Issuer Free Writing Prospectus
Filed Pursuant to Rule 433
Dated January 30, 2019
Registration Statement No. 333-227192
Relating To Preliminary Prospectus dated January 25, 2019
Free Writing Prospectus
Jump World Holding Limited Investor Presentation
This free writing prospectus relates to the proposed public offering of Class A ordinary shares of Jump World Holding Limited (the “Company”), which are being registered on a Registration Statement on Form F-1 (No. 333-227192) (the “Registration Statement”). This free writing prospectus should be read together with the preliminary prospectus dated January 25, 2019 included in that Registration Statement, which can be accessed through the following link:
https://www.sec.gov/Archives/edgar/data/1746885/000114420419002733/tv511324_f1a.htm
The Company has filed a registration statement (including a preliminary prospectus) with the SEC for the offering to which this communication relates. Before you invest, you should read the preliminary prospectus in that registration statement (including the risk factors described therein) and other documents the Company has filed with the SEC for more complete information about the Company and this offering. You may get these documents for free by visiting EDGAR on the SEC Web site at www.sec.gov. Alternatively, the issuer, any underwriter or any dealer participating in the offering will arrange to send you the prospectus if you request it by contacting Boustead Securities, LLC, at 6 Venture, Suite 265, Irvine, CA 92618 USA, Attn: Equity Capital Markets; via email offerings@boustead1828.com or by calling +1-949-502-4409.
Contact: Albert Lyu, CFO, albert.lyu@jumpw.com; Alice Yu, alice.w.yu@jumpw.com, +86 159 2156 8130; Boustead email: offerings@boustead1828.com Note:For Illustrative purposes only. This is not a solicitation to offer to buy or sell securities. Past performance is not indicative of future details, 1H17 and 1H18 financial numbers are unaudited. Numbers from 2018 are estimated and subject to change. Please see the offering documents for further disclosures and risks. OVERVIEW æ Well established multi-genres and multi-platforms producer, developer and operator of online games targeting the ACG (Animation, Comic, and Gaming) segment of young generation in China. æ Favorable market trend with China¡¦s gaming market grew at a CAGR of 24% between 2013 and 2017. æ Strong in-house game development capability with over 241 software engineers, designers and product managers dedicated for R&D. æ Community-based online gaming platform-300 Heroes and Glamorous Heroes that attract over 1.27 million MAUs who on average spent RMB 14.2 per month in 1H18. æ Strong game pipeline with 4 new games to be released in the next 5 months that would largely diversify revenue sources and drive growth in coming years. æ Anticipated Nasdaq listing may raise company profile and help attract not only new users but also new talents to join our team. JUMP World Holding LTD. CORE GAME PRODUCTS OTHER GAME PRODUCTS 300 Heroes - 94% of 1H18 Total Revenue IPO SUMMARY INVESTMENT HIGHLIGHTS æ 5v5 MOBA game for mobile platforms æ Officially launched in Aug. 2018 æ 1st game developed by the Company with project launch in 2011 æ MOBA type Internet game for PC with 6 years of operations Glamorous Heroes - 4% of 1H18 Total Revenue ¢D202 Million TTM Revenues 1.27 Million Monthly Active User in 1H18 167 Mins Average daily time spent per active user on 300 Heroes in 1H18 æ Established in June 2011 with headquarters office in Shanghai, China æ A producer, developer, and operator of community-based online gaming platform with 1st MOBA (multiplayer online battle arena) game, 300 Heroes, launched in 2012 æ Currently operates 6 online games, covering multi-genres - MOBA, FPS (first person shooter), fighting and casual games and multi-platforms - PCs, iOS, Android, and VR devices NasdaqCM: JMPW | FACTSHEET | JANUARY 2019
JUMP WORLD HOLDING LTD. | NasdaqCM: JMPW | FACTSHEET | JANUARY 2019 USERS AND USER MONETIZATION Paying Users: 123,000 average monthly paying users in 1H18 Tourist Players: Free-to-download and free-to-play model Pricing: Generating revenue via selling in-game items and skins In-game Sales in PC Games: Free to play games with sale of in - game virtual diamonds In-game Sales in Mobile Games: Self-developed mobile games on third party platforms Licensing: Grant third party vendors the rights to distribute and operate our games on their platforms Content Provision: Develop and produce customized game products as content providers for other gaming companies Other Sources: Organize and participate in E-sports events COMPETITIVE STRENGTH & STRATEGIES In-house Developed Game Engines Community-based Gaming Platform Highly Engaged and Interactive for Our Games Community Rich and Dynamic Content Offerings Multi-Platform Coverage Cutting-edge Technological Capabilities and Scalable Infrastructure Strong Management Team Thriving Ecosystem Fueling Strong Monetization Continuously adapt and appeal to the preferences of target user groups Increase our game production capabilities and develop broader coverage Increase cross-platform coverage and capability Further develop our social interaction service Continue to invest in technology and strengthen our research and development (R&D) capabilities INDUSTRY OVERVIEW OPERATING MATRIX FINANCIAL HIGHLIGHTS Note:For Illustrative purposes only. This is not a solicitation to offer to buy or sell securities. Past performance is not indicative of future details, 1H17 and 1H18 financial numbers are unaudited. Numbers from 2018 are estimated and subject to change. Please see the offering documents for further disclosures and risks. There is no guarantee that any strategy will be achieved. ©2018 All rights reserved.