HAS Hasbro

Hasbro is a global play and entertainment company committed to Creating the World's Best Play and Entertainment Experiences. From toys, games and consumer products to television, movies, digital gaming, live action, music, and virtual reality experiences, Hasbro connects to global audiences by bringing to life great innovations, stories and brands across established and inventive platforms. Hasbro's iconic brands include NERF, MAGIC: THE GATHERING, MY LITTLE PONY, TRANSFORMERS, PLAY-DOH, MONOPOLY, BABY ALIVE, POWER RANGERS, PEPPA PIG and PJ MASKS, as well as premier partner brands. Through its global entertainment studio eOne, Hasbro is building its brands globally through great storytelling and content on all screens. Hasbro is committed to making the world a better place for children and their families through corporate social responsibility and philanthropy. Hasbro ranked No. 13 on the 2019 100 Best Corporate Citizens list by CR Magazine and has been named one of the World's Most Ethical Companies® by Ethisphere Institute for the past nine years. We routinely share important business and brand updates on our Investor Relations website, Newsroom and social channels (@Hasbro on Twitter and Instagram.)

Company profile

Brian Goldner
Fiscal year end
Former names
IRS number

HAS stock data



24 Feb 21
22 Apr 21
27 Dec 21
Quarter (USD)
Dec 20 Sep 20 Jun 20 Mar 20
Cost of revenue
Operating income
Operating margin
Net income
Net profit margin
Cash on hand
Change in cash
Diluted EPS
Annual (USD)
Dec 20 Dec 19 Dec 18 Dec 17
Cost of revenue
Operating income
Operating margin
Net income
Net profit margin
Cash on hand
Change in cash
Diluted EPS

Financial data from Hasbro earnings reports.

Cash burn rate (estimated) Burn method: Change in cash Burn method: Operating income/loss Burn method: FCF (opex + capex)
Last Q Avg 4Q Last Q Avg 4Q Last Q Avg 4Q
Cash on hand (at last report) 1.45B 1.45B 1.45B 1.45B 1.45B 1.45B
Cash burn (monthly) (positive/no burn) 260.89M (positive/no burn) (positive/no burn) (positive/no burn) (positive/no burn)
Cash used (since last report) n/a 1.01B n/a n/a n/a n/a
Cash remaining n/a 439.8M n/a n/a n/a n/a
Runway (months of cash) n/a 1.7 n/a n/a n/a n/a

Beta Read what these cash burn values mean

Date Owner Security Transaction Code Indirect 10b5-1 $Price #Shares $Value #Remaining
31 Mar 21 Bronfin Kenneth A Phantom Stock Units Common Stock Grant Aquire A No No 96.12 34 3.27K 4,882
31 Mar 21 Davis Sir Crispin Phantom Stock Units Common Stock Grant Aquire A No No 96.12 427 41.04K 8,250
31 Mar 21 Gersh Lisa Phantom Stock Units Common Stock Grant Aquire A No No 96.12 614 59.02K 26,840
31 Mar 21 Philip Edward M Phantom Stock Units Common Stock Grant Aquire A No No 96.12 383 36.81K 54,462
31 Mar 21 Richard S Stoddart Phantom Stock Units Common Stock Grant Aquire A No No 96.12 76 7.31K 10,745

Data for the last complete 13F reporting period. To see the most recent changes to ownership, click the ownership history button above.

78.9% owned by funds/institutions
13F holders
Current Prev Q Change
Total holders 602 562 +7.1%
Opened positions 96 71 +35.2%
Closed positions 56 58 -3.4%
Increased positions 200 201 -0.5%
Reduced positions 197 182 +8.2%
13F shares
Current Prev Q Change
Total value 10.14B 8.97B +13.0%
Total shares 108.52M 108.58M -0.1%
Total puts 1.3M 787.1K +65.3%
Total calls 1.62M 890K +81.7%
Total put/call ratio 0.8 0.9 -9.0%
Largest owners
Shares Value Change
Vanguard 14.9M $1.39B -1.3%
Capital Research Global Investors 13.45M $1.26B +6.3%
BLK Blackrock 11.54M $1.08B +5.4%
JHG Janus Henderson 6.03M $564.14M -4.7%
STT State Street 5.21M $487.08M -5.6%
JPM JPMorgan Chase & Co. 4.52M $422.47M +1.0%
PFG Principal Financial Group Inc - Registered Shares 2.93M $274M -12.8%
Geode Capital Management 2.22M $207.03M +2.0%
Charles Schwab Investment Management 2.1M $196.81M +8.6%
BK Bank Of New York Mellon 1.67M $156.15M -9.8%
Largest transactions
Shares Bought/sold Change
HS Management Partners 0 -1.33M EXIT
Norges Bank 1.27M +1.27M NEW
Veritas Investment Partners 1.02M +1.02M NEW
Veritas Investment Management 0 -994.3K EXIT
Capital Research Global Investors 13.45M +801.55K +6.3%
FMR 25.61K -688.77K -96.4%
Holocene Advisors 23.4K -618.82K -96.4%
BLK Blackrock 11.54M +590.83K +5.4%
PFG Principal Financial Group Inc - Registered Shares 2.93M -431.72K -12.8%
Scopus Asset Management 200K -414.2K -67.4%

Financial report summary

Content analysis
H.S. freshman Avg
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Projectile Loading System for Toy Launcher and Methods
8 Apr 21
Projectile loading systems for toy launchers that discharge soft spherical, but tacky, projectiles, the loading systems including a projectile hopper for storing the projectiles, a chute at the bottom of the hopper, the chute having a central groove for lining the projectiles in a single file, an agitator in the hopper for disturbing the tacky projectiles in the hopper to separate them, and a projectile transfer structure for carrying a projectile, one at a time, from the chute to a breech or from a feed track during respective priming cycles.
Game Apparatus with Deforming Playing Discs
1 Apr 21
A strategic pattern building game apparatus having a target grid and a rotatable loading tray movable between an elevated position above and aligned with the target grid during play and a folded position adjoining the target grid for transport and/or storage.
Positioning and guiding mechanisms for appendages and vehicle platform
16 Mar 21
A vehicle platform with positioning and guiding mechanisms and having a single wheel.
Color-based toy identification system
16 Mar 21
A toy is identified by locating a marker within image data that includes data that represents a toy and data that represents the marker; obtaining one or more marker samples, each of the one or more marker samples including a measured value of a color metric of the marker; determining a color metric offset based on the one or more marker samples and a known value of the color metric of the marker; obtaining one or more toy samples, each of the one or more toy samples including a measured value of the color metric of the toy; applying the determined color metric offset to at least one of the toy samples to determine a corrected color metric of the toy; and identifying the toy as a particular toy based on the corrected color metric of the toy.
Playing Surface for Spinning Top Toy Apparatus and Methods
4 Mar 21
A toy battle arena game and method for manufacturing an asymmetrical battling stadium providing unique arena having four inclined battling surface curved regions collectively creating an asymmetrical concave bowl-shaped battling stadium for generating unpredictable top action about and around an asymmetrical battling surface for exciting and dynamic game play in a relatively small arena.