145 patents
Page 5 of 8
Utility
Adaptive Object Placement In Computer-implemented Games
4 Mar 21
A system, a machine-readable storage medium storing instructions, and a computer-implemented method are described herein for an Alliance Engine.
Massimo Maietti
Filed: 15 Jun 20
Utility
Guild-dependent variation of player capabilities in a computer-implemented game
2 Mar 21
A system and method provide automated guild-dependent variation of in-game capabilities available to player in an computer-implemented game.
Brian Reid Tinsman, Michael J. Engle
Filed: 10 Sep 19
Utility
Changing a Virtual World Based on Real-world Locations of Players
25 Feb 21
A method of changing a virtual world of a computer-implemented game based on real-world locations of players of the computer-implemented game is disclosed.
Nathan Arthur Etter, Jay Monahan, Matthew Adam Ocko, Brian Reynolds
Filed: 9 Jun 20
Utility
Social network data analysis to generate incentives for online gaming
23 Feb 21
Systems and methods for processing recommendations of online games to friends of social network are described.
Sudhir Kumar Rama Rao, Ara Nicholas Yessayan, Jr., Paul David Bettner, David Bettner, Paolo Malabuyo, Benjamin F. Gregorski, Michael Chow, Yie Lyn Choo
Filed: 28 Aug 19
Utility
Determining hardness quotients for level definition files based on player skill level
16 Feb 21
A system, a machine-readable storage medium storing instructions, and a computer-implemented method are described herein for a System Tuner for customizing a player's experience.
John Carlton Ware, Christopher Vance Haire, William R. Watters, John vanSuchtelen, Michael Waite
Filed: 27 Jun 19
Utility
Notifying users of actions in cross-platform environments
16 Feb 21
A gameplay notification system receives gameplay indications and notification configuration information from a gameplay system.
Shawn Lohstroh, Geoff Dagley, Justin Rouse
Filed: 19 Jun 15
Design
Display screen or portion thereof with graphical user interface
9 Feb 21
Gregory Hill, Sang Han
Filed: 16 Mar 19
Utility
Systems and methods of reciprocation of game asset gifting
9 Feb 21
A system, machine-readable storage medium storing at least one program, and a computer-implemented method for providing reciprocation of game asset gifts from a player is provided.
Shane Hall, Dylan Sproule, Ben Hall, Timothy J.O. Catlin, Jason Paul Allen, Clayton Rhodes Stark
Filed: 28 Dec 18
Utility
Low-friction response in a social game
12 Jan 21
A method for performing a social project in a video game is provided.
John Osvald, Michael Waite, Kyle Saugier, Lauren Duncan, Erik Nilsson
Filed: 1 Oct 18
Utility
Providing virtual items based on location-based actions
4 Jan 21
A method of providing virtual items based on location-based action is disclosed.
Kathleen Auterio, Deniz Ersever, Nathan Arthur Etter, Hardik Kheskani, Serena Lam, Amitt Mahajan, Christopher Joseph Makarsky, Jay Monahan, Donald C. Mosites, Benjamin Mullin, Matthew Adam Ocko, Brian Reynolds, Shantanu Talapatra, Justin Waldron, Ian Wang, Jackson Wang
Filed: 23 Apr 19
Utility
Shared social asset in game
4 Jan 21
Methods, systems, and computer programs are presented for online game cooperation.
Kathryn Bambino, Tiago de Jesus, Kevin Wienecke, Achint Goel, Zhifei Song, Niko Vuori, Matthew Salazar
Filed: 31 Mar 19
Utility
Location-based achievements framework
4 Jan 21
A method of encouraging actions by users with respect to a game networking system is disclosed.
Nishchaie Khanna
Filed: 23 Jan 17
Utility
Generating game configurations
28 Dec 20
A system, computer-readable storage medium storing at least one program, and a computer-implemented method for generating game configurations are presented.
M. Ian Graham, Ya-Bing Chu
Filed: 15 Apr 19
Utility
Dynamically variable advertising incentive rewards in online games
28 Dec 20
A system and method for managing a computer-implemented online game provides dynamically variable rewards to incentivize player interaction with sponsored content presented within the game.
Joshua Marc Burgin, Diwakar Gupta, Simon Asselin
Filed: 13 Nov 17
Utility
Incentivizing location-based actions by groups
14 Dec 20
A method of incentivizing location-based actions by groups is disclosed.
Erik Paul Bethke, Scott Koenigsberg, Amitt Mahajan, Matthew Adam Ocko
Filed: 21 Jul 19
Design
Display screen or portion thereof with animated graphical user interface
23 Nov 20
Gregory Hill, Sang Han
Filed: 15 Mar 19
Design
Display screen or portion thereof with graphical user interface
23 Nov 20
Gregory Hill, Sang Han
Filed: 15 Mar 19
Utility
Systems and Methods for Providing Efficient Game Access
21 Oct 20
A system, a non-transitory machine-readable storage medium storing instructions, and a computer-implemented method to provide efficient game access is described.
Samuel Lavery, Rahul Kapur, Mohan Reddy, Scott D. MacGregor, Jeffrey Zakrzewski
Filed: 21 Jun 20
Utility
Gpu Authentication
14 Oct 20
In example embodiments, a method of limiting access to a gaming system is disclosed.
Jarred Wesley Simmer, Jason Eugene Orcutt, Samuel Sintz
Filed: 29 Apr 20
Utility
Multi-stage Progressive Risk Mini Game
5 Aug 20
A method of rewarding players for performing actions with respect to computer-implemented games is disclosed.
James Brett Nowak, Shawn Carnes, Michael Kane, Edward LeBreton, IV
Filed: 4 Nov 19