U.S. SECURITIES AND EXCHANGE COMMISSION WASHINGTON, D.C. 20549 FORM 10-QSB (Mark One) |X| QUARTERLY REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the quarterly period ended December 31, 2005 |_| TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 Commission File Number 0-27102 eGames, Inc. (Exact name of registrant as specified in its charter) PENNSYLVANIA 23-2694937 (State or other jurisdiction of (IRS Employer incorporation or organization) Identification Number) 2000 Cabot Boulevard West, Suite 110 Langhorne, PA 19047-1811 (address of Principal executive offices) Issuer's Telephone Number, Including Area Code: 215-750-6606 Not Applicable (Former name, former address and former fiscal year, if changed since last report.) Check whether the issuer (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days. Yes (X) No ( ) Indicate by check mark whether the registrant is a shell company (as defined in Rule 12b-2 of the Exchange Act) Yes ( ) No (X) APPLICABLE ONLY TO CORPORATE ISSUERS State the number of shares outstanding of each of the issuer's classes of common equity, as of the latest practicable date: 11,724,193 shares of common stock, no par value per share, as of February 13, 2006. Transitional Small Business Disclosure Format (check one): Yes ( ) No ( X ) INDEX Page ---- Part I. Financial Information Item 1. Unaudited Financial Statements: Balance Sheet at December 31, 2005............................ 3 Statements of Operations for the three and six months ended December 31, 2005 and 2004 ......................... 4 Statements of Cash Flows for the six months ended December 31, 2005 and 2004.......................... 5 Notes to Financial Statements................................. 6 Item 2. Management's Discussion and Analysis of Financial Condition and Results of Operations ...................... 12 Item 3. Controls and Procedures ...................................... 25 Part II Other Information Item 4. Submission of Matters to a Vote of Security Holders .......... 25 Item 6. Exhibit Listing .............................................. 26 Exhibit Index .............................................................. 26 Signatures .............................................................. 27 Exhibits .............................................................. 28 Item 1. Unaudited Financial Statements eGames, Inc. Balance Sheet (Unaudited) December 31, ASSETS 2005 - ------ ----------- Current assets: Cash and cash equivalents $ 1,742,396 Accounts receivable, net 824,810 Inventory, net 848,417 Prepaid and other expenses 348,191 ----------- Total current assets 3,763,814 Furniture and equipment, net 36,804 Goodwill 420,000 Intangible assets 24,089 ----------- Total assets $ 4,244,707 =========== LIABILITIES AND STOCKHOLDERS' EQUITY - ------------------------------------ Current liabilities: Accounts payable $ 384,419 Accrued expenses 293,909 ----------- Total current liabilities 678,328 ----------- Stockholders' equity: Common stock, no par value (40,000,000 shares authorized; 11,956,093 issued and 11,724,193 outstanding) 9,179,827 Additional paid-in capital 2,093,378 Accumulated deficit (7,205,409) Treasury stock, at cost - 231,900 shares (501,417) ----------- Total stockholders' equity 3,566,379 ----------- Total liabilities and stockholders' equity $ 4,244,707 =========== See accompanying notes to financial statements. eGames, Inc. Statements of Operations (Unaudited) Three Months Ended Six Months Ended December 31, December 31, ------------------------- ------------------------- 2005 2004 2005 2004 ----------- ----------- ----------- ----------- Net sales $ 1,154,053 $ 1,912,630 $ 2,448,064 $ 3,090,459 Cost of sales 678,619 839,234 1,382,424 1,410,392 ----------- ----------- ----------- ----------- Gross profit 475,434 1,073,396 1,065,640 1,680,067 Operating expenses: Product development 127,492 103,878 211,520 342,993 Selling, general and administrative 593,674 647,533 1,161,901 1,218,665 ----------- ----------- ----------- ----------- Total operating expenses 721,166 751,411 1,373,421 1,561,658 ----------- ----------- ----------- ----------- Operating income (loss) (245,732) 321,985 (307,781) 118,409 Interest income, net 12,331 1,597 20,408 2,827 ----------- ----------- ------------ ----------- Income (loss) before income taxes (233,401) 323,582 (287,373) 121,236 Provision for income taxes - 0 - 28,324 - 0 - 10,301 ----------- ------------ ----------- ----------- Net income (loss) ($ 233,401) $ 295,258 ($ 287,373) $ 110,935 =========== =========== =========== =========== Net income (loss) per common share: - Basic ($ 0.02) $ 0.03 ($ 0.03) $ 0.01 ====== ======= ====== ======= - Diluted ($ 0.02) $ 0.03 ($ 0.03) $ 0.01 ====== ======= ====== ======= Weighted average common shares outstanding - Basic 11,618,717 10,116,329 11,262,736 10,109,501 Dilutive effect of common share equivalents - 0 - 502,459 - 0 - 869,972 ----------- ----------- ----------- ----------- Weighted average common shares outstanding - Diluted 11,618,717 10,618,788 11,262,736 10,979,473 =========== =========== =========== =========== See accompanying notes to financial statements. eGames, Inc. Statements of Cash Flows (Unaudited) Six Months Ended December 31, -------------------------- 2005 2004 ----------- ----------- OPERATING ACTIVITIES: - --------------------- Net income (loss) ($ 287,373) $ 110,935 Adjustment to reconcile net income (loss) to net cash used in operating activities: Stock-based compensation 37,234 36,612 Depreciation 16,029 17,712 Changes in operating assets and liabilities: Accounts receivable, net (555,642) 246,543 Inventory, net 45,349 (102,456) Prepaid and other expenses (34,507) 3,812 Accounts payable 227,827 (65,401) Accrued expenses (115,731) (307,031) ----------- ----------- Net cash used in operating activities (666,814) (59,274) ----------- ----------- INVESTING ACTIVITIES: - --------------------- Purchases of furniture and equipment (2,952) (10,291) ----------- ----------- Net cash used in investing activities (2,952) (10,291) ----------- ----------- FINANCING ACTIVITIES: - --------------------- Proceeds from exercise of stock options - 0 - 19,250 ----------- ----------- Net cash provided by financing activities - 0 - 19,250 ----------- ----------- Net decrease in cash and cash equivalents (669,766) (50,315) Cash and cash equivalents: Beginning of period 2,412,162 1,742,224 ----------- ----------- End of period $ 1,742,396 $ 1,691,909 =========== =========== Supplemental cash flow information: Cash paid (refunds received) for income taxes ($ 34,000) $ 127,620 =========== =========== See accompanying notes to financial statements. eGames, Inc. Notes to Financial Statements (Unaudited) 1. Summary of Significant Accounting Policies Description of Business eGames, Inc. ("eGames", "our", "us", or "we") is a Pennsylvania corporation incorporated in July 1992 that publishes, markets and sells PC software games. Historically, we have focused on publishing affordable software games for the PC platform only. Our current strategy is to begin offsetting the impact from the decrease in retail shelf space being allocated to value-priced PC software by publishing higher quality, higher-priced PC game titles, as well as seeking opportunities to publish titles for other gaming platforms, such as console and handheld game devices. We sell our software titles on CDs through retail distribution or online via the Internet. In North America, our PC games are distributed primarily through third-party software distributors who service mass-merchant and major retailers. In territories outside North America, we license our PC games to third-party software distributors who are responsible for the manufacture and distribution of our PC games within specific geographic territories. We promote the eGames(TM), Cinemaware(R) and Cinemaware Marquee(TM) brands in order to generate customer loyalty, encourage repeat purchases and differentiate our software products to retailers and consumers. Basis of Presentation The accompanying unaudited interim financial statements were prepared in accordance with the instructions to Form 10-QSB and Item 310(b) of Regulation S-B. Accordingly, these financial statements do not include all information and disclosures required by generally accepted accounting principles in the United States for complete financial statements. These financial statements include all adjustments that management believes are necessary for a fair presentation of the financial statements. These interim operating results are not necessarily indicative of the results for a full year. The accompanying financial statements should be read in conjunction with the audited financial statements and notes thereto contained in our Form 10-KSB for the fiscal year ended June 30, 2005. Amounts discussed within the "Notes to Financial Statements" have been rounded to the nearest thousand ("000") dollars. Fair Value of Financial Instruments The recorded amounts of cash and net accounts receivable at December 31, 2005 approximate fair value due to the relatively short period of time between origination of the instruments and their expected realization. All liabilities are carried at cost, which approximate fair value for similar instruments. Cash and Cash Equivalents For purposes of the statements of cash flows, we consider all highly liquid instruments purchased with an original maturity of three months or less to be cash equivalents. Accounts Receivable, net Accounts receivable is reflected net of the allowances for product returns, price markdowns and if any, customer bad debts. The adequacy of these allowances is reviewed throughout each reporting period and any necessary adjustments to these allowances are reflected within the current period's provisions for product returns and price markdowns (reflected as a reductions to gross sales); and customer bad debts (if any, reflected as an operating expense). Actual product returns, price markdowns and customer bad debts are recorded as reductions to these allowances as well as reductions to the customers' individual accounts receivable balances (see Note 2). Inventory, net Inventory, net consists primarily of finished goods and is valued at the lower of cost or market. Cost is determined by the first-in, first-out method (FIFO). Furniture and Equipment, net Furniture and equipment, net is stated at cost and net of accumulated depreciation. Depreciation is calculated on the straight-line method over the estimated useful lives of the assets ranging from three to five years (see Note 5). Long-Lived Assets, net In accordance with Statement of Financial Accounting Standards ("SFAS") No. 144, "Accounting for the Impairment or Disposal of Long-Lived Assets," we record impairment losses on long-lived assets, including intangible assets, used in operations when the fair value of those assets, less the cost to sell, is lower than our carrying value for those assets. Goodwill and Other Intangible Assets Goodwill is the excess purchase price paid by an acquiring company for identified intangible and tangible net assets. Intangible assets usually consist of trademarks, intellectual property, non-compete agreements, customer lists and acquired technology. SFAS No. 142, "Goodwill and Other Intangible Assets" requires that purchased goodwill and intangibles with indefinite lives not be amortized. Rather, goodwill and intangible assets with indefinite lives are subject to at least an annual assessment for impairment by applying a fair-value-based test. SFAS No. 142 requires a two-step approach to testing goodwill for impairment for each reporting unit. The first step tests for impairment by applying fair value-based tests at the reporting unit level. The second step (if necessary), measures the amount of impairment by applying fair value-based tests to individual assets and liabilities within each reporting unit. Revenue Recognition Product Sales ------------- We distribute the majority of our products through third-party software distributors to North American mass-merchant and major retailers and directly to certain PC software retailers. The distribution of our products is governed by purchase orders, distribution agreements, or direct sales agreements, most of which allow for product returns and price markdowns. We recognize revenues from product shipments to software distributors and retailers at the time title to our inventory transfers to the distributor or retailer, less a provision for anticipated product returns and price markdowns. Title to our products usually transfers to software distributors and retailers upon their receipt of our products, because retailer and distributor purchase orders typically reflect shipping terms of FOB destination. In order to recognize revenues associated with customer purchase orders having terms of FOB destination, we perform sales cut-off tests, in which we obtain proof of deliveries for product shipments made during the last two weeks of a reporting period from the freight companies that deliver our products to our retail and distribution customers. Revenues and costs associated with product shipments received by our customers after the end of a reporting period and having FOB destination terms are excluded from the current period's operating results and are deferred until the subsequent reporting period. We recognize revenues in accordance with the criteria of SFAS No. 48 at the time title to our inventory passes to software distributors or retailers, based on the following: the selling price is fixed at the date of sale; the buyer is obligated to pay us; title of the product transfers to the buyer; the buyer has economic substance apart from us; we do not have further obligations to assist the buyer in the resale of the product; and product returns and price markdowns can be reasonably estimated at the time of sale. After product deliveries to our distribution and retail customers are made, we do not provide any further services or materials that are essential to our products' functionality. However, we do provide basic telephone and web-based support as a means of improving consumer satisfaction and brand loyalty. Costs associated with our customer support efforts usually occur within six months from the period we recognize revenue and these costs have historically averaged about 1% of net sales. We also have relationships with certain software distributors for product distribution to various retailers, which are based on consignment sales agreements. Accordingly, revenues from product shipments pursuant to these arrangements are only recognized to the extent that the distributor has reported to us that our products have actually sold through to consumers. Provision for Product Returns and Price Markdowns ------------------------------------------------- Our provision for anticipated product returns and price markdowns (reflected as a reduction to gross sales) is primarily based on our analysis of: historical product return and price markdown results; current product sell-through activity at retail store locations; current field inventory quantities at distributors' warehouses and at retail store locations; the length of time that products have been released at retail along with their estimated remaining retail life; outstanding return material and price markdown authorizations; the introduction of new and/or competing software products that could negatively impact the sales of one or more of our current products; and the extent to which quantities of products with higher retail price points or unproven genres remain in the retail channel. The adequacy of our allowance for product returns and price markdowns is reviewed throughout each reporting period and any necessary adjustment to this allowance is reflected within the current period's provision. At the end of each reporting period, the allowance for product returns and price markdowns is reflected as a reduction to our gross accounts receivable. At December 31, 2005, the allowance for product returns and price markdowns amounted to 45% of our gross accounts receivable. Historically, the allowance for product returns and price markdowns has represented a large percentage of our gross accounts receivable because we continue to have product return and price markdown exposure for the physical software units related to paid receivables while these units remain in the retailers' stores or in the retailers' or distributors' warehouses. Until physical software units sell through to consumers, or are returned to us, we continue to evaluate our product return or price markdown exposure for these previously sold units while these units remain in the retail channel. During reporting periods, through retailer and distributor provided reports, we have regular and timely visibility of product sell-through activity and remaining quantities of our titles in the retail channel that help us assess our exposure for future product returns and price markdowns. Prepaid and Other Expenses Prepaid and other expenses represent advance payments made to third parties for items such as licensing of software and intellectual properties used in our products, estimated tax payments, certain insurance coverage, retail market reporting and various service contracts. Prepaid and other expenses are usually expensed as operating expenses on a straight-line basis over the period of time covered by a contract. Advance licensing and royalty payments are usually expensed as cost of sales at the higher of the contractual or effective rate (see Notes 4 and 7). Income tax payments are reflected as income tax expense when appropriate. We continually evaluate the recoverability of our advance licensing and royalty payments by reviewing the information available about each title and the underlying licensed content. In particular, we evaluate the expected future sales of a title or potential subsequent titles containing the same licensed content based on current and potential sales programs, along with historical sell-through results of similar titles to consumers. For titles that have achieved distribution into their intended retail channels, we charge to cost of sales the remaining costs we determine to be non-recoverable in future periods. In the rare circumstance that a title does not achieve distribution into its intended retail channels, we charge to product development expense the remaining costs we determine to be non-recoverable in future periods. Costs determined to be non-recoverable are expensed in the reporting period in which the decision is reached by management that recoverability of these costs in future periods is unlikely. Income Taxes We use the asset and liability method of accounting for income taxes. Under the asset and liability method, deferred tax assets and liabilities are recognized for the estimated future tax consequences attributable to differences between the financial statement carrying amounts of existing assets and liabilities and their respective tax bases and for net operating loss and credit carry-forwards. Deferred tax assets and liabilities are measured using enacted tax rates in effect for the year in which those temporary differences are expected to be recovered or settled. Computation of Net Income (Loss) per Common Share Net income (loss) per common share is computed in accordance with SFAS No. 128, "Earnings per Share". Basic earnings per share is computed by dividing net income (loss) by the weighted average number of common shares outstanding during each period. Diluted earnings per share is computed by dividing net earnings by the weighted average number of common shares and common share equivalents ("CSE's") outstanding during each period that we report net income. CSE's may include stock options and warrants using the treasury stock method. Management's Estimates The preparation of financial statements in conformity with accounting principles generally accepted in the United States of America requires management to make estimates and assumptions that affect the reported amounts of assets and liabilities. Estimates and assumptions are made in determining allowances for inventory obsolescence, product returns, price markdowns and customer bad debts, disclosure of contingent assets and liabilities, and the recoverable value of advance licensing and royalty payments at the end of the reporting period, and the reported amounts of revenues and expenses during the reporting period. We recognize the critical nature and potential impact from making these and any other estimates and attempt to make reliable estimates, based upon the information available to us as of any reporting period. However, we also recognize that actual results could differ from any of our estimates and that such differences could have either a negative or positive impact on future financial results. 2. Accounts Receivable, net Accounts receivable, net consists of the following: Accounts receivable, gross $ 1,499,000 Allowance for product returns and price markdowns (674,000) ----------- Accounts receivable, net $ 825,000 =========== 3. Inventory, net Inventory, net consists of the following: Raw materials - warehouse $ 237,000 Finished goods - warehouse 531,000 Finished goods - consignment 129,000 Product returns - retailer and distributor locations 120,000 ----------- Inventory, gross 1,017,000 Allowance for obsolescence (169,000) ----------- Inventory, net $ 848,000 =========== 4. Prepaid and Other Expenses Prepaid and other expenses consist of the following: Royalties $ 150,000 Insurances 74,000 Federal tax 58,000 Retail market reporting 36,000 Retailer slotting fees 15,000 Other expenses 15,000 ----------- Prepaid and other expenses $ 348,000 =========== 5. Furniture and Equipment, net Furniture and equipment consists of the following: Furniture and equipment, gross $ 361,000 Accumulated depreciation (324,000) ----------- Furniture and equipment, net $ 37,000 =========== 6. Accrued Expenses Accrued expenses consist of the following: Vacation accrual $ 104,000 Professional fees 37,000 Marketing promotions 30,000 Other 30,000 Customer credit balances 23,000 Relocation 20,000 Charities 18,000 Royalties 16,000 State taxes 16,000 ----------- Accrued expenses $ 294,000 =========== 7. Commitments and Contingencies Our 5,000 square foot office facility located in Langhorne, Pennsylvania is occupied under an operating lease through September 30, 2007. Additionally, we currently rent certain office equipment through various operating lease agreements. For the quarters ended December 31, 2005 and 2004, total rent expense amounted to $22,000 and $21,000, respectively. During the six months ended December 31, 2005 and 2004, total rent expense amounted to $44,000 and $43,000, respectively. At December 31, 2005, we had future operating lease commitments of $125,000 scheduled to be paid as follows: $64,000 in less than one year; and $61,000 in one to three years. Under various licensing agreements with third-party software developers, we are required to pay royalties for the use of licensed content in our products. Most of these licensing agreements require us to make advance royalty payments to these developers prior to the time we recognize any net sales of software titles containing this licensed software content. As of December 31, 2005, we had future commitments to pay $101,000 in advance licensing and royalty payments in less than one year to various third-party licensors and software developers. As part of a public relations campaign intended to support and promote our brands and the retail releases of our new higher priced PC game titles, we have entered into a professional services agreement with a public relations firm for services from January 2006 through June 2006 with a future cost of $41,000 payable in monthly installments during that period. 8. Credit Facility In December 2005, we renewed our credit facility agreement with Hudson United Bank ("HUB"), which matures on December 1, 2006. This credit facility was established to provide working capital for our operations. Amounts outstanding under this credit facility are charged interest at one-half of one percent above HUB's current prime rate and such interest is due monthly. Our access to these funds is limited to the lesser of $750,000 or seventy-five percent of qualified accounts receivable, which are defined as invoices less than ninety days old and net of any allowances for product returns, price markdowns and customer bad debts. As of December 31, 2005, we had not utilized any of this credit facility, and we had access to approximately $600,000 under this credit facility, based on the prescribed calculation of seventy-five percent of qualified accounts receivable as of that date. The credit facility is secured by all of the Company's assets and requires us, among other things, to maintain certain financial covenants that are tested quarterly. 9. Concentration of Customers We continue to have a concentration of customers consisting of a few large software distributors and retailers. Historically, Atari, Inc. ("Atari") has represented our primary software distributor servicing the North American mass-merchants and other major retailers. In December 2005, we began to transition a portion of our mass-merchant retail distribution to Take-Two Interactive Software ("Take Two"), which has distributed our titles into the office superstore and discount warehouse retail channels for several years. As a result of this transition, Take Two has become the distributor of record with the largest mass-merchant retailer selling our software titles, and for this reason we anticipate that Take Two will represent a larger percentage of our net sales and net accounts receivable in future periods. During the three months ended December 31, 2005, Atari accounted for $360,000 of net sales, or 31% of net sales, compared to the three months ended December 31, 2004, when Atari accounted for $963,000 of net sales, or 50% of net sales. During the six months ended December 31, 2005, Atari accounted for $923,000 of net sales, or 38% of net sales, compared to the six months ended December 31, 2004, when Atari accounted for $1,477,000 of net sales, or 48% of net sales. At December 31, 2005, Atari's net receivable balance amounted to $409,000, or 50% of our total net accounts receivable. During the three months ended December 31, 2005, Take Two accounted for $77,000 of net sales, or 7% of net sales, compared to the three months ended December 31, 2004, when Take Two accounted for $66,000 of net sales, or 3% of net sales. During the six months ended December 31, 2005, Take Two accounted for $124,000 of net sales, or 5% of net sales, compared to the six months ended December 31, 2004, when Take Two accounted for $117,000 of net sales, or 4% of net sales. At December 31, 2005, Take Two's net accounts receivable amounted to $55,000, or 7%, of our total net accounts receivable. 10. Accounting for Stock-Based Compensation Effective July 1, 2002, we adopted within our financial statements the provisions of SFAS No. 123, "Accounting for Stock-Based Compensation" by applying the fair value method prospectively for stock options grants made on or after that date. On January 1, 2003, we adopted the provisions of SFAS No. 148, "Accounting for Stock-Based Compensation - Transition and Disclosure". During the three months ended December 31, 2005 and 2004, we recognized stock-based compensation expense within our financial statements of $20,000 and $18,000, respectively, and during the six months ended December 31, 2005 and 2004, we recognized stock-based compensation expense within our financial statements of $37,000 during both periods. 11. Operations by Reportable Segment and Geographic Area SFAS No. 131, "Disclosure about Segments of an Enterprise and Related Information," establishes standards for reporting information about an enterprise's operating segments and related disclosures about products, geographic areas and major customers. Based on our organizational structure, we operate in only one geographic area, which is North America, and only one reportable segment, which is publishing consumer entertainment gaming software titles. 12. Goodwill and Other Intangible Assets At December 31, 2005, we had goodwill of $420,000, which related to the acquisition of substantially all of the assets of Cinemaware, Inc. in October 2005. The acquired assets consisted principally of goodwill, intellectual property and contract rights. We intend to use the acquired Cinemaware assets for developing, publishing and branding higher-priced game titles for the PC and eventually for other gaming platforms. In consideration for the Cinemaware assets, eGames issued to Cinemaware 817,439 shares of its common stock valued at $300,000 based on the average closing stock price of the eGames' common stock for the ten trading days that ended on October 12, 2005 and warrants (valued at $120,000 using the Black-Scholes valuation model) to purchase 300,000 shares of eGames common stock. At December 31, 2005, we had other intangible assets of approximately $24,000 relating to the Company's trademark registration activities with the United States Patent and Trademark Office. As of December 31, 2005, we had not recorded any expense relating to these other intangible assets based upon our evaluation that no impairment has occurred. 13. Advertising Costs We generally expense advertising costs (such as in-store circulars and point of sale materials) as incurred, except for production costs associated with media campaigns (such as print ads, online banner ads and video loops) which would be recognized as prepaid assets (to the extent these items were paid in advance) and expensed during the period in which the ad or video loop is first released. During the three months ended December 31, 2005 and 2004, advertising expenses totaled $4,000 and $13,000, respectively. During the six months ended December 31, 2005 and 2004, advertising expenses amounted to $6,000 and $16,000, respectively. 14. Recent Accounting Pronouncements In December 2004, the Financial Accounting Standards Board ("FASB") issued Statement of Financial Accounting Standards ("SFAS") No. 123 (revised 2004), "Share-Based Payment" which revised SFAS No. 123, "Accounting for Stock-Based Compensation". This statement supersedes APB Opinion No. 25, "Accounting for Stock Issued to Employees". The revised statement addresses the accounting for share-based payment transactions with employees and other third parties, eliminates the ability to account for share-based compensation transactions using APB 25 and requires that the compensation expense relating to such transactions be recognized in the statement of operations. The revised statement became effective during the first interim period beginning after June 15, 2005. The adoption of SFAS No. 123 (revised 2004) did not have a material impact on our financial statements. In November 2004, the FASB issued SFAS No. 151, "Inventory Costs - an amendment of ARB No. 43, Chapter 4". SFAS No. 151 amends the guidance in Accounting Research Bulletin ("ARB") No. 43, "Restatement and Revision of Accounting Research Bulletins", Chapter 4, "Inventory Pricing", to clarify the accounting for abnormal amounts of idle facility expense, freight, handling costs, and wasted material (spoilage) and requires that those items be recognized as current-period charges. SFAS No. 151 also requires that allocation of fixed production overheads to the costs of conversion be based on the normal capacity of the production facilities. SFAS No. 151 became effective for inventory costs incurred during fiscal years beginning after June 15, 2005. The adoption of SFAS No. 151 did not have a material impact on our financial statements. Item 2. Management's Discussion and Analysis of Financial Condition and Results of Operations This Quarterly Report on Form 10-QSB contains forward-looking statements within the meaning of Section 27A of the Securities Act of 1933 and Section 21E of the Securities Exchange Act of 1934. All statements made in this Quarterly Report on Form 10-QSB, other than statements of historical fact, including statements regarding industry prospects and future results of operations or financial position, are forward looking. We use the words "believe", "expect", "anticipate", "intend", "will", "should", "may" and similar expressions to identify forward-looking statements. These forward-looking statements are subject to business volatility, economic risk, and world events, which are inherently uncertain and difficult to predict. Our actual results could differ materially from management's expectations due to such risks. We will not necessarily update information if any forward-looking statement later turns out to be inaccurate. In particular, these forward-looking statements include, among others, statements about: - The impact on our financial results of decreasing retail shelf space for value-priced PC games and increased competition in this category; - Our anticipated release of three higher-priced PC titles during our third fiscal quarter; - Our attempts to seek incremental revenues through licensing, alternative retail channels and in-statement advertisers; - Our efforts to license or develop higher-priced, unique casual game content to compete more effectively in the value-priced, casual game category; - Our expectation that Take Two Interactive will account for a larger percentage of our net sales, accounts receivable and related cash receipts in future periods as a result of our recent transition of a portion of our mass-merchant retail business to them; - Our expectation that we will continue to receive product returns from retailers that are then sold to inventory liquidators at discounted prices; - Our provision for product returns and price markdowns, as a percentage of related gross sales, trending higher for the foreseeable future; - Our expectation that we will incur sales incentives and promotional costs from software distributors and retailers at an increasing rate for the foreseeable future; - Our expectation regarding upfront payments to gaming platform manufactures; - Our expectation that product development expenses and advance royalty payments will increase and we will incur higher costs for promotional efforts in future periods as we publish higher-priced PC game titles, and seek to publish titles for other platforms; - the impact on our liquidity if Atari or Take Two were unable or unwilling to make receivable payments to us in a timely manner; and - our plan to continue to market promotional programs to reduce excess inventory, increase collectible accounts receivable and be a source of funds to support operations. The following important factors, as well as those factors discussed under "Factors Affecting Future Performance" in our Form 10-KSB for the fiscal year ended June 30, 2005, could cause our actual results to differ materially from those indicated by the forward-looking statements contained in this report: - the market acceptance and successful sell-through results for our products at retail stores; - the continued successful business relationship between us and our primary distributors to major mass-market retailers; - the amount of shelf space major mass-market retailers allocate to our products; - the amount of unsold product that is returned to us by retailers and distributors; - the amount of price markdowns granted to retailers and distributors; - our ability to accurately estimate the amount of product returns and price markdowns that will occur and the adequacy of the allowances established for such product returns and price markdowns; - our ability to collect net outstanding accounts receivable and establish an adequate allowance for customer bad debts; - the ability to deliver products in response to customer orders within a commercially acceptable time frame; - downward pricing pressure; - fluctuating costs of developing, producing, distributing and marketing our products; - our ability to license or develop quality content for our products on commercially-viable terms; - our ability to develop new higher-priced products and successfully enter the new market segment for higher-priced products; - our ability to control our costs and expenses in connection with implementing our new strategy; - our ability to fund our strategy of publishing higher quality and higher-priced game titles for the PC and, potentially, other platforms; and - increased competition in the affordable software category. Overview The following overview identifies certain recent trends and events in our business. We believe that an understanding of these trends and events is important in order to understand our results for the three and six months ended December 31, 2005, as well as our future results. This overview is not intended to be exhaustive, nor is it intended to be a substitute for the detailed discussion and analysis provided elsewhere in this Form 10-QSB, including the remainder of "Management's Discussion and Analysis of Financial Condition and Results of Operations," or the financial statements and the related notes. Amounts, other than percentages, discussed within the "Management's Discussion and Analysis of Financial Condition and Results of Operations" have been rounded to the nearest thousand ("000") dollars. About eGames eGames, Inc. ("eGames", "our", "us", or "we") is a Pennsylvania corporation incorporated in July 1992 that publishes, markets and sells PC software games. Historically, we have focused on publishing affordable software games for the PC platform only. Our current strategy is to begin offsetting the impact from the decrease in retail shelf space being allocated to value-priced PC software by publishing higher quality, higher-priced PC game titles, as well as seeking opportunities to publish titles for other gaming platforms, such as console and handheld game devices. We sell our software titles on CDs through retail distribution or online via the Internet. In North America, our PC games are distributed primarily through third-party software distributors who service mass-merchant and major retailers. In territories outside North America, we license our PC games to third-party software distributors who are responsible for the manufacture and distribution of our PC games within specific geographic territories. We promote the eGames(TM), Cinemaware(R) and Cinemaware Marquee(TM) brands in order to generate customer loyalty, encourage repeat purchases and differentiate our software products to retailers and consumers. Significant Trends and Events in our Business Publishing of Higher Quality and Higher-Priced Games for PC and Other Gaming Devices ------------------------------- Our current strategy is to begin offsetting the impact from the decrease in retail shelf space being allocated to value-priced PC software by publishing higher quality, higher-priced PC game titles, as well as seeking opportunities to publish titles for other gaming platforms, such as console and handheld game devices. During our third fiscal quarter, we expect to release three higher-priced PC titles, Space Rangers 2: Rise of the Dominators, Buccaneers Bounty, and Neighbors From Hell: On Vacation, under our newly introduced Cinemaware Marquee brand. Due to the increased complexity of game play and additional quality control and other procedures that we anticipate will be required to bring to market these more technically sophisticated games, we expect our future product development costs to increase compared to prior periods. Additionally, higher quality software content for these gaming platforms generally require higher licensing fees and advance royalty payments, and we therefore expect our future licensing and advanced royalty payments to significantly increase over prior periods and represent a greater use of available cash as we bring such products to market. As we begin to publish higher priced titles for the PC or other gaming platforms, we expect to incur greater costs and cash expenditures for promotional efforts, such as print ads, online banner ads, in-store circulars, video loops, public relations and slotting fees, to support the retail and online releases of these higher quality titles competing at higher price points. Also, to the extent that we begin to publish games for console and handheld game devices, we would be required to make upfront payments to gaming platform manufacturers to preorder production units prior to retail product releases, which could further consume available cash in future periods. Decrease in Retail Shelf Space for Value-Priced PC Software Combined with Increased Competition in this Market Segment Has Impacted Our Sales ------------------------------------------------------------------------ The reduced amount of shelf space allocated to our category of products in retail stores has continued to impact our net sales. We continue to see indications that the amount of retail shelf space being allocated to PC software games at the $9.99 retail price point is decreasing, and we expect this trend to continue negatively impacting our results for the foreseeable future. Additionally, competition in the core value-priced casual game genres has increased in recent periods, which has also had an impact on our net sales as it becomes more competitive to secure retail shelf positions for these titles at retail. We continue to seek incremental licensing opportunities and pursue increased sales at alternative retail channels such as discount retailers and in-statement advertising providers. We are also seeking to license or develop higher-priced, unique casual game content in order to compete more effectively in these markets. We cannot predict whether these initiatives will be effective in increasing net sales. Concentration of Customers -------------------------- We continue to have a concentration of customers consisting of a few large software distributors and retailers. Historically, Atari, Inc. ("Atari") has represented our primary software distributor servicing the North American mass-merchants and other major retailers. In December 2005, we began to transition a portion of our mass-merchant retail distribution to Take-Two Interactive Software ("Take Two"), which has distributed our titles into the office superstore and discount warehouse retail channels for several years. As a result of this transition, Take Two has become the distributor of record with the largest mass-merchant retailer selling our software titles, and for this reason we anticipate that Take Two will represent a larger percentage of our net sales and net accounts receivable in future periods. Although our sales through Atari have declined, Atari has continued to represent the largest percentage of our business activity. During the three months ended December 31, 2005, Atari accounted for $360,000 of net sales, or 31% of net sales, compared to the three months ended December 31, 2004, when Atari accounted for $963,000 of net sales, or 50% of net sales. Additionally, during the six months ended December 31, 2005, Atari accounted for $923,000 of net sales, or 38% of net sales, compared to the six months ended December 31, 2004, when Atari accounted for $1,477,000 of net sales, or 48% of net sales. At December 31, 2005, Atari's net accounts receivable amounted to $409,000, or 50% of our total net accounts receivable. During the three months ended December 31, 2005, Take Two accounted for $77,000 of net sales, or 7% of net sales, compared to the three months ended December 31, 2004, when Take Two accounted for $66,000 of net sales, or 3% of net sales. During the six months ended December 31, 2005, Take Two accounted for $124,000 of net sales, or 5% of net sales, compared to the six months ended December 31, 2004, when Take Two accounted for $117,000 of net sales, or 4% of net sales. At December 31, 2005, Take Two's net accounts receivable amounted to $55,000, or 7%, of our total net accounts receivable. Critical Accounting Policies and Estimates Our significant accounting policies and methods used in the preparation of the Financial Statements are discussed in Note 1 of the Notes to Financial Statements. We believe our policies for revenue recognition, inventory valuation and recoverability of advanced licensing and royalty payments require us to make significant judgments and estimates that could materially affect the amount of revenue we recognize, the cost of sales we expense, and the reported net values for inventory, accounts receivable, prepaid and other expenses. Our discussion and analysis of our financial condition and results of operations are based upon our financial statements, which have been prepared in accordance with accounting principles generally accepted in the United States. The preparation of these financial statements requires us to make judgments and estimates that affect the reported amounts of assets, liabilities, revenues and expenses, and related disclosure of contingent assets and liabilities. On an ongoing basis, we evaluate our estimates for product returns, price markdowns, customer bad debts, inventory obsolescence, recoverable values of advanced licensing and royalty payments, income tax expense, contingencies and litigation risks. We base our estimates on historical experience and on various other factors and assumptions that we believe are appropriate. Actual results may differ from these estimates under different assumptions or conditions. Revenue Recognition (Net Sales, Product Returns and Price Markdowns) -------------------------------------------------------------------- We distribute the majority of our products through third-party software distributors to North American mass-merchant and major retailers and directly to certain PC software retailers, most of which have traditionally sold consumer entertainment PC software titles. The distribution of our products is governed by purchase orders, distribution agreements or direct sale agreements, most of which allow for product returns and price markdowns and have shipping terms of FOB destination. For product shipments to these software distributors or retailers, we record a provision for product returns and price markdowns as a reduction to gross sales at the time the title of our product transfers to the distributor or retailer. We also have relationships with certain software distributors for product distribution to various retailers based on consignment sales agreements. Accordingly, revenues from product shipments pursuant to these arrangements are only recognized to the extent that the distributor has reported to us that our product has actually sold through to consumers. Key Assumptions Our provision for anticipated product returns and price markdowns is based on the assumptions we make after evaluating various factors, including: our analysis of historical product return and price markdown results; current product sell-through activity at retail store locations; current field inventory quantities at distributors' warehouses and at retail store locations; the length of time that products have been released at retail along with their estimated remaining retail life; the introduction of new and/or competing software products that could negatively impact the sales of our current products; outstanding return material and price markdown authorizations; and the extent to which units of products with higher price points or unproven genres remain in the retail channel. The adequacy of our allowance for product returns and price markdowns is reviewed throughout each reporting period and any necessary adjustment to this allowance is reflected within the current period's provision. Significant management judgments and estimates must be made and used in order to determine how much revenue can be recognized in any reporting period. Material differences may result in the amount and timing of our revenue for any period if management's judgments or estimates for product returns or price markdowns prove to be insufficient or excessive compared to actual results. Inventory Valuation ------------------- Our inventory valuation policy requires management to make estimates and assumptions about the recoverability of the carrying value of inventory at the end of each reporting period and cost of sales expensed during each reporting period. Our inventory could be valued differently at the close of any reporting period and the amount of expense recorded as cost of sales during any reporting period could differ, if management's judgments or estimates of provisions for the potential impairment of inventory value are insufficient or excessive when compared to actual results. Key Assumptions Our provision for inventory obsolescence is based on the assumptions we make after evaluating the remaining value of existing inventory units (consisting of unsold warehouse units and estimated product return units), which involves: assessing the remaining product life of existing titles based on how long the titles have been released at retail; analyzing the trend of current product sell-through activity to consumers for existing titles; identification of competitors' new products with greater capabilities or more recognizable brands that could replace or shorten the lifecycles of our existing titles; assessing the potential for litigation that may affect our ability to sell existing titles containing certain product content; monitoring expiration dates of licensing agreements with software developers for content within existing titles; and tracking the current market value for remaining units of discontinued titles based on recent sales of similar products to inventory liquidators and discount retailers. Although we attempt to accurately match production requirements of our products to forecasted consumer demand, at the end of a product's lifecycle we usually have some level of excess inventory units that need to be disposed of through liquidation sales. If we cannot liquidate such inventory, or if we are unable to sell any remaining units due to legal or other reasons, we would then write down the remaining inventory value to zero. The adequacy of our allowance for inventory obsolescence is reviewed throughout each reporting period, and any adjustments are reflected in the current period's provision for inventory obsolescence. Advance Licensing and Royalty Payments -------------------------------------- We make advance licensing and royalty payments to third party software developers and other licensors for the licensing of software content and intellectual properties for use within our PC software titles. These advance payments are initially classified on our balance sheet as "Prepaid and other expenses", and are then usually expensed within the "Cost of sales" category of our Statements of Operations at the greater of the contractual or effective royalty rate. Key Assumptions We continually evaluate the recoverability of our advance licensing and royalty payments by reviewing the information available about each title and the underlying licensed content in existing titles. In particular, we evaluate the potential future sales of a title or subsequent titles containing the same licensed content based on current and potential sales programs, along with historical sell-through results of a title and similar titles, if any, to consumers. For titles that have achieved distribution into their intended retail channels, we charge to cost of sales the remaining costs we determine to be non-recoverable in future periods. In the rare circumstance that a title does not achieve distribution into its intended retail channels, we charge to product development expense the remaining costs we determine to be non-recoverable in future periods. Non-recoverable costs are expensed in the reporting period in which management determines that it is not likely that we will be able to recover these costs in future periods. Results of Operations The following discussion should be read together with our Financial Statements and Notes beginning on page 3. Three and Six Months Ended December 31, 2005 and 2004 Net Sales For the three months ended December 31, 2005, net sales decreased by $759,000, or 40%, to $1,154,000, compared to $1,913,000 for the same quarter a year earlier. This decrease in net sales resulted from a $752,000 decrease in net sales to North American software distributors, primarily related to a decrease in the distribution of our software titles to mass-merchant retailers. Contributing to the decline in product distribution, and the related reduction in net sales, has been the increasing number of competitors' titles vying for a reduced number of retail shelf positions (facings) offering PC software games at the $9.99 retail price point. Additionally, our net sales have been negatively impacted by a slowing in consumer demand for our titles, due in part to an increasing number of competitors' last generation versions of higher priced titles (with more recognizable brands) defaulting down to the $9.99 jewel case market more quickly than in the past. For the six months ended December 31, 2005, net sales decreased by $642,000, or 21%, to $2,448,000, compared to $3,090,000 for the similar year ago period. This decrease in net sales resulted from a $796,000 decrease in net sales to North American software distributors (due to similar factors impacting the three month results), which was partially offset by an $88,000 increase in licensing revenues within the United States and a $50,000 increase in net sales made directly to various North American discount retailers. The following table represents the Company's net sales by distribution channel for the three and six months ended December 31, 2005 and 2004, respectively: Net Sales by Distribution Channel (rounded to the nearest thousand) --------------------------------- Three Months Ended December 31, ----------------------------------------- Increase % Distribution Channel 2005 % 2004 % (Decrease) Change - ------------------------------------------------------------------------------------------ Software Distributors $ 691,000 60% $ 1,443,000 76% ($ 752,000) (52%) Software Retailers 167,000 14% 138,000 7% 29,000 21% Licensing 179,000 16% 156,000 8% 23,000 15% Internet 70,000 6% 72,000 4% (2,000) (3%) Inventory Liquidators 47,000 4% 104,000 5% (57,000) (55%) - ------------------------------------------------------------------------------------------ Totals $ 1,154,000 100% $ 1,913,000 100% ($ 759,000) (40%) =========== ==== =========== ==== ========= === Six Months Ended December 31, ----------------------------------------- Increase % Distribution Channel 2005 % 2004 % (Decrease) Change - ------------------------------------------------------------------------------------------ Software Distributors $ 1,461,000 60% $ 2,257,000 73% ($ 796,000) (35%) Software Retailers 348,000 14% 298,000 10% 50,000 17% Licensing 337,000 14% 249,000 8% 88,000 35% Internet 144,000 6% 144,000 5% - 0 - 0% Inventory Liquidators 158,000 6% 142,000 4% 16,000 11% - ------------------------------------------------------------------------------------------ Totals $ 2,448,000 100% $ 3,090,000 100% ($ 642,000) (21%) =========== ==== =========== ==== ========= === Software Distributors --------------------- For the three months ended December 31, 2005, net sales to software distributors that serve North American mass-merchants and other major retailers amounted to $691,000, which represented a decrease of $752,000 or 52% compared to the three months ended December 31, 2004. This decline in net sales to software distributors was caused primarily by a $603,000 decrease in net sales to Atari, largely as a result of a 50% reduction in retail shelf positions (facings) displaying our titles at the largest mass-merchant retailer selling our software titles compared to the year ago period. Additionally, we experienced a $151,000 decrease in net sales to Canadian software distributors, due to the reduction in retail distribution we experienced through a major Canadian software distributor that ceased operations during the second half of fiscal 2005. For the six months ended December 31, 2005, net sales to software distributors that serve North American mass-merchants and other major retailers amounted to $1,461,000, which represented a decrease of $796,000 or 35% compared to the six months ended December 31, 2004. This decline in net sales to software distributors resulted from a $554,000 decrease in net sales to Atari, and a $225,000 decrease in net sales to Canadian software distributors, due to the same factors that caused declines in the three month results. Software Retailers ------------------ For the three months ended December 31, 2005, net sales made directly to software retailers totaled $167,000, representing a $29,000 increase compared to the three months ended December 31, 2004. This increase resulted primarily from sales to various discount retailers of last generation titles at the end of their product lifecycles, which was partially offset by net sales decreases to various traditional software retailers. For the six months ended December 31, 2005, net sales made directly to software retailers totaled $348,000, representing a $50,000 increase compared to the six months ended December 31, 2004, and was a result of similar factors that impacted the three month results. Licensing --------- For the three months ended December 31, 2005 and 2004, we realized licensing revenues of $179,000 and $156,000, respectively, which represented 16% and 8%, respectively, of net sales. This $23,000 increase in licensing revenues was generated by revenue increases in the United States traceable to software units sold at a national electronics specialty retailer, which was partially offset by a decrease in licensing revenues generated primarily from our German licensee. For the six months ended December 31, 2005 and 2004, we realized licensing revenues of $337,000 and $249,000, respectively, which represented 14% and 8%, respectively, of net sales. This $88,000 increase in licensing revenues was due to the same contributing factors as were highlighted for the three month results. Internet -------- For the three months ended December 31, 2005 and 2004, Internet sales were $70,000 and $72,000, respectively, and totaled $144,000 for both the six-month periods ended December 31, 2005 and 2004. Our Internet sales strategy remains focused on distributing our game titles via affiliate programs and on popular Internet game websites and other online portals. Inventory Liquidators --------------------- Net sales to inventory liquidators consist of sales of residual inventory units of titles that have been discontinued (in part or entirely) at traditional software retail stores. As retailers continue to routinely change the mix of software titles displayed on their store shelves - usually on a quarterly basis - - we expect to continue receiving quantities of discontinued titles back from the retail channel that will then need to be liquidated, along with any quantities of those titles remaining in our warehouse. The amount of inventory liquidation sales vary, period to period, and are usually made at discounted prices with no right of product return or price markdown. For the three months ended December 31, 2005 and 2004, net sales to inventory liquidators were $47,000 and $104,000, respectively, and represented 4% and 5%, respectively, of net sales, compared to the six months ended December 31, 2005 and 2004, when net sales to inventory liquidators amounted to $158,000 and $142,000, respectively, or 6% and 4%, respectively, of net sales. Product Returns and Price Markdowns ----------------------------------- Until physical units of our products are returned to us from software distributors or retailers, or until these units sell through to consumers, we continue to evaluate our product return and price markdown exposure for the software units we previously sold to software distributors and retailers. Based on various assumptions, including shorter product lifecycles, more competitive titles in our core game genres, continued reduction of retail shelf space allocated to $9.99 retail priced PC software games and our intention to publish a larger number of higher priced PC game titles in upcoming periods, we anticipate our provision for product returns and price markdowns, as a percentage of related gross sales, to trend higher for the foreseeable future. During the three months ended December 31, 2005 and 2004, our provision for product returns and price markdowns relating to gross product sales with software distributors and retailers amounted to $232,000 and $412,000, respectively, or 17.9% and 18.3%, respectively, of related gross sales. During the six months ended December 31, 2005 and 2004, our provision for product returns and price markdowns relating to gross product sales with software distributors and retailers amounted to $476,000 and $640,000, respectively, or 17.7% and 18.0%, respectively, of related gross sales. Sales Incentives and Promotional Costs -------------------------------------- In order to maintain retail shelf space for our titles, we incur sales incentives and promotional costs from software distributors and retailers, such as distributor pricing rebates and retailer slotting fees, which are recognized as reductions to gross sales. We anticipate increasing our sales to software retailers and distributors that charge such fees, and so we expect to incur these types of reductions to gross sales at an increasing rate for the foreseeable future. For the three months ended December 31, 2005 and 2004, our sales incentives and promotional costs were $160,000 and $152,000, respectively, or 12.3% and 6.8%, respectively, of related gross sales. For the six months ended December 31, 2005 and 2004, our sales incentives and promotional costs were $240,000 for both periods, which represented 8.9% and 6.7%, respectively, of related gross sales. Cost of Sales Cost of sales consists of the following costs that are associated with publishing PC games: product costs; royalty costs incurred with third parties for licensing product content or other intellectual properties; freight and handling costs; inventory obsolescence provision, and other costs such as tooling, labeling and reclamation. The following table represents our cost of sales for the three and six months ended December 31, 2005 and 2004: December 31, % of December 31, % of Increase % 2005 net sales 2004 net sales (Decrease) Change - ----------------------------------------------------------------------------------------------------------- Three months ended $ 679,000 58.8% $ 840,000 43.9% ($ 161,000) (19.2%) Six months ended $ 1,382,000 56.5% $ 1,410,000 45.6% ($ 28,000) ( 2.0%) During the three months ended December 31, 2005, cost of sales decreased by $161,000 compared to the prior year's three month period and resulted from lower costs related to the 40% decrease in net sales, which was partially offset by a 14.9% increase in the cost of sales, as a percentage of net sales. The 14.9% increase in cost of sales, as a percentage of net sales, was due to a 9.2% increase in product costs, as a percentage of net sales, traceable to increased sales of: o Promotional titles consisting of higher costing components such as multiple CD's and jewel cases, more expensive box packaging and greater assembly costs; o Titles with substantial price discounts required by certain retailers to secure shelf positions in their retail stores; and o Last generation titles to discount retailers and distributors at prices below traditional wholesale and distributor prices. Additionally, we experienced other cost of sales increases, as a percentage of net sales, of: o 2.1% in the provision for inventory obsolescence due to an increase in titles being revalued down to liquidation market values; o 1.6% in other costs such as increased labeling and tooling costs associated with certain titles; o 1.4% in royalty expense traceable to higher effective royalty rates resulting from shorter lifecycles of various titles; and o 0.6% in freight expense related to increased consignment product shipments with delivery costs being expensed before revenues are recognized. During the six months ended December 31, 2005, cost of sales decreased by $28,000 compared to the prior year's six month period and resulted from decreased costs associated with the 21% reduction in net sales. This decrease in cost of sales was partially offset by a 9.9% increase in product costs, as a percentage of net sales, which was related to similar factors impacting the three month period, along with an increase in inventory liquidation sales with higher product costs, as a percentage of net sales. Product Development Product development expenses consist of personnel costs related to product management, content acquisition, quality assurance testing, packaging design and website administration, along with outside services for product ratings, language localization and website infrastructure maintenance and non-recoverable costs related to products that did not achieve distribution into their intended retail channels. The following table represents our product development expenses for the three and six months ended December 31, 2005 and 2004: December 31, % of December 31, % of Increase % 2005 net sales 2004 net sales (Decrease) Change - ----------------------------------------------------------------------------------------------------------- Three months ended $ 127,000 11.0% $ 104,000 5.4% $ 23,000 22.1% Six months ended $ 212,000 8.6% $ 343,000 11.1% ($ 131,000) (38.2%) The $23,000 increase in product development expenses for the three months ended December 31, 2005 resulted from relocation expenses incurred with hiring an employee. The $131,000 decrease in product development expenses for the six months ended December 31, 2005 related to the non-recurrence of the prior year's $122,000 write-off of capitalized costs related to the RealAge Games & Skills title. Additionally, salary and related costs decreased by $29,000 due to reductions traceable to employee turnover, partially offset by relocation costs incurred during the current year's six month period. As we begin to implement our strategy of publishing higher quality, and higher-priced PC game titles, as well as seek to publish titles for other gaming platforms, we expect our product development expenses to increase due to the increased complexity of game play, additional quality control and language localization required, and other procedures required to bring these more technically sophisticated games to market. Selling, General and Administrative Selling, general and administrative expenses consist primarily of personnel related costs, insurance costs, stock-based compensation expense, professional service fees for legal, accounting and public relations, advertising costs, as well as occupancy costs including rent, utilities and phones, and other administrative expenses. The following table represents our selling, general and administrative expenses for the three and six months ended December 31, 2005 and 2004: December 31, % of December 31, % of Increase % 2005 net sales 2004 net sales (Decrease) Change - ----------------------------------------------------------------------------------------------------------- Three months ended $ 594,000 51.4% $ 648,000 33.9% ($ 54,000) (8.3%) Six months ended $ 1,162,000 47.5% $ 1,219,000 39.4% ($ 57,000) (4.7%) The $54,000 decrease in selling, general and administrative expenses for the three months ended December 31, 2005 was primarily attributable to $32,000 in lower legal expenses traceable to intellectual property matters in the year ago three month period, and $21,000 in lower commission expense incurred with independent sales representatives as a result of decreased product sales to certain retailers. The $57,000 decrease in selling, general and administrative expenses for the six months ended December 31, 2005 was attributable to the same factors that impacted the three month results. As we begin to publish higher priced titles for the PC, we expect to incur greater costs for promotional efforts, such as print ads, online banner ads, in-store circulars, video loops, and public relations, to support the retail and online releases of these higher quality titles competing at higher price points. Interest Income, net The following table represents our net interest income for the three and six months ended December 31, 2005 and 2004: December 31, % of December 31, % of Increase % 2005 net sales 2004 net sales (Decrease) Change - ----------------------------------------------------------------------------------------------------------- Three months ended $ 12,000 1.1% $ 2,000 0.1% $ 10,000 n/m Six months ended $ 20,000 0.8% $ 3,000 0.1% $ 17,000 n/m Provision for Income Taxes The following table represents our provision for income taxes for the three and six months ended December 31, 2005 and 2004: December 31, % of December 31, % of Increase % 2005 net sales 2004 net sales (Decrease) Change - ----------------------------------------------------------------------------------------------------------- Three months ended $ - 0 - - 0 - % $ 28,000 1.5% ($ 28,000) n/m Six months ended $ - 0 - - 0 - % $ 10,000 0.3% ($ 10,000) n/m Net income (loss) The following table represents our net income (loss) for the three and six months ended December 31, 2005 and 2004: December 31, % of December 31, % of Increase % 2005 net sales 2004 net sales (Decrease) Change - ----------------------------------------------------------------------------------------------------------- Three months ended ($ 233,000) (20.2%) $ 295,000 15.4% ($ 528,000) n/m Six months ended ($ 287,000) (11.7%) $ 111,000 3.6% ($ 398,000) n/m Weighted Average Common Shares For the three months ended December 31, 2005, the weighted average common shares outstanding on the diluted basis increased to 11,618,717, compared to 10,618,788 for the three months ended December 31, 2004. This 999,929 increase in the diluted basis calculations of weighted average common shares resulted from the issuance of the Company's shares of common stock related to the exercise of common stock options, combined with the weighted average of the common shares issued in October 2005 to the shareholders of Cinemaware Inc., partially offset by the common stock equivalents included in the prior year period's calculation due to that period's reported net income. For the six months ended December 31, 2005, the weighted average common shares outstanding on the diluted basis increased to 11,262,736, compared to 10,979,473 for the three months ended December 31, 2004. This 283,263 increase in the diluted basis calculations of weighted average common shares resulted from the same issuances that affected the three-month calculations. Recent Accounting Pronouncements In December 2004, the Financial Accounting Standards Board ("FASB") issued Statement of Financial Accounting Standards ("SFAS") No. 123 (revised 2004), "Share-Based Payment" which revised SFAS No. 123, "Accounting for Stock-Based Compensation". This statement supersedes APB Opinion No. 25, "Accounting for Stock Issued to Employees". The revised statement addresses the accounting for share-based payment transactions with employees and other third parties, eliminates the ability to account for share-based compensation transactions using APB 25 and requires that the compensation expense relating to such transactions be recognized in the statement of operations. The revised statement became effective during the first interim period beginning after June 15, 2005. The adoption of SFAS No. 123 (revised 2004) did not have a material impact on our financial statements. In November 2004, the FASB issued SFAS No. 151, "Inventory Costs - an amendment of ARB No. 43, Chapter 4". SFAS No. 151 amends the guidance in Accounting Research Bulletin ("ARB") No. 43, "Restatement and Revision of Accounting Research Bulletins", Chapter 4, "Inventory Pricing", to clarify the accounting for abnormal amounts of idle facility expense, freight, handling costs, and wasted material (spoilage) and requires that those items be recognized as current-period charges. SFAS No. 151 also requires that allocation of fixed production overheads to the costs of conversion be based on the normal capacity of the production facilities. SFAS No. 151 became effective for inventory costs incurred during fiscal years beginning after June 15, 2005. The adoption of SFAS No. 151 did not have a material impact on our financial statements. Liquidity and Capital Resources At December 31, ------------------------- 2005 2004 Change ----------------------------------- Cash and cash equivalents $ 1,742,000 $ 1,692,000 $50,000 =========== =========== ======= Percent of total assets 41.0% 38.2% ===== ===== Six Months Ended December 31, ----------------------- 2005 2004 Change ------------------------------------ Cash used in operating activities ($ 667,000) ($ 59,000) ($ 608,000) Cash used in investing activities (3,000) (10,000) 7,000 Cash provided by financing activities - 0 - 19,000 (19,000) ------------------------------------ Net decrease in cash and cash equivalents ($ 670,000) ($ 50,000) ($ 620,000) ========== ======== ========= Changes in Cash Flow, Operating Activities During the six months ended December 31, 2005, we had $667,000 in cash used in operating activities compared to $59,000 in cash used in operating activities for the six months ended December 31, 2004. The $667,000 in cash used in operating activities for the six months ended December 31, 2005 resulted primarily from increases in net accounts receivable, along with the $287,000 net loss realized during this period, which cash uses were partially offset by cash sources from an increase in accounts payable and a decrease in net inventory. Accounts Receivable, net ------------------------ At December 31, 2005, net accounts receivable totaled $825,000, compared to $269,000 at June 30, 2005. This $556,000 increase in net accounts receivable resulted from a $724,000 increase in gross accounts receivable that was partially offset by a $168,000 increase in the allowance for product returns and price markdowns. The increase in gross accounts receivable resulted primarily from a higher level of gross sales invoiced during the three months ended December 31, 2005 compared to the three months ended June 30, 2005, combined with lower receivable collections during the three months ended December 31, 2005 compared to the three months ended June 30, 2005. The increase in the allowance for product returns and price markdowns resulted from the additional provision associated with the increase in comparative three month gross sales discussed above, in addition to higher allowance percentages applied to holiday promotional titles remaining in the retail channel at December 31, 2005. Generally, we have been able to collect net accounts receivable in the ordinary course of business, but periodically we have experienced slowness in distributor and retailer receivable collections. Throughout each reporting period, we communicate with distributors and retailers in order to expedite their payments of past due amounts or to process receivable credits for authorized product returns and price markdowns. Since we do not hold any collateral to secure payment from any of our customers and because most of our customers have the right to return products and receive price markdowns that can be used to reduce their receivable payments to us, the realizable value of our net accounts receivable is continually reviewed in order to help anticipate future liquidity issues that could result from our inability to collect a net receivable balance in the normal course of business. Concentration of Customers -------------------------- Historically, Atari has represented the majority of our net accounts receivable and related cash receipts. In December 2005, we began to transition a portion of our mass-merchant retail distribution to Take Two. As this transition continues, we anticipate the proportion of Take Two's net sales, accounts receivable and related cash receipts to increase along with our reliance on Take Two's distribution activity to impact our financial results. We believe that our ability to collect, in a timely manner, the net account receivable owed by Atari and Take Two will be significant for us to be able to meet our financial obligations and to fund our operations for the foreseeable future. At December 31, 2005, Atari's net accounts receivable totaled $409,000, or 50%, of our total net accounts receivable and Take Two's net accounts receivable amounted to $55,000, or 7%, of our total net accounts receivable. During the six months ended December 31, 2005, we collected $513,000 in receivable payments from Atari and $72,000 in receivable payments from Take Two, which represented 29% and 7%, respectively, of our total accounts receivable collections during that period. Inventory, net -------------- At December 31, 2005, our net inventory value remained high relative to our net accounts receivable balance. We plan to continue to market various promotional sales programs which are designed to reduce excess inventory stock levels, increase collectible net accounts receivable, and be a source of funds to help support our operations. During the six months ended December 31, 2005, our net inventory value decreased by $45,000, or 5%, and was a result of incremental sales of last generation titles to inventory liquidators and discount retailers, promotional sales of holiday packs to traditional software retailers, combined with reduced warehouse stock levels of finished goods. Prepaid and other expenses -------------------------- During the six months ended December 31, 2005, our prepaid and other expenses increased by $35,000, which related to annual payments for corporate insurances and retail market research, partially offset by a refund of prepaid federal taxes. Accounts Payable ---------------- During the six months ended December 31, 2005, our accounts payable increased by $228,000, due to increased inventory purchases to support various sales programs. Accrued Expenses ---------------- During the six months ended December 31, 2005, our accrued expenses decreased by $116,000, as a result of a decrease in the amount of customer accounts receivable credit balances reclassified as liabilities. Changes in Cash Flow, Non-Operating Activities During the six months ended December 31, 2005, we had net cash used in investing activities of $3,000 for equipment purchases for our computer network, compared to $10,000 in net cash used in investing activities during the year ago period for similar expenditures. During the six months ended December 31, 2005, we had no financing activities compared to the six months ended December 31, 2004, when we had $19,000 in cash provided by financing activities related to cash proceeds received from the exercise of options to purchase shares of the Company's common stock. Credit Facility In December 2005, we renewed our credit facility agreement with Hudson United Bank ("HUB"), which matures on December 1, 2006. This credit facility was established to provide working capital for our operations. Amounts outstanding under this credit facility are charged interest at one-half of one percent above HUB's current prime rate and such interest is due monthly. Our access to these funds is limited to the lesser of $750,000 or seventy-five percent of qualified accounts receivable, which are defined as invoices less than ninety days old and net of any allowances for product returns, price markdowns and customer bad debts. As of December 31, 2005, we had not utilized any of this credit facility, and we had access to approximately $600,000 under this credit facility, based on the prescribed calculation of seventy-five percent of qualified accounts receivable as of that date. The credit facility is secured by all of the Company's assets and requires us, among other things, to maintain certain financial covenants that are tested quarterly. Contractual Obligations and Commitments We occupy our 5,000 square foot office facility located in Langhorne, Pennsylvania under an operating lease that is scheduled to expire on September 30, 2007. Additionally, we currently rent certain office equipment through various operating lease agreements. At December 31, 2005, we had future operating lease commitments of $125,000, as reflected in the table below. Under various licensing agreements with third-party software developers, we are required to pay royalties for the use of licensed content in our products. Most of these licensing agreements require us to make advance royalty payments to these software developers prior to the time we recognize any net sales of software titles containing this licensed content. As we begin to implement our strategy of publishing higher quality, and higher-priced game titles for the PC, and seek opportunities to publish titles for other gaming devices, we expect our advance royalty payments to significantly increase and represent a greater use of available cash. At December 31, 2005, we had future commitments to pay $101,000 in advance licensing and royalty payments to third-party licensors and software developers as reflected in the table below. As part of a public relations campaign intended to support and promote our brands and the retail releases of our new higher priced PC game titles, we have entered into a professional services agreement with a public relations firm for services from January 2006 through June 2006 with a future cost of $41,000 payable in monthly installments during that period. The following table represents a summary of our off-balance sheet contractual obligations and commitments at December 31, 2005, which are expected to be funded by cash flows from operations. Payments Due by Period ---------------------------------------------------------- Less than 1-3 3-5 More than Contractual Obligations Total 1 year years years 5 years - ---------------------------------------------------------------------------------------- Operating leases $ 125,000 $ 64,000 $ 61,000 $ - 0 - $ - 0 - Advanced royalties 101,000 101,000 - 0 - - 0 - - 0 - Public relation services 41,000 41,000 - 0 - - 0 - - 0 - - ---------------------------------------------------------------------------------------- Totals $ 267,000 $ 206,000 $ 61,000 $ - 0 - $ - 0 - ========= ========= ======== ======= ======== Liquidity Risk Our ability to achieve positive cash flow remains essential to our survival as a going concern because access to our existing credit facility is limited to the lesser of $750,000 or 75% of our qualified accounts receivable, which at December 31, 2005 amounted to approximately $600,000, based on the prescribed calculation as of that date. In particular, our ability to achieve positive cash flow depends upon a variety of factors, including the timing of the collection of net accounts receivable, the creditworthiness of our software distributors and retailers, sell-through of our products to consumers, and the costs of developing, producing, distributing, marketing and promoting our software titles. There are significant challenges that we will need to continue to successfully manage in order to fund our operations in the future. These challenges include, but are not limited to, maintaining commercially viable relationships with our distributors and retailers, collecting timely receivable payments from our concentrated group of distributors and retailers, and maintaining acceptable payment terms with our trade vendors. For example, our liquidity would be significantly impacted if Atari or Take Two, for any reason, did not make receivable payments to us on a timely basis. Additionally, there are market factors beyond our control that could significantly affect our operating cash flow. The most significant of these market factors are the shelf space allocated to our products at retail and the market acceptance of our titles, as evidenced by actual sell-through results of our titles to consumers. If major retailers where our products are sold further reduce or eliminate entirely the shelf space allocated to $9.99 retail priced PC software games, our cash flow and future financial prospects could be significantly impacted. Also, if any of our software titles do not sell through to consumers at a rate acceptable to retailers, we could then be exposed to unanticipated product return and price markdown credit requests that could then be used by distributors and retailers to reduce their future receivable payments to us. This could also cause a reduction in retailer and distributor replenishment orders for our products. If we experienced a negative trend in any of these factors, we may not be able to achieve positive cash flow. Also, as we implement our strategy of publishing higher quality, and higher-priced game titles for the PC, and potentially console and handheld game devices, we may need to seek additional funds to provide financing for: - increased advanced royalty payments or substantial content acquisition costs needed to obtain higher quality games on various gaming platforms; - upfront payments required by console platform manufacturers to order production units; - greater product development costs to finalize titles for retail release; and - larger marketing expenditures to more aggressively promote the retail and online releases of key titles. Additional outside financing to support our operations may not be available if and when we need it. Even if such financing was available from a bank or other financing source, such financing may cause significant stockholder dilution or may have other significant costs associated with such financing. Listing of Our Common Stock Our common stock trades on the OTC Bulletin Board under the symbol EGAM. We have considered applying for listing on an exchange, such as the American Stock Exchange, but at this time we do not meet the standards for listing. Item 3. Controls and Procedures (a) Disclosure Controls and Procedures. Under the supervision and with the participation of our Chief Executive Officer and Chief Financial Officer, we carried out an evaluation of the effectiveness of our disclosure controls and procedures, as such term is defined in Rules 13a-15(e) and 15d-15(e) under the Securities Exchange Act of 1934, as of December 31, 2005 (the "Evaluation Date"). Based on that evaluation, our Chief Executive Officer and Chief Financial Officer have concluded that as of the Evaluation Date, our disclosure controls and procedures were effective to provide reasonable assurance that the information required to be disclosed in our reports filed or furnished under the Exchange Act are recorded, processed, summarized and reported, within the periods specified in the SEC's rules and forms. We believe that a controls system, no matter how well designed and operated, cannot provide absolute assurance that the objectives of the controls system are met, and no evaluation of controls can provide absolute assurance that all control issues and instances of fraud, if any, within a company have been detected. (b) Changes in Internal Control over Financial Reporting. There have not been any changes in our internal control over financial reporting during the quarter ended December 31, 2005 that have materially affected, or are reasonably likely to materially affect, our internal control over financial reporting. Part II. Other Information Item 4. Submission of Matters to a Vote of Security Holders The Annual Meeting of Shareholders of the Company was held on December 1, 2005, where the following actions were taken: The shareholders voted to elect Gerald W. Klein, Eugene H. Mauro, Thomas D. Parente and Lambert C. Thom to the Board of Directors. The votes cast for each Director were as follows: Number of Shares ---------------- For Withheld --- -------- Gerald W. Klein 10,175,978 310,143 Eugene H. Mauro 10,163,178 322,943 Thomas D. Parente 10,174,978 311,143 Lambert C. Thom 10,175,178 310,943 The shareholders voted to ratify the selection of Stockton Bates, LLP as the Company's independent registered public accounting firm for the fiscal year ending June 30, 2006. The votes cast in this matter were as follows: Number of Shares ---------------- For Against Abstain --- ------- ------- 10,217,806 262,762 5,553 Item 6. Exhibit Listing The following exhibits are being filed or furnished as part of this Quarterly Report on Form 10-QSB: Exhibit Number Description of Exhibit - -------------- ---------------------- 2.1 (1) Asset Purchase Agreement between eGames, Inc., Cinemaware, Inc. and Lars Fuhrken-Batista dated as of October 6, 2005. The Company agrees to furnish supplementally a copy of any of the exhibits and schedules to the Asset Purchase Agreement identified therein upon request of the Securities and Exchange Commission. 4.1 (2) Warrant for the Purchase of 150,000 shares of Common Stock of eGames, Inc. exercisable at $0.75 per share. 4.2 (2) Warrant for the Purchase of 150,000 shares of Common Stock of eGames, Inc. exercisable at $0.50 per share. 10.1 (2) Escrow Agreement dated October 13, 2005 between and among eGames, Inc., Cinemaware, Inc. and Hudson United Bank. 10.2* (2) Non-Competition and Confidentiality Agreement dated October 13, 2005 between Lars Fuhrken-Batista and eGames, Inc. 10.3 (2) Non-Competition and Confidentiality Agreement dated October 13, 2005 between Cinemaware, Inc. and eGames, Inc. 10.4* Employment Offer Letter to Lars Fuhrken-Batista from eGames, Inc. dated October 13, 2005. 10.5 (3) Note and Loan Modification Agreement between eGames, Inc. and Hudson United Bank dated December 5, 2005. 10.6* Form of Director Non-Qualified Stock Option Agreement. 31.1 Certification of Gerald W. Klein as President and Chief Executive Officer of eGames, Inc. pursuant to Section 302 of the Sarbanes-Oxley Act of 2002. 31.2 Certification of Thomas W. Murphy as Vice President and Chief Financial Officer of eGames, Inc. pursuant to Section 302 of the Sarbanes-Oxley Act of 2002. 32.1 Certification of Gerald W. Klein as President and Chief Executive Officer of eGames, Inc. pursuant to Section 906 of the Sarbanes-Oxley Act of 2002. 32.2 Certification of Thomas W. Murphy as Vice President and Chief Financial Officer of eGames, Inc. pursuant to Section 906 of the Sarbanes-Oxley Act of 2002. * Management contract (1) Incorporated herein by reference from the Registrant's Form 8-K as filed with the Securities and Exchange Commission on October 11, 2005. (2) Incorporated herein by reference from the Registrant's Form 8-K as filed with the Securities and Exchange Commission on October 19, 2005. (3) Incorporated herein by reference from the Registrant's Form 8-K as filed with the Securities and Exchange Commission on December 7, 2005. SIGNATURES In accordance with the requirements of the Exchange Act, the registrant caused this report to be signed on its behalf by the undersigned, thereunto duly authorized. eGames, Inc. (Registrant) Date: February 14, 2006 /s/ Gerald W. Klein ----------------- -------------------- Gerald W. Klein, President, Chief Executive Officer and Director Date: February 14, 2006 /s/ Thomas W. Murphy ----------------- -------------------- Thomas W. Murphy, Chief Financial Officer and Chief Accounting Officer Exhibit 10.4 October 13, 2005 Lars Fuhrken-Batista Princeton, NJ 08542 Dear Lars: I am pleased to offer you the position of Vice President of Product Development at eGames, Inc. in accordance with the following terms: Position Title: V.P. of Product Development Supervisor: V.P. of Operations Duties and Responsibilities: Plans and directs all aspects of the organization's product development policies, objectives, and initiatives. Researches new products, products enhancements, and product redesign that align the product development function with the goals of the organization. Evaluates the potential and practicality of products in development, and responsible for all technical requirements and specifications of such products. Maintains the organization's competitive position and profitability by formulating product development programs consistent with the Company's growth and financial objectives. Researches new technologies that align and support the development function with the objectives of the organization. Performs any such other duties as directed by the V.P. of Operations. Work Location: eGames' offices in Langhorne, Pennsylvania Starting Date: October 13, 2005 Compensation: $100,000 per year Bonus Opportunity: Subject to the approval of the Compensation Committee and the Board of Directors of the Company, as an employee of the Company you are eligible to participate in the eGames Employee Incentive Compensation Plan, if adopted for Fiscal 2006, whereby you will be eligible to earn a bonus equal to 20% of your salary (prorated to your length of employment in the 2006 Fiscal Year). Reimbursement of Relocation and other Expenses: First three months housing allowance Up to $5,700 Final moving & travel costs to Pennsylvania: Up to $9,000 Storage costs: Up to $3,000 Transportation (car rental): Up to $2,000 TOTAL: Up to $19,700 Stock Options: Subject to the approval of the Compensation Committee and the Board of Directors of the Company, you will be granted 150,000 stock options with an exercise price equal to the closing price of the company's common stock on your start date and vesting over a five year period in equal installments of 30,000 options each. Vacation: One year of service earns three weeks of paid vacation and after three years of service Officers earn four weeks vacation thereafter. Benefits: Group health, dental, AD&D, long term disability and life insurance coverage in accordance with the company's group insurance plans. You will also be eligible for enrollment in the eGames 401(K) savings plan during the first quarterly open enrollment period after one month of employment. Severance: Your employment will be at-will, meaning that you can leave at any time for any reason, and eGames can terminate your employment at any time with or without cause. In the event that eGames terminates your employment during the first 12 months of your employment, you will be entitled to three months severance pay, upon execution of a release of claims. If you agree with the above terms, please sign and return the original copy. I look forward to working with you at eGames in this new opportunity. Please call if you have any questions. Best Regards, /s/ Gerald W. Klein /s/ Lars Fuhrken-Batista 10/13/05 - ------------------- ------------------------------------- Gerald W. Klein Accepted Date President and CEO Lars Fuhrken-Batista Exhibit 10.6 EGAMES. INC. NON-QUALIFIED STOCK OPTION AGREEMENT EGAMES, INC. (the "Company") hereby grants _____________ (the "Optionee") this option to purchase shares of the Company's Common Stock at a price and under the terms and conditions detailed below. 1. Grant. Effective as of ______________ (the "Date of Grant"), the Company granted to the Optionee an option (the "Option") to purchase _______ shares of the Common Stock of the Company (the "Option Shares") at a price of $_____ per share (the "Option Price"). 2. Type of Option. This Option is intended to be a non-qualified stock option, and is not intended to be an incentive stock option within the meaning of Section 422 of the Internal Revenue Code of 1986, as amended (the "Code"). 3. Term. The Option granted hereunder shall expire at 5:00 p.m. (local time at the principal executive offices of the Company) on ___________ (the "Expiration Date"), unless sooner terminated as provided herein. 4. Exercise of Option. The Option shall vest and be exercisable in accordance with the following schedule, subject to the limitations set forth in Section 8. 5. Method of Exercise and Payment. 5.1 This Option shall be exercisable by written notice to the Company, pursuant to Paragraph 10, specifying the number of Option Shares to be purchased. The notice shall also be accompanied by payment of the aggregate Option Price of the Option Shares being purchased. 5.2 Unless the Option Shares are covered by a then current registration statement under the Securities Act of 1933 (the "Act") and current registrations under all applicable state securities laws, the Optionee agrees that he (i) is purchasing such Option Shares for investment and not for distribution or resale (other than a distribution or resale which, in the opinion of counsel satisfactory to the Company, may be made without violating the registration provisions of the Act), (ii) has been advised and understands that (A) the Option Shares have not been registered under the Act and are "restricted securities" within the meaning of Rule 144 under the Act and are subject to restrictions on transfer and (B) neither the Company nor any other person is under any obligation to register the Option Shares under the Act or to take any action which would make available to the Optionee any exemption from such registration, and (iii) has been advised and understands that such Option Shares may not be transferred or disposed of unless the Option Shares are registered under the Act and any applicable state securities laws or the Optionee obtains an opinion of counsel which is satisfactory to the Company that such registration is not required. If the listing, registration, or qualification of the Option Shares upon any securities exchange or under any federal or state law, or the consent or approval of any governmental regulatory body is necessary as a condition of or in connection with the purchase of such Option Shares, the Company shall not be obligated to issue or deliver the certificates representing the Option Shares as to which the Option has been exercised unless and until such listing, registration, qualification, consent, or approval shall have been effected or obtained. If registration is considered unnecessary by the Company or its counsel, a legend may be placed on the Option Shares being issued reflecting the fact that they have been acquired for investment and have not been registered. 5.3 Payment of the Option Price may be made: (i) in cash or check; (ii) by exchange of shares of Common Stock valued at its fair market value on the date of exercise; (iii) by means of a brokers' cash-less exercise procedure by the delivery to the Company of an exercise notice together with irrevocable instructions to a broker to sell a sufficient number of shares of Common Stock to pay the purchase price of Common Stock as to which such exercise relates: and to deliver promptly such amount to the Company; or (iv) by any combination of the foregoing. Where payment of the Option Price is to be made with shares of Common Stock acquired under any compensation plan of the Company, such shares will not be accepted as payment unless the Optionee has held such shares for a period of more than one year on the date of exercise, and further provided that the Optionee shall not have tendered Stock in payment of the exercise price of any other option under any stock option plan of the Company within six calendar months of the date of exercise. 6. Rights of Shareholders. Neither an Optionee nor his legal representatives or beneficiaries shall have any of the rights of a shareholder with respect to any shares subject to any Option until such shares shall have been issued upon the proper exercise of such Option. 7. Non-transferability of Options. No Option may be sold, transferred, pledged, assigned, or otherwise alienated or hypothecated otherwise than by will or by the laws of descent and distribution or, with respect to nonqualified stock options, pursuant to a qualified domestic relations order as defined by the Code, or Title I of the Employee Retirement Income Security Act, or the rules thereunder. Except as otherwise specifically provided herein, these Options granted to an Optionee shall be exercised during the lifetime of such Optionee only by such Optionee. 8. Termination of Service. Subject to the condition that no Option shall be exercisable after the Expiration date: 8.1 Upon the Optionee's cessation of service as a director of the Company (for reasons other than retirement or death), including cessation of service due to physical or mental disability that prevents the Optionee from rendering further services as a director, only those options exercisable at the date of cessation of service shall be exercisable by the Optionee. This Option shall be exercisable until the first to occur of (v) the expiration of the remaining term of the Option or (vi) three months after the Optionee's cessation of service. 8.2 Upon the Optionee's retirement or death, this Option shall be exercisable as follows: (a) Retirement. Upon the Optionee's retirement as a director of the Company after the Optionee has served for at least six consecutive years as a director, this Option shall continue to be exercisable during its term as if the Optionee had remained a director of the Company. (b) Death. In the event of the Optionee's death while a director of the Company or within the period after termination of service during which the Option is exercisable by the Optionee in accordance with this Paragraph 8, the Option shall be exercisable, to the extent then exercisable, until the first to occur of (i) the expiration of the remaining term of the Option or (ii) one year after the date of the Optionee's death. 9. Adjustments. In the event of any change in the outstanding Common Stock of the Company without receiving new consideration therefor, such as merger, consolidation, reorganization, stock split, stock dividend, combination of shares or exchange of shares, the Board shall adjust appropriately the maximum number and class of shares subject to the option and/or the Option Price, except that any fractional shares resulting from such adjustments shall be eliminated by rounding any portion of a share equal to .500 or greater up, and any portion of a share equal to less than .500 down, in each case to the nearest whole number. 10. Notice. Any notice to be given to the Company shall be addressed to the Company at 2000 Cabot Boulevard West, Suite 110, Langhorne, Pennsylvania 19047, and any notice given to the Optionee shall be addressed to the Optionee at the address then appearing on the records of the Company, or at such other address as either party hereafter may designate in writing to the other. Any such notice shall be deemed to have been duly given when deposited in the United States mail, addressed as aforesaid, registered, or certified mail, and with proper postage, registration, and certification fees prepaid, or transmitted by hand delivery or overnight express. 11. Change in Control. A "Change in Control" for purposes of this Agreement shall mean any one of the events described below: 11.1 at any time during a period of two (2) consecutive years, at least a majority of the Board shall not consist of Continuing Directors. "Continuing Directors" shall mean directors of the Company at the beginning of such two-year period and directors who subsequently became such and whose selection or nomination for election by the Company's shareholders was approved by a majority of the then Continuing Directors; or 11.2 any person or "group" (as determined for purposes of Regulation 13D-G promulgated by the Commission under the Exchange Act or under any successor regulation), but excluding any majority-owned subsidiary or any employee benefit plan sponsored by the Company or any subsidiary or any trust or investment manager for the account of such a plan, shall have acquired "beneficial ownership" (as determined for purposes of such regulation) of the Company's securities representing fifty percent (50%) or more of the combined voting power of the Company's then outstanding securities unless such acquisition is approved in advance by a majority of the directors of the Company who were in office immediately preceding such acquisition and any individual selected to fill any vacancy created by reason of the death or disability of any such director; or 11.3 the Company becomes a party to a merger, consolidation or share exchange in which either (i) the Company will not be the surviving corporation or (ii) the Company will be the surviving corporation and any outstanding shares of Common Stock will be converted into shares of any other company (other than a re-incorporation or the establishment of a holding company involving no change in ownership of the Company or other securities or cash or other property (excluding payments made solely for fractional shares); or 11.4 the Company's shareholders (i) approve any plan or proposal for the disposition or other transfer of all, or substantially all, of the assets of the Company, whether by means of a merger, reorganization, liquidation or dissolution or otherwise or (ii) dispose of, or become obligated to dispose of, 50% or more of the outstanding capital stock of the Company by tender offer or otherwise. If a Change in Control has occurred, this Option shall be immediately exercisable by the Optionee for the total remaining number of Option Shares covered by this Option and shall survive any such event. 12. Governing Law. The laws of the Commonwealth of Pennsylvania shall govern the operation of, and the rights of the Optionee, under this agreement and the Option granted hereunder. 13. Substitution of Options in a Merger, Consolidation or Share Exchange. In the event that the Company becomes a party to a merger, consolidation or share exchange (a "Business Combination") and in connection therewith substitutes this Option for options of another party to such Business Combination, notwithstanding the provisions of this Option, the terms of such substituted options may have the same terms and conditions (provided that the number of shares issuable and the exercise prices are adjusted in accordance with the terms of the Business Combination) as the former options of such other party to the Business Combination, provided, however, that the exercise price of the Options shall be lawful consideration as determined by the Company's Board of Directors. IN WITNESS WHEREOF, the Company has granted this Option as of the ____ day of _____________, 200_. EGAMES, INC. By:________________________________ Gerald W. Klein, President, President and Chief Executive Officer ACKNOWLEDGMENT and AGREEMENT: Optionee acknowledges receipt of this Agreement and agrees to all of the terms and conditions contained herein. OPTIONEE: - ---------------------------------------- (Signature) - ---------------------------------------- (Address) - ---------------------------------------- (City) - ---------------------------------------- (State) (Zip Code) Exhibit 31.1 Certification ------------- I, Gerald W. Klein, certify that: 1. I have reviewed this quarterly report on Form 10-QSB of eGames, Inc.; 2. Based on my knowledge, this report does not contain any untrue statement of a material fact or omit to state a material fact necessary to make the statements made, in light of the circumstances under which such statements were made, not misleading with respect to the period covered by this report; 3. Based on my knowledge, the financial statements, and other financial information included in this report, fairly present in all material respects the financial condition, results of operations and cash flows of the registrant as of, and for, the periods presented in this report; 4. The registrant's other certifying officer and I are responsible for establishing and maintaining disclosure controls and procedures (as defined in Exchange Act Rules 13a-15(e) and 15d-15(e)) for the registrant and have: a) Designed such disclosure controls and procedures, or caused such disclosure controls and procedures to be designed under our supervision, to ensure that material information relating to the registrant, including its consolidated subsidiaries, is made known to us by others within those entities, particularly during the period in which this report is being prepared; b) Evaluated the effectiveness of the registrant's disclosure controls and procedures and presented in this report our conclusions about the effectiveness of the disclosure controls and procedures, as of the end of the period covered by this report based on such evaluation; and c) Disclosed in this report any change in the registrant's internal control over financial reporting that occurred during the registrant's most recent fiscal quarter that has materially affected, or is reasonably likely to materially affect, the registrant's internal control over financial reporting; 5. The registrant's other certifying officer and I have disclosed, based on our most recent evaluation of internal control over financial reporting, to the registrant's auditors and the audit committee of the registrant's board of directors (or persons performing the equivalent functions): a) all significant deficiencies and material weaknesses in the design or operation of internal control over financial reporting which are reasonably likely to adversely affect the registrant's ability to record, process, summarize and report financial information; and b) any fraud, whether or not material, that involves management or other employees who have a significant role in the registrant's internal control over financial reporting. Date: February 14, 2006 - ----------------------- /s/ Gerald W. Klein ------------------- Gerald W. Klein President and Chief Executive Officer (Principal Executive Officer) Exhibit 31.2 Certification ------------- I, Thomas W. Murphy, certify that: 1. I have reviewed this quarterly report on Form 10-QSB of eGames, Inc.; 2. Based on my knowledge, this report does not contain any untrue statement of a material fact or omit to state a material fact necessary to make the statements made, in light of the circumstances under which such statements were made, not misleading with respect to the period covered by this report; 3. Based on my knowledge, the financial statements, and other financial information included in this report, fairly present in all material respects the financial condition, results of operations and cash flows of the registrant as of, and for, the periods presented in this report; 4. The registrant's other certifying officer and I are responsible for establishing and maintaining disclosure controls and procedures (as defined in Exchange Act Rules 13a-15(e) and 15d-15(e)) for the registrant and have: a) Designed such disclosure controls and procedures, or caused such disclosure controls and procedures to be designed under our supervision, to ensure that material information relating to the registrant, including its consolidated subsidiaries, is made known to us by others within those entities, particularly during the period in which this report is being prepared; b) Evaluated the effectiveness of the registrant's disclosure controls and procedures and presented in this report our conclusions about the effectiveness of the disclosure controls and procedures, as of the end of the period covered by this report based on such evaluation; and c) Disclosed in this report any change in the registrant's internal control over financial reporting that occurred during the registrant's most recent fiscal quarter that has materially affected, or is reasonably likely to materially affect, the registrant's internal control over financial reporting; 5. The registrant's other certifying officer and I have disclosed, based on our most recent evaluation of internal control over financial reporting, to the registrant's auditors and the audit committee of the registrant's board of directors (or persons performing the equivalent functions): a) all significant deficiencies and material weaknesses in the design or operation of internal control over financial reporting which are reasonably likely to adversely affect the registrant's ability to record, process, summarize and report financial information; and b) any fraud, whether or not material, that involves management or other employees who have a significant role in the registrant's internal control over financial reporting. Date: February 14, 2006 - ----------------------- /s/ Thomas W. Murphy -------------------- Thomas W. Murphy Chief Financial Officer (Principal Financial Officer) Exhibit 32.1 CERTIFICATION PURSUANT TO 18 U.S.C. SECTION 1350, AS ADOPTED PURSUANT TO SECTION 906 OF THE SARBANES-OXLEY ACT OF 2002 In connection with the Quarterly Report of eGames, Inc. (the "Company") on Form 10-QSB for the quarter ended December 31, 2005 as filed with the Securities and Exchange Commission on the date hereof (the "Report"), I, Gerald W. Klein, President and Chief Executive Officer of the Company, certify, pursuant to 18 U.S.C. ss. 1350, as adopted pursuant to ss. 906 of the Sarbanes-Oxley Act of 2002, based on my knowledge, that: 1. The Report fully complies with the requirements of section 13(a) or 15(d) of the Securities Exchange Act of 1934; and 2. The information contained in the Report fairly presents, in all material respects, the financial condition and results of operations of the Company. /s/ Gerald W. Klein - ------------------- Gerald W. Klein President and Chief Executive Officer Date: February 14, 2006 ----------------- The foregoing certification is being furnished to the Securities and Exchange Commission pursuant to 18 U.S.C. Section 1350 as an exhibit to the Report and is not being filed as part of the Report or as a separate disclosure document. Exhibit 32.2 CERTIFICATION PURSUANT TO 18 U.S.C. SECTION 1350, AS ADOPTED PURSUANT TO SECTION 906 OF THE SARBANES-OXLEY ACT OF 2002 In connection with the Quarterly Report of eGames, Inc. (the "Company") on Form 10-QSB for the quarter ended December 31, 2005 as filed with the Securities and Exchange Commission on the date hereof (the "Report"), I, Thomas W. Murphy, Vice President and Chief Financial Officer of the Company, certify, pursuant to 18 U.S.C. ss. 1350, as adopted pursuant to ss. 906 of the Sarbanes-Oxley Act of 2002, based on my knowledge, that: 1. The Report fully complies with the requirements of section 13(a) or 15(d) of the Securities Exchange Act of 1934; and 2. The information contained in the Report fairly presents, in all material respects, the financial condition and results of operations of the Company. /s/ Thomas W. Murphy - -------------------- Thomas W. Murphy Chief Financial Officer Date: February 14, 2006 ----------------- The foregoing certification is being furnished to the Securities and Exchange Commission pursuant to 18 U.S.C. Section 1350 as an exhibit to the Report and is not being filed as part of the Report or as a separate disclosure document.