.

Salesa $1.0 million and Marketinga $3.3 million decrease, respectively, in royalties for third-party IP.

Sales and marketing expenses as a percentage of revenue decreased by 6.0 and 5.6 percentage points for the three and nine months ended September 30, 2020, respectively, primarily as a result of fluctuations in the cost to acquire new players and the monetization results of players.

General and Administrative

For the three months ended September 30, 2020 general2021, sales and administrative expenses increasedmarketing expense decreased primarily due to a $8.4$1.5 million increasedecrease in stock-based incentive compensation related to the attainmentuser acquisition spend as a result of higher performance metrics, a $1.6 million increase in salaries and benefits, and a $1.3 million increase in professional legal services fees.per user acquisition cost.

For the nine months ended September 30, 20202021, sales and marketing expense increased due to $2.0 million increase in user acquisition spend and a $1.4 million increase in salaries and benefits on an 11% increase in sales and marketing headcount.
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General and administrative

For the three months ended September 30, 2021, general and administrative expenses increaseddecreased primarily due to a $7.0$9.8 million increasedecrease in stock-based incentive compensation $2.9 million increase in professional legal services fees, a $3.5 million increase in salary and benefit costs due to additional headcount, and a $1.6 million increase in insurance premiums.lower achievement of performance-based restricted stock plans.

Research and Developmentdevelopment

For the three and nine months ended September 30, 20202021, research and development expenses increased primarily as a result of an increase of $2.1 million and $5.4 million, respectively, in salary and benefit costs primarilyas a result of a 5% and 7% increase in research and development headcount for the same respective periods.

Depreciation and amortization

For both comparable periods, depreciation and amortization increased due to a 13% increase in headcount.
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additional long-term license agreements with third parties (see Note 1).

Net Incomeincome and AEBITDA

For the three months ended September 30, 2021, net income increased primarily due to lower general and administrative expenses which was partially offset by higher depreciation and amortization and research and development as discussed above. AEBITDA decreased primarily due to a decrease in revenue related to the easing of stay-at-home orders. Net income margin increased by 2.0 percentage points primarily due to lower general and administrative expenses which was partially offset by higher depreciation and amortization, restructuring and other and research and development. AEBITDA margin decreased by 2.1 percentage points primarily due to higher general and administrative and research and development expenses.

For the nine months ended September 30, 20202021, net income decreased primarily due to increase in research and development and depreciation and amortization as discussed above. AEBITDA increaseddecreased primarily due to an increase in revenue and a decrease in IP royalties as described above, partially offset by the increases in operating expenses as described above.

above, which was partially offset by increase in revenue. Net income margin improveddecreased by 1.7 and 8.01.4 percentage points primarily due to increase in depreciation and amortization and research and development. AEBITDA margin improveddecreased by 5.1 and 7.42.3 percentage points for the threeprimarily due to higher general and nine months ended September 30, 2020, respectively, as a result of the above stated drivers.

Other Factors Affecting Net Income Attributable to SciPlay

Three Months EndedNine Months Ended
September 30,September 30,Factors Affecting Net Income Attributable to SciPlay
($ in millions)20202019202020192020 vs. 2019
Income tax expense$1.2 $3.2 $5.9 $7.2 Our effective income tax rates were 3.3% and 4.9%, respectively, for the three and nine months ended September 30, 2020 and 11.3% and 10.0% respectively, for the three and nine months ended September 30, 2019. The change in effective tax rates is primarily driven by the noncontrolling interest portion of pretax income, for which we do not record an income tax provision.
Net income attributable to noncontrolling interest29.6 23.0 98.5 36.9 The change in net income attributable to noncontrolling interest for three and nine months ended September 30, 2020 and 2019 is primarily due to the period before the IPO, for which no noncontrolling interest existed and the increase in net income as described above.
administrative expenses and research and development expenses.

RECENTLY ISSUED ACCOUNTING GUIDANCE

For a description of recently issued accounting pronouncements, see Note 1.

CRITICAL ACCOUNTING ESTIMATES
For a description of our policies regarding our critical accounting estimates, see “Critical Accounting Estimates” in our 20192020 Form 10-K. There have been no significant changes in our critical accounting estimate policies or the application or the results of the application of those policies to our condensed consolidated financial statements.

24


LIQUIDITY, CAPITAL RESOURCES AND WORKING CAPITAL
Introduction
SciPlay is a holding company, with no material assets other than its ownership of SciPlay Parent LLC interests,Interests, no operating activities on its own and no independent means of generating revenue or cash flow. Operations are carried out by SciPlay Parent LLC and its subsidiaries, and we depend on distributions from SciPlay Parent LLC to pay our taxes and expenses. SciPlay Parent LLC’s ability to make distributions to us is restricted by the terms of the $150.0 million revolving credit facility agreement (the “Revolver”)Revolver (as defined below) by and among SciPlay Holding,Games, LLC, as the successor borrower, SciPlay Parent LLC, as a guarantor, the subsidiary guarantors party thereto, the lenders party thereto and Bank of America, N.A., as administrative agent and collateral agent, and may be restricted by any future credit agreement we or our subsidiaries enter into, any future debt or preferred equity securities we or our subsidiaries issue, other contractual restrictions or applicable Nevada law.

We have funded our operations primarily through cash flows from operating activities. Based on our current plans and market conditions, we believe that cash flows generated from our operations and borrowing capacity under the Revolver will be sufficient to satisfy our anticipated cash requirements for the foreseeable future. However, we intend to continue to
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make significant investments to support our business growth and may require additional funds to respond to business challenges, including the need to develop new games and features or enhance our existing games, improve our operating infrastructure or acquire complementary businesses, personnel and technologies. Accordingly, we may need to engage in equity or debt financings to secure additional funds. We may not be able to obtain additional financing on terms favorable to us, if at all. If we are unable to obtain adequate financing or financing on terms satisfactory to us when we require it, our ability to continue to support our business growth and to respond to business challenges could be significantly impaired, and our business may be harmed.

Dividend Policy

We have never paid any cash dividends on our common stock and do not presently intend to pay cash dividends on our common stock. However, we reconsider our dividend policy on a regular basis and may determine in the future to declare or pay cash dividends on our common stock. Under the terms of the Revolver, we are limited in our ability to pay cash dividends or make certain other restricted payments (other than stock dividends) on our common stock.    

RevolvingRevolving Credit Facility
For a description of the Revolver, see “Liquidity, Capital Resources and Working Capital” in our 20192020 Form 10-K. There have been no material changes related to the Revolver disclosed in our 2020 Form 10-K except as described below.

On May 27, 2021, SciPlay Holding Company, LLC (“SciPlay Holding”), a wholly-owned indirect subsidiary of SciPlay Corporation (the “Company”), entered into Amendment No. 1 to that certain $150.0 million revolving credit agreement, dated as of May 7, 2019 Form 10-K. (the “Revolver”), by and among SciPlay Holding, SciPlay Parent Company, LLC, the several banks and other financial institutions or entities from time to time party thereto and Bank of America, N.A., as administrative agent, collateral agent and issuing lender (such amendment, “Amendment No. 1”).

Amendment No. 1 amended, among other things, certain negative covenants in the Revolver to permit SciPlay Holding to merge or consolidate with and into its direct subsidiary, Phantom EFX, LLC, which was renamed SciPlay Games, LLC (“SciPlay Games”) immediately following such merger. Substantially simultaneously with the merger, SciPlay Games expressly assumed all obligations of SciPlay Holding as the successor borrower under the Revolver.

The Revolver was undrawn as of September 30, 2020.2021. We were in compliance with the financial covenants under the Revolver as of September 30, 2020.2021. See Note 1.

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Changes in Cash Flows
The following table presents a summary of our cash flows for the periods indicated:
Nine Months Ended
September 30,
($ in millions)20202019
Net cash provided by operating activities$131.9 $60.3 
Net cash used in investing activities(17.6)(6.5)
Net cash (used in) provided by financing activities(14.6)17.1 
Effect of exchange rate changes on cash, cash equivalents and restricted cash— 0.4 
Increase in cash, cash equivalents and restricted cash$99.7 $71.3 
Nine Months Ended
September 30,
($ in millions)20212020
Net cash provided by operating activities$126.3 $131.9 
Net cash used in investing activities(13.7)(17.6)
Net cash used in financing activities(50.7)(14.6)
Effect of exchange rate changes on cash, cash equivalents and restricted cash— — 
Increase in cash, cash equivalents and restricted cash$61.9 $99.7 
Net cash provided by operating activities increaseddecreased primarily due to higherlower earnings which was partiallyand a $2.9 million unfavorable change in working capital, offset by a $4.0 million payment ofdecrease in contingent acquisition consideration and an increase in accounts receivable related to the timing of payments from our platform providers.payments.
Net cash used in investing activities increaseddecreased primarily due to $12.6a $6.9 million decrease in net cash paidacquisition activity, which was partially offset by a $3.0 million increase in relation to the acquisition of Come2Play.capital expenditures.
Net cash used in financing activities increased primarily due to $2.5an $18.3 million in payments made under the TRA and $11.8 millionincrease in distributions to Parent and affiliates, during the nine months ended September 30, 2020 compareda $12.6 million increase for taxes paid related to net IPO proceeds received during the second quartershare settlement of 2019.equity awards and a $2.6 million increase in payments made for license obligations.
Off Balance Sheet Obligations

As of September 30, 2020,2021, we did not have any significant off-balance sheet arrangements.

Contractual Obligations
There have been no material changes to our contractual obligations disclosed in our 20192020 Form 10-K.

10-K, except as noted below.
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Cash Payments Due In
TotalLess than 1 year1 - 3 years4 - 5 yearsMore than 5 years
License royalty minimum guaranteed payments$17.8 $6.0 $10.3 $1.5 $— 

Item 3. Quantitative and Qualitative Disclosures about Market Risk

As of September 30, 2020,2021, we had no material exposure to market risks.

Item 4. Controls and Procedures
Under the supervision and with the participation of our management, including the Chief Executive Officer and Chief Financial Officer, we have evaluated the effectiveness of our disclosure controls and procedures as required by Exchange Act Rule 13a-15(b) as of the end of the period covered by this report. Based on that evaluation, the Chief Executive Officer and Chief Financial Officer have concluded that these disclosure controls and procedures are effective as of September 30, 2020.2021.

There were no changes in our internal control over financial reporting during the quarter ended September 30, 20202021 that have materially affected, or are reasonably likely to materially affect, our internal control over financial reporting.

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PART II. OTHER INFORMATION
Item 1. Legal Proceedings

For a description of our legal proceedings, see Note 8.

Item 1A. Risk Factors

There have been no material changes in our risk factors from those disclosed under Item 1A “Risk Factors” included in our 20192020 Form 10-K, except as noted below.

The recent COVID-19 pandemicScientific Games’ proposed acquisition of our public shares not owned by Scientific Games (the “Proposed SciPlay Acquisition”) subjects us to a number of risks and similar health epidemics, contagious disease outbreaksuncertainties, including regarding the terms and public perception thereof, could significantly disruptconsummation of such a transaction, whether it will yield additional value for our operationsstockholders and whether it will adversely affectimpact our business, financial results, results of operations, cash flows or financial condition.stock price.

On July 15, 2021, Scientific Games submitted a proposal to our board of directors to acquire the remaining 19% equity interest in SciPlay Corporation that Scientific Games does not currently own in an all-stock transaction, following which we would become a wholly-owned subsidiary of Scientific Games. The transaction is subject to the negotiation and execution of a mutually acceptable merger agreement with a special committee of our board of directors, and we cannot guarantee that the proposal will result in a merger or any other transaction. Speculation regarding any developments related to the Proposed SciPlay Acquisition and perceived uncertainties related to the future of SciPlay or our Parent could cause our stock price to fluctuate significantly.

The recent outbreakProposed SciPlay Acquisition exposes us to a number of a novel strainrisks and uncertainties, including that the terms of coronavirus, COVID-19,any definitive agreement with respect to the proposed transaction could be materially different from those described; diversion of management’s time to the processes associated with evaluating and public perception thereof, have contributedconsummating the proposed transaction; the incurrence of significant expenses associated with the review and pursuit of the proposed transaction; increased difficulties in attracting, retaining or motivating key management personnel; the potential loss of key customers, suppliers, vendors and other key business partners; the inability to consumer uneaseobtain necessary regulatory approvals or otherwise satisfy conditions required in order to consummate the proposed transaction; and may leadexposure to decreased discretionary spending, which maypotential litigation. Any of these factors could disrupt our business and could have a negativematerial adverse effect on us. Other future health epidemics or contagious disease outbreaks could do the same. We cannot predict the ultimate effects that the outbreak of COVID-19, any resulting social, political and economic conditions and decrease in discretionary spending may have on us, as they would be expected to impact our consumers and business partners in varied ways in different communities. Our revenue is driven by players’ disposable incomes and level of social casino gaming activity. The recent outbreak of COVID-19 has led to economic and financial uncertainty for many consumers and may reduce the disposable incomes of social casino game players resulting in fewer players purchasing coins, chips and cards, which would negatively impact our results of operations, cash flows and financial condition. The extent to which we are able to sustain the increased player engagement that we experienced during the first half of this year as a result of the stay at home measures across the U.S. is uncertain, as player engagement has already and may continue to recede. Furthermore, this outbreak of COVID-19 has caused, and may continue to cause us and certain of our business, partners, including Scientific Games, who provides services to us under the Intercompany Service Agreement, to implement temporary adjustment of work schemes allowing employees to work from home and collaborate remotely. We have taken measures to monitor and reduce the impact of the outbreak, including putting in place a global crisis monitoring team, protocols for responding when employees are infected and enhanced cleaning procedures at all sites but there can be no assurance these will be sufficient to mitigate the risks faced by our and our partners' work forces. We may experience lower work efficiency and productivity, which may adversely affect our service quality, and our business operations have been and could be disrupted if and/or when any of our employees has been or is suspected of infection, since this has or may cause our employees to be quarantined and/or our offices to be temporarily shut down. We will continue to incur costs for our operations, and our revenues during this period are difficult to predict. As a result of any of the above developments, our business,financial condition, results of operations, cash flows or stock price.

There can be no assurance that this proposal, if evaluated and consummated, will provide greater value to our stockholders than that reflected in our current stock price. Further, Scientific Games’ board of directors may determine to suspend or terminate the exploration of the Proposed SciPlay Acquisition at any time. The Proposed SciPlay Acquisition is also dependent upon a number of factors that may be beyond our control, including among other factors, market conditions (including the impact of the COVID-19 pandemic), industry trends, regulatory developments and litigation.

The provisions of our articles of incorporation and bylaws requiring exclusive forum in the Eighth Judicial District Court of Clark County, Nevada for certain types of lawsuits may have the effect of discouraging lawsuits against our directors and officers.

Our articles of incorporation and bylaws provide that, to the fullest extent permitted by law, and unless we consent in writing to the selection of an alternative forum, the Eighth Judicial District Court of Clark County, Nevada, will be the sole and exclusive forum for any actions, suits or proceedings, whether civil, administrative or investigative (i) brought in our name or right or on our behalf, (ii) asserting a claim for breach of any fiduciary duty owed by any of our directors, officers, employees or agents to us or our stockholders, (iii) arising or asserting a claim arising pursuant to any provision of Nevada Revised Statutes (“NRS”), Chapters 78 or 92A or any provision of our articles of incorporation or our bylaws, (iv) to interpret, apply, enforce or determine the validity of our articles of incorporation and bylaws or (v) asserting a claim governed by the internal affairs doctrine; provided that the exclusive forum provisions will not apply to suits brought to enforce any liability or duty created by the Securities Act or the Exchange Act, or to any claim for which the federal courts have exclusive jurisdiction. Our articles of incorporation and bylaws will further provide that, in the event that the Eighth Judicial District Court of Clark County, Nevada does not have jurisdiction over any such action, suit or proceeding, then any other state district court located in the State of Nevada will be the sole and exclusive forum therefor and in the event that no state district court in the State of Nevada has jurisdiction over any such action, suit or proceeding, then a federal court located within the State of Nevada will be the sole and exclusive forum therefor. Although we believe these provisions benefit us by providing increased consistency in the application of Nevada law in the types of lawsuits to which they apply, these
27


provisions may have the effect of increasing the costs to bring a claim and limiting a stockholder’s ability to bring a claim in a judicial forum that it finds favorable for disputes with us or our directors and officers, which may discourage lawsuits against our directors and officers. The enforceability of similar choice of forum provisions in other companies’ articles of incorporation and bylaws has been challenged in legal proceedings, and it is possible that, in connection with any applicable action brought against us, a court could find the choice of forum provisions contained in our articles of incorporation and bylaws to be inapplicable or unenforceable in such action. If a court were to find the choice of forum provisions contained in our articles of incorporation and bylaws to be inapplicable or unenforceable in an action, we may incur additional costs associated with resolving such action in other jurisdictions, which could adversely affect our business, financial condition or results of operations.

We rely on third-party platforms to make our games available to players and to collect revenue.

Our social gaming offerings operate through Apple, Google, Facebook and Amazon, which also serve as significant online distribution platforms for our games, with some of our games available on Microsoft. Substantially all of our revenue was generated by players using those platforms.

Consequently, our expansion and prospects depend on our continued relationships with these providers, and any emerging platform providers that are widely adopted by our target player base. We are subject to the full fiscal yearstandard terms and conditions that these platform providers have for application developers, which govern the promotion, distribution and operation of 2020 maygames and other applications on their platforms, and which the platform providers can change unilaterally on short or without notice. Version updates, such as Apple's iOS 14.5 update in April 2021 which included changes to its AppTracking Transparency policy and now requires user permission before developers can track a user across apps and websites owned by other companies or access a user’s device’s advertising identifier, which has reduced the quantity and quality of data available to us. These changes could, among other things, have a detrimental impact on our ability to conduct targeted advertising on platforms, increase the cost to obtain new users and impact the return on investment of advertising spend. Additionally, our business would be harmed if:

the platform providers discontinue or limit our access to their platforms;

governments or private parties, such as internet providers, impose bandwidth restrictions or increase charges or restrict or prohibit access to those platforms;

the platforms decline in popularity;

the platforms modify their current discovery mechanisms, communication channels available to developers, respective terms of service or other policies, including fees;

the platforms impose restrictions or make it more difficult for players to buy coins, chips or cards; or

the platforms change how the personal information of players is made available to developers or develop their own competitive offerings.

If alternative platforms increase in popularity, we could be adversely affectedimpacted if we fail to create compatible versions of our games in a timely manner, or if we fail to establish a relationship with such alternative platforms. Likewise, if our platform providers alter their operating platforms, we could be adversely impacted as our offerings may not be compatible with the altered platforms or may require significant and costly modifications in order to become compatible. If our platform providers were to develop competitive offerings, either on their own or in cooperation with one or more competitors, our growth prospects could be negatively impacted. If our platform providers do not perform their obligations in accordance with our platform agreements, we could be adversely impacted.

In the past, some of these platform providers have been unavailable for short periods of time or experienced issues with their features that permit our players to purchase coins, chips or cards. For example, in the second and third quarters of 2018, we were negatively impacted by the COVID-19 outbreak. The extentdata privacy protection changes implemented by Facebook, which impaired our players’ ability to which this outbreak impactsaccess their previously acquired coins, chips or cards and purchase additional coins, chips or cards. If similar events recur on a prolonged basis or other similar issues arise that impact players’ ability to download our games, access social features or purchase coins, chips or cards, it could have a material adverse effect on our revenue, operating results of operations will depend on future developments, which are highly uncertain and unpredictable, including new information which may emerge concerning the severity and duration of this outbreak and the actions taken by governmental authorities and us to contain it or treat its impact.brand.
28




26


Item 2. Unregistered Sales of Equity Securities

There was no stock repurchase activity during the three months ended September 30, 2020.2021.

Item 3. Defaults Upon Senior Securities

None.

Item 4. Mine Safety Disclosures

Not applicable.

Item 5. Other Information

None.
2729


Item 6. Exhibits
Exhibit
Number
Description
3.1
3.2
10.1
31.1
31.2
32.1
32.2
101.INSInline XBRL Instance Document - the instance document does not appear in the Interactive Data File because its XBRL tags are embedded within the Inline XBRL document
101.SCHInline XBRL Taxonomy Extension Schema Document
101.CALInline XBRL Taxonomy Extension Calculation Linkbase Document
101.DEFInline XBRL Taxonomy Extension Definition Label Linkbase Document
101.LABInline XBRL Taxonomy Extension Label Linkbase Document
101.PREInline XBRL Taxonomy Extension Presentation Linkbase Document
104Cover Page Interactive Data File - the cover page interactive data file does not appear in the Interactive Data File because its XBRL tags are embedded within the Inline XBRL document.
*
(†) Filed herewith.
** Furnished herewith.
*Management contracts and compensation plans and arrangements.

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SIGNATURES
 
Pursuant to the requirements of the Securities Exchange Act of 1934, the registrant has duly caused this report to be signed on its behalf by the undersigned thereunto duly authorized.

SCIPLAY CORPORATION
(Registrant)
By:/s/ Michael D. CodyDaniel O’Quinn
Name:Michael D. CodyDaniel O’Quinn
Title:Interim Chief Financial Officer
By:/s/ Michael F. Winterscheidt
Name:Michael F. Winterscheidt
Title:Chief Accounting Officer and Secretary
Dated:November 4, 20209, 2021

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