153 patents
Utility
User Authentication and Automatic Capture of Training Data
18 Jan 24
Some implementations relate to methods, systems, and computer-readable media for automatically capturing training data.
Palak CHOKSHI
Filed: 15 Jul 22
Utility
Interactive Digital Advertising Within a Virtual Experience
18 Jan 24
Some implementations relate to methods, systems, and computer-readable media for digital advertising.
Palak CHOKSHI
Filed: 15 Jul 22
Utility
Metaverse Event Sequencing
4 Jan 24
Implementations described herein relate to methods, systems, and computer-readable media for metaverse event sequencing.
Filip DONSKOY, Joseph REESE, Luke WEBER, Joshua MARTHEZE, Kip TURNER, Morgan TUCKER
Filed: 30 Jun 23
Utility
Method and System for Visually Seamless Grafting of Volumetric Data
4 Jan 24
Visually seamless grafting of volumetric data.
Kenneth J. MITCHELL
Filed: 30 Jun 22
Utility
Proximity friending
2 Jan 24
A first request to establish the trusted relationship via the online gaming platform between the first user account and other user accounts of the gaming platform is received.
Deepak Murali Chandrasekaran, Jessica Kung
Filed: 24 Jul 20
Utility
Simulation of Rigid Bodies
28 Dec 23
Implementations relate to a computer-implemented method to display a rigid body object within a virtual environment.
Maciej MIZERSKI, Aki Matias NYRHINEN
Filed: 8 Sep 23
Utility
Method and System for Generating Polygon Meshes Approximating Surfaces Using Iteration for Mesh Vertex Positions
7 Dec 23
Generating polygon meshes that approximate surfaces using iteration for mesh vertex positions.
Alen LADAVAC, Morgan Samuel MCGUIRE
Filed: 2 Jun 22
Utility
Method and System for Generating Polygon Meshes Approximating Surfaces Using Root-finding and Iteration for Mesh Vertex Positions
7 Dec 23
Generating polygon meshes that approximate surfaces using root-finding and iteration for mesh vertex positions.
Alen LADAVAC, Morgan Samuel MCGUIRE
Filed: 2 Jun 22
Utility
Automatically generated search suggestions
28 Nov 23
Some implementations relate to methods and computer-readable media to automatically generate search suggestions.
Eric Holmdahl, Nikolaus Sonntag
Filed: 29 Jun 22
Utility
Preventing unauthorized account access based on location and time
14 Nov 23
The subject matter of this specification can be implemented in, among other things, a method that includes storing, in a collaboration platform, a first geographic location and a first time of a first authentication request for an account at the collaboration platform responsive to successful authentication of the first authentication request.
Arthur Remy Malan
Filed: 6 Jan 21
Utility
Method for establishing a common reference frame amongst devices for an augmented reality session
24 Oct 23
A method includes: detecting an object in a first image; receiving a selection of the object depicted in the image; associating the object with a second device based on the selection; and, in response to the selection: recording a series of odometry data; estimating a location of the first device based on the odometry data; recording a series of images; estimating a location of the second device based on the images; calculating a first reference vector in the reference frame of the first device defining the location of the second device relative to the location of the first device; receiving, from the second device, a second reference vector; calculating a rotation and an offset between the reference vectors; and transforming the reference frame of the first device to a common reference based on the rotation and the offset.
Mark Stauber, Jaeyong Sung, Amichai Levy
Filed: 13 Apr 21
Utility
Integrated Input/output (I/o) for a Three-dimensional (3D) Environment
19 Oct 23
Various input modes and output modes may be used for a three-dimensional (3D) environment.
David B. BASZUCKI, Philippe CLAVEL, Morgan Clemens TUCKER
Filed: 27 Apr 23
Utility
Automatic detection of prohibited gaming content
17 Oct 23
Implementations described herein relate to methods, systems, and computer-readable media to automatically detect prohibited content.
Matt Kaufman, Shyna Khurana, Dean Neal Browne, Arthur Remy Malan
Filed: 10 Feb 21
Utility
Automated generation of game tags
17 Oct 23
Implementations relate to systems, methods, and computer-readable media to generate text tags for games.
Eric Holmdahl, Nikolaus Sonntag, Aswath Manoharan
Filed: 27 May 20
Utility
Method for detecting objects and localizing a mobile computing device within an augmented reality experience
3 Oct 23
A method includes: recording a series of frames; recording a set of motion data representing motion of the mobile device; detecting relative positions of a 3D constellation of objects based on the series of frames and the set of motion data; generating classifications of the 3D constellation of objects by calculating a classification of each object in a set of object classes; calculating a transform aligning the 3D constellation of objects with a 3D localization map; accessing a set of augmented reality assets defined by the 3D localization map; calculating a position of the mobile device relative to the 3D localization map based on the transform and the set of motion data; and rendering the set of augmented reality assets based on positions of the set of augmented reality assets in the 3D localization map and based on the position of the mobile device in the 3D localization map.
Mark Stauber, Jaeyong Sung, Devin Haslam, Amichai Levy
Filed: 20 Dec 21
Utility
Online Game Network Demultiplexer with Denial-of-Service Prevention
28 Sep 23
A processing application stored on a processing server receives a request to join an application server from a client device.
Brian PANE, Ravi I. SINGH, Lan WEI, David STAHL
Filed: 25 Mar 22
Utility
Simulation of rigid bodies
26 Sep 23
Implementations relate to a computer-implemented method to display a rigid body object within a virtual environment.
Maciej Mizerski, Aki Matias Nyrhinen
Filed: 5 Oct 21
Utility
Layered Clothing That Conforms to an Underlying Body And/or Clothing Layer
21 Sep 23
An automated cage-to-cage fitting technique is used to fit arbitrary three-dimensional (3D) geometry to arbitrary target 3D geometry for 3D avatars in a 3D environment, such as an online game.
Sergei MAKEEV, Satheesh Ganapathi SUBRAMANIAN, David B. BASZUCKI
Filed: 24 Mar 23
Utility
Online gaming platform voice communication system
12 Sep 23
A method and system is disclosed that permits users of an online gaming platform to communicate via voice with other user in the online gaming platform.
Jessica Kung, Kelly Mayes
Filed: 5 Mar 21
Utility
Detection of counterfeit virtual objects
22 Aug 23
Implementations described herein relate to methods, systems, and computer-readable media to detect counterfeit virtual three-dimensional (3D) objects.
Robin E. Mayes, Courtland R. Caldwell, Rebecca L. Herndon, Hariharan Natarajan
Filed: 29 Dec 21