175 patents
Utility
Message Sending Method and Apparatus, Device, and Storage Medium
18 Jan 24
Provided in the present disclosure is a message sending method, including: providing at least one virtual surveillance character in a preset game scene; determining that a first virtual character is located in a preset range of the virtual surveillance character in the preset game scene and generating a message notification command; and sending the message notification command to a server, such that the server generates a support notification on the basis of the message notification command, the support notification being used for providing a transfer interface to at least one second client terminal controlling a second virtual character, and the transfer interface being used for triggering a command for transferring the second virtual character to the preset game scene in which the first virtual character is located.
Shuai QIAO, Peng WANG, Shouwei LIN
Filed: 2 Nov 21
Utility
Character Jump Control Method and Apparatus in Game, Terminal Device and Storage Medium
11 Jan 24
A character jump control method and apparatus in a game, a terminal device and a storage medium are disclosed.
Qichuan ZHANG, Junhong LI
Filed: 24 Jun 22
Utility
Method and Apparatus for Sending Information, Transferring Resource In Game, Medium and Device
4 Jan 24
A method and an apparatus for sending information in a game, a method and an apparatus for transferring a virtual resource in a game, a method and an apparatus for generating configuration information, a computer-readable storage medium and an electronic device are provided.
Qihua LUO, Jiancong LIU
Filed: 22 Feb 21
Utility
Method for Controlling Game Display, Non-transitory Computer-readable Storage Medium and Electronic Device
21 Dec 23
A method for controlling game display includes: providing an attachment point on the target virtual three-dimensional model; in response to a first touch operation on the graphical user interface, adjusting a default viewing angle for shooting the three-dimensional game scene with the virtual camera to a current viewing angle, and updating a first coordinate of the attachment point in a camera space of the virtual camera; determining a second coordinate of the attachment point in a screen space according to the updated first coordinate of the attachment point in the camera space; determining an anchor point coordinate in the screen space of an anchor point of a two-dimensional UI control associated with the target virtual three-dimensional model according to the second coordinate of the attachment point in the screen space; and displaying the two-dimensional UI control in the graphical user interface according to the anchor point coordinate.
Shihan HU, Yiming FENG
Filed: 2 Dec 21
Utility
In-game Display Controlling Method, Device and Electronic Equipment
21 Dec 23
The present disclosure provides an in-game display controlling method, device and electronic equipment, wherein the method includes: determining, in response to the virtual article moving to a target area, a second display area of the first storage container, wherein the target area includes: a first display area of the first storage container, or an area which is away from the first display area at a distance within a preset range, the second display area is different from the first display area in terms of position and/or area range, and at least partial area of the second display area, with respect to the first display area, is closer to the virtual article; and controlling the first storage container to move from the first display area to the second display area.
Jieqi XIE, Jie CHEN
Filed: 24 Mar 22
Utility
Interaction Method and Apparatus for Media Object In Media Library, and Electronic Device
21 Dec 23
An interaction method for a media object in a media library includes: displaying on a graphical user interface provided by a terminal the media object in the media library; displaying on the graphical user interface an overview panel, and displaying on the overview panel an overview indicator corresponding to the media object; performing, in response to an interaction operation on the media object, a corresponding state change on the media object, and determining a display parameter of the corresponding overview indicator; and updating, according to the display parameter of the overview indicator, a display effect of the corresponding overview indicator to characterize a state of the media object by means of the overview indicator having different display parameters on the overview panel.
Xiongbin XIONG, Juan ZHANG, Peijing YE, Maoqiang LIU
Filed: 18 Jan 21
Utility
Method for Graph Drawing, Non-transitory Storage Medium, and Terminal Device
21 Dec 23
A method for graph drawing includes: performing graph drawing on a graphical user interface in response to a first touch operation on the graphical user interface, wherein the first touch operation comprises a sliding operation; obtaining a second touch operation on the graphical user interface in response to a dwelling action of the sliding operation; adjusting a drawing parameter and/or switching a drawing function in response to the second touch operation; and continuing to perform the graph drawing on the graphical user interface using the drawing parameter being adjusted and/or the drawing function being switched according to the first touch operation in response to ending of the second touch operation.
Wenchao ZHOU
Filed: 23 Feb 21
Utility
Method for Image Rendering, Terminal Device and Non-transitory Computer-readable Storage Medium
21 Dec 23
A method for image rendering, a terminal device and a non-transitory computer-readable storage medium are provided.
Libin LIU, Jiaheng WANG
Filed: 19 Apr 21
Utility
Method and apparatus for generating game character model, processor, and terminal
12 Dec 23
A method and apparatus for generating a game character model, a processor, and a terminal are provided.
Kang Chen, Weidong Zhang
Filed: 30 Apr 19
Utility
Speech Processing Method, Computer Storage Medium, and Electronic Device
7 Dec 23
A speech processing method and apparatus, a computer storage medium, and an electronic device, relating to the technical field of speech processing.
Hanyu DING, Yue LIN, Duisheng CHEN
Filed: 22 Feb 21
Utility
Method for Processing Dress-up Prop, and Non-transitory Computer-readable Storage Medium and Electronic Device
7 Dec 23
A method for processing a dress-up prop, where a graphical user interface is provided by a first terminal device, content displayed in the graphical user interface includes a game character, and the method includes: popping up, in response to a first selection operation instruction for the game character, an information display interface on the graphical user interface, the information display interface including a display window, the display window displaying a dress-up prop for dressing on the game character, and the information display interface comprising a purchase control; and triggering, in response to an operation instruction for the purchase control, a purchase of the dress-up prop.
Xuanyi ZHANG
Filed: 15 Jan 21
Utility
Method for Translating Game, Electronic Device, and Storage Medium
7 Dec 23
The present disclosure provides a method for translating a game, an electronic device, and a non-transitory computer-readable storage medium.
Wanghong LIN
Filed: 23 Feb 22
Utility
Expression realization method and device for virtual character, and storage medium
5 Dec 23
Provided are an expression realization method and device for virtual character, and a storage medium, the method comprising: acquiring sequence frames of respective parts of a face of the virtual character, wherein the sequence frames of respective parts contain part sequences corresponding to respective expressions; acquiring a first part sequence corresponding to a first expression and a second part sequence corresponding to a second expression from the sequence frames of respective parts, wherein the first part sequence comprises a first transition part sequence, and the second part sequence comprises a second transition part sequence; and successively playing the first part sequence and the second part sequence according to a first preset instruction, wherein a playing of the first transition part sequence is located at a tail of the playing of the first part sequence, and a playing of the second transition part sequence is located at a head of the playing of the second part sequence.
Yida Tang, Zhi Xiong
Filed: 7 Apr 20
Utility
Training Method of Facial Expression Embedding Model, Facial Expression Embedding Method and Facial Expression Embedding Device
16 Nov 23
The present disclosure provides a training method of a facial expression embedding model, a facial expression embedding method, and a facial expression embedding device.
Wei ZHANG, Xianpeng JI, Yu DING, Lincheng LI, Changjie FAN, Zhipeng HU
Filed: 13 May 22
Utility
Virtual Item Processing Method and Device
9 Nov 23
A method for processing a virtual item is provided, including: providing a backpack control by the graphical user interface, wherein the backpack control is configured to display a backpack interface in response to a touch operation; in response to at least one first virtual item satisfying a preset condition in the game scene, displaying a pick-up list displaying item information of the first virtual item; determining a target first virtual item from the at least one first virtual item in response to a first touch operation on the pick-up list; displaying an alternative item list showing item information of a second virtual item, wherein the second virtual item is a virtual item in a backpack of the virtual character; and in response to a second touch operation on the alternative item list, determining a target second virtual item, and replacing the second virtual item by the target first virtual item.
Feng RAO
Filed: 22 Feb 21
Utility
Information Processing Method, Apparatus and Computer Storge Medium
26 Oct 23
The embodiments of the present disclosure provide an information processing method, which includes receiving, by a game server, an operation message sent by a first client, the operation message carries location information corresponding to a start point and an end point of an attack operation; sending, by the game server, the location information to at least one second client, determining, by each of the at least one second client, whether there is an obstacle between the start point and the end point of the attack operation, and sending a corresponding determination result to the game server, wherein each of the at least one second client is a client that participates in a same session of a game with the first client; judging, by the game server, validity of the attack operation triggered by the first client, according to determination results.
Xing XU
Filed: 26 Nov 19
Utility
Rendering Processing Method and Electronic Device
26 Oct 23
A rendering processing method and apparatus, an electronic device and a storage medium.
Zhongyuan LIU
Filed: 22 Feb 21
Utility
Method and Apparatus for Displaying Game, and Terminal
26 Oct 23
Provided are a method and an apparatus for displaying a game and a terminal, which provides a graphical user interface of the game through a touch terminal, wherein the graphical user interface comprises a large map of a game scene, the method comprises steps of: providing at least two virtual earth surface units in the large map of the game scene, wherein the virtual earth surface units respectively have a passage port; determining, in response to a first operation for a first virtual earth surface unit of the at least two virtual earth surface units, at least one second virtual earth surface unit having a communication relationship with a passage port of the first virtual earth surface unit of the at least two virtual earth surface units; and then, marking at least one path between the first virtual earth surface unit and the second virtual earth surface unit.
Yiming FENG, Junxian LI
Filed: 19 Jan 22
Utility
Information processing method
24 Oct 23
An information processing method is provided.
Qingbo Miao
Filed: 17 Feb 22
Utility
Method for Game Data Acceleration and System, and Electronic Device
12 Oct 23
A method for game data acceleration, includes: obtaining game information in a game host device by an accelerator client, the game information including a game server IP and a port number, where an electronic device and the game host device are located in the same network; establishing a corresponding game data monitoring interface according to the IP and the port number of the game server, and monitoring, by the game data monitoring interface, network data that is sent to the electronic device by the game console device; determining, according to a monitoring result, game data to be accelerated corresponding to the game console device; and sending said game data to an acceleration server.
Jieyang YANG, Zhe ZHOU, Zheng LIN
Filed: 22 Feb 21